Others earn high - rate
rewards in specific categories.
Earns
rewards in specific categories, often with a earning limit, and a lower rate (usually 1 %) on all other purchases
In addition to having no annual fee, these cards offer higher cash back
rewards in specific categories — up to a limit — with categories rotating every quarter.
Others earn high - rate
rewards in specific categories.
Not exact matches
In traditional
reward - based crowdfunding,
specific product
categories perform exceptionally well across a swell of campaigns.
This benefit compares to most other premium travel
rewards cards, but this card gives an extended range and applies to purchases made worldwide — and provides a wide variety of options to earn extra points
in the
specific categories that qualify for this double point bonus.
One cash back
rewards card may offer a flat 1.5 % cash back on every purchase while another card offers 5 % cash back
in specific categories up to a quarterly maximum when you activate the
categories.
As with cash back
rewards, most
rewards points credit cards will provide an unlimited flat rate on all purchases, typically 1X point per $ 1, as well as offering bonus points on purchases made
in specific categories.
The
rewards are based on your spending, and can double or triple when you spend money
in a
specific category like travel, gas or groceries.
You can get bigger
rewards when you spend on items
in specific rotating
categories which yield a higher bonus percentage rate but come with a limit every quarter.
With most
rewards programs, cardholders earn unlimited
rewards at a low flat rate, while some programs will also provide bonus
rewards for purchases made
in specific categories, like gas or office supplies.
The Chase Freedom ® credit card's changing
rewards calendar renews each quarter, making it a good choice for earning cash back
in specific spending
categories at certain times of the year.
Instead of
rewarding you for purchases
in specific categories, this card lets you earn 2 miles for each $ 1 your business spends on every purchase, every day.
Once you know your electronics and higher value items are being purchased with credit cards that offer built -
in protections and you have maximized your savings with card
specific offers, it is time to rack up the points using the
category bonuses on your
rewards credit cards.
You spend heavily
in a particular
category, and that
category has another
specific rewards card (e.g., travel, gas, supermarkets, dining)
Many of the cashback
rewards credit cards that are out there offer 2 percent or more back
in a
specific shopping
categories and only 1 percent for all other purchases.
As with cash back
rewards, most
rewards points credit cards will provide an unlimited flat rate on all purchases, typically 1X point per $ 1, as well as offering bonus points on purchases made
in specific categories.
The Marriott
Rewards chart is mostly linear
in nature — the cost of an award night goes up
in cost by 5,000 points per
category (between Cat 1 and Cat 2 the increase is smaller)-- so, unlike Starwood's chart, there are no
specific category moves which would see a property's award cost go up or down by more than another's.
This benefit compares to most other premium travel
rewards cards, but this card gives an extended range and applies to purchases made worldwide — and provides a wide variety of options to earn extra points
in the
specific categories that qualify for this double point bonus.
Both the Chase Freedom ® and Discover it ® cardholders earn cash back
rewards, with bonus 5 % cash back
rewards earned for purchases
in specific bonus
categories that change each quarter.
Most programs offer unlimited
rewards at a low rate, while some will offer bonus
rewards at a higher rate for purchases
in specific categories.
With most
rewards programs, cardholders earn unlimited
rewards at a low flat rate, while some programs will also provide bonus
rewards for purchases made
in specific categories, like gas or office supplies.
While most cash back cards will offer an unlimited flat
rewards rate, usually 1 % to 2 % on all purchases, some cards will also offer a higher
rewards rate for purchases made
in specific bonus
categories.
Pro tip: If you shop for a cause, make sure to use a
rewards card that will give you a cash back bonus for shopping at grocery stores, or at a retailer included
in a
specific rotating
category.
Cash back credit cards offer differing
rewards rates based on spending habits: Some are optimal for spending
in specific categories, while others are optimal for everyday expenses.
When it comes to comparing cash back offers, the main factor to consider is the nature of the cash back program; you'll need to decide whether you want your cash back to be an unlimited flat rate, or if you want to receive bonus cash back
rewards for spending
in specific categories.
These programs will generally offer a flat - rate point - per - dollar
reward, with some programs also offering bonus
rewards for spending
in specific categories such as travel and dining.
Massive signup bonuses, strategic spending
in specific categories or using your credit card for everyday purchases aren't the only way to rack up
rewards.
While promotional deals and higher bonuses
in specific spending
categories (such as an extra 5 percent on movie - theater admission from April through June) look attractive on paper, the Double Cash card's flat 2 percent
rewards rate earns more
in the long run for the vast majority of people.
They offer cardholders the chance to earn
rewards on everyday purchases and,
in some cases, even offer bonus cash back
in specific categories.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p
in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps
in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used
in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step
in the opponent's ink are reduced from original - you can jump up
in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles
in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode
in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw
in - more Salmon Run maps will be added
in the future, but Nintendo wouldn't comment on adding more enemy types to the mode -
rewards are changed each time Salmon Run is played - you can obtain
rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected
in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon
categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get
specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects