Not exact matches
Wilshire disturb the
rhythm of the
game while he drives the
ball with no intention of passing to any one until he hits the wall of defenders and looses the
ball, and sometime gets injured, while teammate are inactive and only can watch him play like this many times a
game.
The passing
game can't get any
rhythm if the receivers drop every other
ball thrown their way.
A DM's priority is knocking opposition attacks of their stride and
rhythm, Le Coq did that very well, he's been doing that very well in fact, carrying the
ball out of defense and moving it on promptly is an added extra that he still has to add to his
game.
If you only shoot the
ball a couple times a
game, it can be hard to get a
rhythm.
At times, Mega Man swims, rides a snowboard with
rhythm game mechanics, flies on Rush just like in an automatically scrolling shoot»em up, swings across gaps with a whip as if he's Simon Belmont, and kicks a
ball at his enemies (he probably learned this during his short - lived soccer career).
While Disco is a rather dull two - player
rhythm action
game similar to Guitar Hero without the guitars, and Islands is a long - winded target
game that plays like a rejected idea from Super Monkey
Ball.
They recreate our sports with a musical twist and suddenly, five new
games are born: «Whacky Bat», «Buddy
Ball», «
Rhythm Racket», «Net
Ball», and «Gobble Golf».
The long - running Natsume - published Harvest Moon series, for example, adds partner selection and marriage to place a sense of real life alongside what's largely a farming / raising and resource management sim; Natsume's latest offering, the Cave - developed Princess Debut, places dating sim elements alongside a
rhythm game in a young maiden's quest to get ready for the glamorous
ball.
It's a
game that somehow manages to both be wonderfully relaxing when you get into a table's specific
rhythm, and yet powerfully intense when you get down to your last
ball and are trying to squeeze out those remaining few points before you inevitably slip up and the little metal sphere goes down the drain.
For those who don't know, Taiko Drum Master is a fast - paced
rhythm game, where you tap along to the beat of anime songs from Dragon
Ball to Sailor Moon or Japanese Pop songs!
Rudymical is very easy to summarise: it's a
rhythm game in which 90 % of the time you're slashing
balls (called Boing - Boings here) and 10 % of time jumping over some fireballs, all to the sound of an okay - ish at best 16 - bit tune.