That makes a heck of a lot of sense, as they've got
a ridiculous number of games to talk about at this point.
Not exact matches
«He had a record
number of passes in one
game, 200 in one match, which is
ridiculous.
(Was it Voodoo who predicted that Andrew Wiggins would maybe average a
ridiculous number of blocks a
game?
He had a record
number of passes in one
game, nearly 200 in one match, which is
ridiculous.
Good win, unlike man - city match the midfielders did not work defensively therefore we gave away 2 goals, many saying that the keeper to blame which is
ridiculous, which keeper actually stays on his line when an attacker breaks into the box, yes he has been having some rough
games and he has lost the
number one title, but to say we are to sell a keeper rated as one
of the best last season is
ridiculous.
As per usual, Holloway's men created a host
of chances and could
of won the match by something
ridiculous like 9 - 6, the
game wide - open throughout as both sides continued to plough forward with purpose and in large
numbers.
It's great that Maloney is «stepping up her
game» — that huge
number of petitions is
ridiculous overkill, petition wars are dumb and don't really measure voter sentiment, so much as the ability to get volunteers — but honestly she has zero to worry about.
Witcher 3: The Wild Hunt was one
of those rare releases that manages to maintain good sales as well as a
ridiculous number of high critic review and
games awards.
Minecraft's uniquely singular design has allowed it to reach such a
ridiculous number of copies sold that I can't even fathom how another
game could top it...
And with a
ridiculous new practice where you release a physical
game that won't even play without a downloaded update (nice; it's the worst
of both worlds) it seems the days
of physical releases are
numbered.
I didn't actually mind Capcom's approach (though it was a shame about the
game) and found that the regular releases were a lot more palatable than with something like Life is Strange, or the Telltale
games, which can have a
ridiculous number of months between episodes.
Not only is the
game number one overall but first on the Wii and second on the DS charts, cementing the fact that I am the only one who finds the premise
of a stunted overweight Italian posing anything that even resembles an athletic challenge to a super-sonic hedgehog
ridiculous.
Star Fox Zero asks people to be in simultaneous control
of a
ridiculous number of elements: moving the
game pad to fire lasers, the left stick to control direction, the right stick to control speed.
Once again the
game mechanics just make it not fun to play, and I continually died around the 3 minute mark due to a
ridiculous number of enemies getting thrown at me.
The
game does seem to suffer from a bit
of slowdown when
ridiculous numbers of enemies are on - screen, but this is relatively rare, and hardly an annoyance.
This is why the
games and RPGs in general have to have such a
ridiculous number of enemies; once you've beat one enemy, you've beat everyone else that looks like him.
War Thunder's frankly
ridiculous number of vehicles all manage to stay unique thanks to the
game's realistic damage model, which simulates almost every single aspect
of ballistics, from shell type and speed to the thickness and angle
of the armour it is hitting.
If the opportunity to play the
game on a console with the most powerful processor and graphics engine to date isn't enough, the
ridiculous number of cars and tracks should get you excited.
Niantic, the team behind the popular Pokemon Go mobile
game, has announced a week - long challenge tasking players to catch a
ridiculous number of digital critters in exchange for communal rewards.
Get gold and you're showered with a
ridiculous number of studs, making these
games by far the best way to accumulate in -
game currency for upgrades.
His reasoning is that, if someone is getting a
ridiculous number of hours
of entertainment out
of a free
game, they're more likely to spend money on products that would enhance that experience, such as headsets.
On higher difficulty levels the
number of bullets flying around is
ridiculous, and yet the
game rarely slips from its usual 60 fps framerate.
PS1
games are compatible with a
ridiculous number of PlayStation systems... PS2, PS3, and don't write off the handhelds!
The franchise has seen its
games released on the
ridiculous number of 5 different consoles, ranging from the PS2 to the 3DS and including the GBA, the PSP and the original DS, making it a true feat to own every single disc or cartridge available.
The
game even parodied adventure
game conventions in general with a zany sequence where Guybrush would solve a
number of ridiculous puzzles off - screen without the player's help.