Cue lots of
ridiculous plot twists, robotic arms, and fights with supernatural beings in the chapter that fills the gap between the eras of Big Boss and Solid Snake.
(but of course this is Kingdom Hearts so evil bad guys and
ridiculous plot twists ensue) Talking about the positives first, despite the fact that DDD takes place in dreams Square didn't try to be pull another 358/2 days and have all the environment be hand me downs.
For the record, I spent approximately 15 hours of this game swimming in
ridiculous plot twists, evil villains twisting their metaphorical mustaches and ridiculous one - liners explaining how Shulk and his friends will overcome all obstacles using friendship and love and other ridiculous notions.
While the overall gameplay has taken clear strides for the better, the package is underscored by a series of minor to major nuisances — not the least of which being a story prone to
ridiculous plot twists — leaving it less a series reboot and more one missed opportunity after another.
Thanks to a script full of clever comebacks and put - downs, the Four Horsemen themselves (Jesse Eisenberg, Isla Fisher, Woody Harrelson, and Dave Franco) have just enough spark and personality to keep «Now You See Me» afloat through its more
ridiculous plot twists.
One
ridiculous plot twist later, they're all inside the tomb of Egyptian princess Ahmanet (Sofia Boutella), who was buried alive 5,000 years ago for conspiring with the death god Set and doing very bad things to her family.
Not exact matches
the
plot sometimes feels
ridiculous because of all the
twists and turns it takes throughout the entire game, but is still enjoyable and quite necessary to set the
plot for future titles.
Deliver us from screenplays that force likable protagonists to
twist and bend their personalities to serve the contortions of a
ridiculous and formulaic
plot.
Writer - director Alexandre Aja (Break of Dawn, Furia) probably hopes they all can't think or see through
ridiculous gaping
plot holes either, because High Tension is nothing more than scene after scene of sensationalism, followed by a completely needless (and vastly overused)
twist that makes an already moronic, highly derivative movie abysmally absurd.
There is a late
plot twist regarding Carina that is too
ridiculous even for this franchise, but furthermore, it seems as if the script is trying too hard to add emotional depth to the narrative.
In that light, this movie does deserve some credit for a few things: discovering a slightly clever
twist on the usual home - invasion
plot, providing a heroine whose techniques never stretch believability and only occasionally make us question her reasoning, and coming to an end just before the constant turning of the tables would start to seem too
ridiculous.
But two games in, it's just gotten irksome, especially as this game halfheartedly makes some overtures toward the origin of this whole zombie mess before taking a hard left turn into a completely
ridiculous, unearned
plot twist, and then just... ending.
The
plot is
ridiculous and contrived, but the acton is extreme and the violence has a
twisted sense of humor to it that makes it less real and less offensive.
Tossed in for flavouring is tough NYPD detective Sandra Cassidy (Jennifer Esposito, in a different movie until the last ten minutes), and Platt, briefly chewing scenery in
ridiculous Harry Potter glasses while gamely enduring a couple of major
plot twists so unconvincing you can sense him wishing for a magic wand with which to spirit himself into something better.
The
plot twists are too many,
ridiculous and varied to detail here, other than to class them all as hilarious.