Not exact matches
I had the best remote play experience with Ride 2 after creating a custom
control scheme in which acceleration was re-mapped to R1 with braking moving to L1 and switching
chat from R1 to the bottom
right of the touch screen and moving rewind from L1 to the bottom left of the touch screen; therefore providing a comfortable
control scheme much better suited to the racing genre.
The default
control scheme consists of holding R2 to accelerate; pressing L2 to use the front brake or reverse; pressing L1 to use the clutch; pressing R1 to rewind the action following a collision or a general loss of track time; pressing X to use the rear brake; pressing triangle to look back behind your bike; pressing O to manually shift up a gear; pressing square to manually shift down a gear; moving the direction of the left analogue stick to the left or
right to steer your bike accordingly; moving the direction of the
right analogue stick forwards, backwards, left or
right to appropriately distribute your rider's weight; pressing left or
right on the d - pad to look to the left or
right respectively; pressing down on the d - pad to respawn on track following a crash or loss of direction; holding R1 to
chat in online multiplayer; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The default
control scheme consists of pressing R2 to accelerate; pressing L2 to apply the brake or reverse the car; holding X during manual starts; pressing triangle to activate or deactivate DRS; pressing X to manually shift up a gear; pressing square to manually shift down a gear; pressing R1 to change the camera angle; pressing O to produce the multi-functional display; pressing L1 to produce the voice
control menu; moving the direction of the left analogue stick to the left or
right to steer your car in that direction; moving the direction of the
right analogue stick forwards, backwards, left or
right to appropriately manoeuvre the camera angle to look in that direction; pressing up, down, left or
right on the d - pad to scroll through the MFD menu; pressing R3 to
chat in online multiplayer; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
There's a built in 3.5 mm audio jack for headsets, and just like the Afterglow controller there's built in audio
controls which you access by holding the button located next to the
right thumbstick and using the D - pad to change the volume and balance between game and
chat audio, a great addition to controllers, although there's no mic monitoring available.
With the Xbox One Stereo Headset Adapter you can
control the game volume vs party
chat volume to make your experience better, but since the controller has a 3.5 mm jack you can plug the headset
right in even if you don't have the adapter yet and it still sounds great.
The default
control scheme consists of pressing R2 to accelerate; pressing L2 to apply the brake or reverse the car; holding X during manual starts; pressing X to manually shift up a gear; pressing square to manually shift down a gear; pressing triangle to activate or deactivate DRS; pressing triangle to engage the pit limiter; pressing R1 to change the camera angle; pressing O to produce the multi-functional display; pressing L1 to produce the voice
control menu; moving the direction of the left analogue stick to the left or
right to steer your car in that direction; moving the direction of the
right analogue stick forwards, backwards, left or
right to appropriately manoeuvre the camera angle to look in that direction; pressing up, down, left or
right on the d - pad to scroll through the MFD menu; pressing R3 to
chat in online multiplayer; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
As for the
controls and ports, you get a power button, and mute and pairing button, game and voice -
chat volume knobs, micro-USB charging port, and 3.5 mm audio jack along the
right earcup.