Sentences with phrase «right creative team»

However, with the recent interest in outer space sci - fi stories (see: Guardians of the Galaxy), its not impossible that discussions will start up again with the right creative team.
Something tells me this isn't the right creative team to handle Lobo.
«Demonstrates that the right creative team can do an awful lot with a very familiar story — specifically, the One Last Road Trip genre.
While a technologically sound low - budget war movie, it had the potential — and the right creative team — to be something far more.

Not exact matches

No matter the size of your company, its industry or your budget, certain environmental and behavioral changes are almost guaranteed to improve your team's creative output, attract the right talent and ultimately move your company beyond what you can even imagine today.
«Over the past several years, we've grown our audience and our content offering exponentially, and now is the right time to add Joel's creative and strategic leadership to the team and drive the next phase of Hulu's content business,» Hopkins said in a statement.
Waithe knew getting the little things right was vital, so she assembled a team of local creatives (including rapper Common, who serves as both an actor and producer) to give The Chi an air of authenticity and level of detail rarely achieved in entertainment.
He's been my right hand man for a long time and now oversees a large creative team that does all of the marketing, programing, promotions and special events for the brand.
Packaging technologists and creative packaging design teams need to work together right from the outset of the packaging process.
Koeman does seem to me to have the right blend of passion and intelligence and his teams can defend and battle as well as being based on the passing and creative side of things.
I believe Alexis has really shown the whole team that he will lose the ball occasionally, because a big part of his game is creative dribbling but boy if it's lost he wants it right back.
We need to change some players, even if they are good players to make our game more dinamic, more complete.If Walcott will leave, definetly Sterling is the right choose to play with Sanchez.If Bayern will want Ozil, I think we should let him go.I think mutch people will be not agree with this, Ozil is a great player BUT is not a complete player, doesn't have enough speed and is seems sometimes like he is not involved in the game.I think a switch with Gotze can be benefic for our team, he run alot, is creative and make the defensive as well.We need a Striker to, but a good one, someone like Benzema or Cavani, someome who can get at least 20 goals per season.A new DM is what we need for balance the game, I think Vidal is the best in the world in this moment (is just my opinion), he working hard in defence and can win a game with a long shot.This is the way I see footbal.
We need to change some players, even if they are good players to make our game more dinamic, more complete.If Walcott will leave, definetly Sterling is the right choose to play with Sanchez.If Bayern will want Ozil, I think we should let him go.I think mutch people will be not agree with this, Ozil is a great player BUT is not a complete player, doesn't have enough speed and is seems sometimes like he is not involved in the game.I think a switch with Gotze can be benefic for our team, he run alot, is creative and make the defensive as well (remember how he take the ball from Ribery at Dortmund).
Right now, in addition to the creative, marketing, and sales side, I'm focused on expanding our team and preparing the business for much bigger growth.
Right now, we are in the process of renovating the store, expanding our warehouse for shipping and receiving, and moving the creative team over to a new office space.
In April 2017, Interbrand's New York team won the Design & Art Direction Pencil award in the Graphic Design / Posters category for its creative take on such iconic civil rights posters.
Putting the right film making team together to build an anti-conformist movie about fighting for creative freedom.
With the creative team behind Big Hero 6 stepping up to bat, we feel it's right to assume that Zootopia will be one of 2016's better animated features, especially since the early year curse doesn't apply as much to «kids» fare.
The behind - the - scenes creative team is led by multiple Oscar - nominated director of photography Caleb Deschanel («The Right Stuff,» «The Natural»), production designer Nelson Coates («Flight»), editor Frédéric Thoraval («Taken»), and costume designer Marian Toy (HBO's «Ballers»).
Written by Kelly Marcel and Sue Smith, the film tells the story of P.L. Travers, the author of «Mary Poppins,» who in the early 1960's met with Walt Disney and his creative team to decide whether to sign the rights of her beloved book to the magic studio.
Though the pursuit in Gun Fury takes the team down Mexico way, the picture was shot near Sedona, Arizona (Walsh employing some of John Ford's creative geography), and even if the 3 - D didn't do its part, with multiple objects and even animals surging toward the screen, and a gun - to - the - camera throwback to The Great Train Robbery (1903), the vibrant Technicolor cinematography by Lester White is bold and picturesque in its own right.
The creative team behind the Paranormal Activity films will be honored at this year's Screamfest Horror Film Festival, with Oren Peli (above right) receiving the Trailblazer Award and Jason Blum accepoting the Future Icon Award on behalf of Blumhouse Productions.
«It's about teaming with the right people, being creative, and still getting the same outcome but maybe going about it a different way.»
New Providence, NJ, January, 27, 2016 — Digi - Rights, creators of the CopyrightsNow ™ service, an innovative mobile app that simplifies copyright registration and protection for creative works, is teaming with ProQuest affiliate Bowker to expand access to CopyrightsNow ™ for iPhone ®, iPad ®, and Android ® phones and tablets.
«The creative team gets more of the pie with a digital sale, but it's a smaller sized pie right now,» he says, estimating that digital comics sell about 10 - 15 % as many copies as their print counterparts.
The creative team gets more of the pie with a digital sale, but it's a smaller sized pie right now.
Finally, Pete Hines also stated that Todd Howard and his team have earned the right to decide the project in which they want to focus their work on and although he acknowledges that fans want The Elder Scrolls VI, they are also considering the creative process of their designers and have given them the freedom to do something that fascinates them.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
Our experienced team can connect your game to the right press and have the knowledge to deliver creative outreach programs.
A new installment probably won't live up to expectations at this point, but if the right team was given the right resources and creative freedom, TimeSplitters could come back in epic fashion.
For more tips, find out how to build the right content marketing team, how to write a useful creative brief, and how to tap into your team's ideas.
While Abib brings a breadth of creative and fresh experience to the YLaw team, the primary focus of his practice, as well as his strengths and interest, fall right in the area of BC Family Law.
Clients benefit from our team's substantial knowledge of bankruptcy and creditors» rights law and skill in developing creative business strategies.
Creative Engineer, team player, Quality and productive thinking person looking for the right position to assist employer in achieving company goals.
To satisfy hiring teams, talent acquisition professionals must find better and more creative ways to reach premier talent and generate their interest for the right opportunity.
Tags for this Online Resume: Photographer, Retoucher, Post Production, Creative Director, PROBLEM SOLVER, Team Player, Creative, People Person, Photo Editor, Photo Researcher, Writing Skills, Communication Skills, Photo Rights, Multi task, Fast - paced environment
My goal right now is to secure a suitable position with a reputable company like yours, where I can be part of a highly creative team who work with well respected clients or brands.
- as a trainee recruitment consultant you will be working directly with the head of one of the most exciting functions within Life Science - Health Economics - working with professionals responsible for the commercialisation of new products - engage only with the highest - level professionals, people who are both highly intelligent and also extremely commercial - it's a candidate - led market, with an emphasis placed on building strong long - term relationships with these individuals through being truly consultative and offering value through expertise and insight - work across continental Europe - the work has mainly been in the UK, Germany and Switzerland, to date, but the remit is for the whole of Europe's Life Sciences industry so there is a huge opportunity here for the right person to join and help grow the business substantially - the management team have a track record of being flexible and supportive of ideas so get creative in your approach and anything is possible as you progress forward
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