It's a simple concept, but that little bit of
risk versus reward makes the checkpoints a great tool for players looking to experience all of the level, and one more opportunity for score for those that desperately want to surpass their buddy's score.
Not exact matches
Introduction to Investing —
Making an Online Trade — Types of Investments & Their Rates of Return —
Risk versus Reward: Understanding the Tradeoff
So with each client, I do a
risk versus reward analysis and
make individualized recommendations.
This allows players to
make informed decisions about
risk versus reward, and also
makes it much easier to farm specific monsters.
There's an interesting underlying skill factor to the new gimmick shots, where players will have a
risk /
reward for
making high -
risk shots
versus attempting to block them.