Not exact matches
Within this framework, each
robot could be programmed to mimic the roles of the leafcutters: Droppers followed the light to the top of the ramp,
picked up blocks, and dropped them
back down the slope; collectors stayed at the bottom of the ramp to
pick up the blocks and carry them
back to the nest; and generalists both collected blocks from the top of the ramp and carried them all the way
back to the nest.
As you adventure around the world, you will no doubt
pick up all kinds of resources, which vary from berries and herbs which can be placed into a satchel to heal you later, to parts off of fallen
robots (some of whom you didn't even kill), with which you can craft new upgrades for your inventory or trade with merchants
back in town.
As you adventure around the world, you will no doubt
pick up all kinds of resources, which vary from berries and herbs which can be placed into a satchel to heal you later, to parts off of fallen
robots (some of whom you didn't even kill), with which you can craft new upgrades for your inventory or trade with merchants
back in town.
Difficulty aside, Solatorobo can still be fun;
picking up enemies with your
robot and chucking them at one another for a Three Stooges moment is not only smooth, but thrilling - as are other ways to defeat enemies - some you'll have turn their own weapons
back at them for ultimate revenge, while others you can't even injure unless your timing is right or you sneak attack from behind.