With a few tweaks to the game's
robust skill trees, they can also upgrade his various arrows and abilities.
Like so many action - RPGs before it, Van Helsing employs
a robust skill tree system that offers you specialization in melee and ranged combat, along with the powers of the occult.
There is a ton of depth under the hood of Rogue Legacy, with
a robust skill tree and wealth of RPG - like progression options at your disposal.
It's a blast using the Leviathan Axe, and levelling up the weapon via a Dwarven blacksmith allows you to pour experience points into a fairly
robust skill tree to give you even more options in battle.
Not exact matches
Secondly, Etrian Odyssey features a
robust class system of ten different types that each have their own unique
skill trees.
I'm also intrigued by the idea of upgradeable equipment with
skill -
trees of their own, making it seem as though the customization options available to your player character are quite
robust, allowing would be Guardians to develop a character in any play style they see fit.
The
skill trees seem really
robust at first, but most of the
skill unlocks are just stat increases — the last
skill in each «path» is a large amount of whichever stat is important to the
skills in it.