I like to
run into my walls OUT OF THE BOX.
Not exact matches
It enabled he and Ben Bernanke to
run around Capitol Hill in order to frighten and intimidate Congress
into passing the $ 700 TARP package that was used to bail
out Goldman and enable
Wall St. to pay massive bonuses that year.
«
Wall Street does not look kindly on fast growers that
run out of stamina and turn
into slow growers, and when that happens, the stocks are beaten down accordingly» Peter Lynch
Investors check your burn rate to assess your efficiency, and project your remaining runway before you
run out of money and
into a brick
wall.
I have
run into this cognitive
wall over and over again, and it comes
out in the linguistic patterns of the written conversations I have had with pastors and elders I have known for nearly a decade.
And hearing this the young man
ran into the court of the house and cried
out with a loud voice and dashed himself against the
wall and said: «Peter, there is a great contention between Simon and the dog whom thou sentest; for Simon saith to the dog: «Say that I am not here.»
Whatever Big 8 pride I had came
out in droves during the Fiesta Bowl, which saw stoic Tom Osborne defeat cocky Steve Spurrier and saw Tommie Frazier rip off one of the most famous plays in college football history; he
ran into a
wall of Florida defenders, then
ran right through the
wall for a 75 - yard touchdown.
In fact, according to many teachers, children are frequently falling
out of their seats in school,
running into walls, tripping over their own feet, and unable to pay attention.
All of these resources can help you gain a new understanding of your child, make suggestions, and help you to figure
out what next steps you should take if you feel like you keep
running face first
into a brick
wall.
i have hit my hubby pretty hard trying to get
out of bed, i've sprinted across the house, and
ran into walls and doors.
As the person acts
out different scenarios — walking down the street, taking part in an angry mob,
running into a
wall — a bank of high - res cameras records the position of the markers (the red circles in the diagram), a technique called motion capture.
«However, if someone figures
out how to
run the robot
into a
wall or damage its cargo, for instance, then obviously we'll know we have more work to do.»
You can find me accidentally
running into a
wall while breaking
out into song (typically with a margarita in hand when acceptable).
A teen girl is connected to scanning cables and she shouts at a woman behind a glass
wall, pulls loose and
runs through shattering glass, unharmed; as the girl reaches the woman, the woman dissolves
into silver confetti and the girl flies
out a crumbling skyscraper, falls past skyscrapers that fill the screen with crumbling concrete and she hits the pavement, which breaks
into pieces.
Having
run into trouble at Princeton for his ties to online gambling and now in debt for thousands, math whiz Richie Furst (Timberlake)-- whose once - promising
Wall Street career was killed by the»08 economic crisis — discovers he's been cheated
out of his money by an offshore gambling site.
A Chrysler Corp. minivan has achieved the best scores ever recorded for a van in the federal government's 13 - year - old crash test program, thanks in part to its driver's side air bag.The scores, recorded from instrumented test dummies aboard a Dodge Caravan
run headlong
into a concrete
wall, also were better than those of most passenger cars.The 35 - mph test provides a basis for comparing vehicles, although critics point
out that it indicates little about a vehicle's ability to protect passengers if it is struck in the side or rear.
Most companies that started
out between 2009 - 2014 have
run into one of a number of
walls related to scaling — they couldn't capture enough share to make publishers interested, couldn't get big enough to keep investors interested, tried
out a business model that didn't work, couldn't raise cash after VCs moved on from ebooks to the next shiny thing, or their parent company didn't see a path to profitability and decided to wind down.
Even taking this
out of the realm of the purely - digital, you can imagine how many
walls you'd
run into if, say, you were prohibited from using products made by Proctor & Gamble, or consuming anything made by Kraft or the Coca - Cola company.
He can get so excited that he literally
runs into walls, bashes
into trees and bruises himself trying to
run out the door before it is actually open.
Be sure to check
out the popular beach bar, Dune Preserve Beach Bar, which is the «only beach bar in the world where you are likely to
run into a former president, a former pirate, and a former
Wall Street bigwig all in the same day,» according to the Dune's business manager, Olaide Banx.
I think many bloggers start off with this great bubble of ideas and passion and
run into a
wall when they realize they don't get enough readers or just can't figure things
out.
And so levels can go from simply trying to destroy all the bombs to progress, to carefully working
out how to chain together a series of stunts
into a beautiful
run that maximizes your points before you've even launched your first poor blob at a
wall.
during SP mission Nightshift • Fixed issue with last mission not listed in REPLAY MISSIONS list • Fixed issue on the SP mission Night Shift where three of the marines that repel down from the Osprey at the start of the level have PLR models instead of the right marine models • Has been made harder to fail missions due to zero tolerance friendly fire • Fixed MG nest objective on Operation Guillotine • Fix for music climax on mission «Fear No Evil» • Fixed issues that occurred if user were backtracking after fight at elevator on SP mission «Comrades» • Adding a back button to SP campaign select difficulty screen • Removed slomo from jump
into train on SP mission «The Great Destroyer» • Fixed glitches in subway Quick Time Events in mission «The Great Destroyer» • Increased quality of the loading screen images • Fixed glitch that made it possible to reach Solomon train QTE with the wrong weapon equipped in mission «Semper Fidelis» • Fixed final sound fade
out on SP mission «Thunder
Run» • Removed sound fade on convoy ride in mission «Operation Guillotine» • Fixed squad mates coming through
wall after intro on SP mission «Operation Guillotine» • SP mission, «The Great Destroyer»: moved Campaign Cleared achievement until after the Dima outro • Fixed soldiers inside of terrain at start of level in «OPERATION GUILLOTINE» • SP mission, «The Great Destroyer»: Fixed streaming issue which could lead to
out of memory when streaming in Subway ride • Improved music and music fade on tank encounter in mission «Operation Guillotine» • Sound on Operation Guillotine: Fixed trading floor crash camera shake and rumble • Fade later when driving in to tunnel on «OPERATION GUILLOTINE» • Hide cross hair during Solomon intro & climb
out scene on «Operation Swordbreaker» • Fixes on «OPERATION SWORDBREAKER»: Skip VO urging the player to move forward if the player has already moved.
At a touch of the screen, the turret shoots an orb that trails beautiful particle effects
into the blank game space, bouncing off
walls, other orbs, or anything else that might get in the way until
running out of energy.
Creatures When dropping Toki in a nest, birds now have a «cooldown», so they won't instantly pick you up again when walking
out of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking
into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a
wall Copybugs and berrybugs get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is
running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginning
Even though the textures and pop in were distracting, the ease of launching a salvo of rockets towards three Titans that are raining rockety ruin upon you, ejecting and landing on the side of a building, proceeding to
run along a
wall, double jumping through a window parallel to the one you came from, sailing
out another window to land on one of the Titans that took
out yours that you leap off just as you put one final bullet
into its cranial servo makes you forget all about inconsequential things like texture resolution.
Opposition players can warp from one side of the area to the others (Pac - Man style, kind of —
run into the
wall at the bottom and you emerge at the top), and get immediately wiped
out by a just - that - split - second triggered
wall of laser death.
Endlessly
running around searching for something you missed - a hidden switch here, a crack in a destructible
wall there, or a great big Shawshank Redemption-esque tunnel hidden by a pin - up poster - will either drive you to quit, or stoke the fires of your perseverance
into a white - hot inferno that'll have your eyes burning and the wax dribbling
out of your ears.
XSEED Games kept the Japanese voices from the original release, and they generally fit the mood, although some sound effects, like when you
run into a
wall, sound humorously
out of place in that typical high pitched squeal anime is known for.
It's a
wall you
run into, progress-wise, and the reason I've stopped playing NBA Playgrounds solo until either a.) a fix is patched in or b.) I find
out what the NBA Jam cheat code is (ha?).
The potential was always there for a unique and stand -
out free
running game, yet instead of putting all of it's focus
into wall running and stunts, Mirror's Edge Catalyst chose to put a lot of time
into story.
You'd just be
running along and you suddenly discover you can pull a secret book in the
wall, which puts
out the fire in the chimney allowing you to climb
into the attic, where you find a puzzle which leads you to a door that just opened up that leads to a hidden library underground submerged in a fucking aquarium.
I have made quite a few eye rolls during my play time at the parody - level girls and their antics, but I felt like a true warrior once I figured
out how to pummel 20 enemies
into the air,
run up the
wall following them to add more to their beat down, then air dash after them to pound them back
into the ground, ending their life and my 250 - hit combo.
At Lesley Heller Workspace, clay amphorae are transmuted
into glass by Alexander Rosenberg; hand pulled glass murrina by Helen Lee recall the pixelated imagery of digital computing; a single - channel video by Caroline Woolard records an hourglass which never
runs out; kevlar forms by Lika Volkova drape from the
walls.
To create a «frame,» first
run painter's tape all along the inside edges of the
wall you are turning
into an accent
wall, then
run another line of painter's tape 1»
out from the tape you first applied.