Sentences with phrase «run out of balloons»

A free PDF of the practice pages is also available to all readers, so you can draw & doodle as much as you like even when you run out of balloons.

Not exact matches

Cryptos are a lot more fun when you can freely and by hook or crook manipulate prices up and watch the fruits of your handiwork balloon into endless perceived wealth than when these manipulated prices suddenly run out of this fuel and plunge.
I have two rooms full of toys and musical things, like electric keyboard, older computer to learn things on «ABC.com», (a subscription service for 2 + yrs old children), and battery operated toys that are musical, or talk, or walk, or beep, or run, blocks and puzzles, plush toys and soft rubber balls, and when no babies around, I blow up lots of balloons which they throw up in the air and try to catch, or I bring out all the «kitchen stuff» (a collection of plastic dish sets, plastic fake food and utensils, and a big tablecloth I lay it all on and then pick it all up with until next time).
If we over-inflate our students» self - esteem, we run the risk that the air will quickly come out of the balloon when they hit the wide world, says Stephen Dinham.
Each territory also features a hot air balloon that allows Max to scout out a large section of said territory for any enemy camps to take over, Death Runs — races with various objectives to complete — to compete in, and sniper towers or scarecrow structures that can be destroyed with the Magnum Opus.
Now, there are five different games in Battle Mode: Balloon Battle (starting with five balloons instead of the typical three), Bob - omb Blast (same as Balloon Battle, but only with Bob - ombs), Shine Thief (capturing the Shine Sprite and attempting to hold it until the clock runs out), Coins Runners (collecting more coins than anyone else) and Renegade Round Up (Cops and Robbers, but for Mario Kart).
Creatures When dropping Toki in a nest, birds now have a «cooldown», so they won't instantly pick you up again when walking out of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginning
I'm not asking for kill streaks or anti-air turrets, but some sort of «pop the most balloons before time runs out» mode would've extended the longevity of a good game.
Occasionally, I even ran into a baby Yoshi on the map, which would then follow me into new stages and allow me to use it to gobble up enemies and make use of specific baby Yoshi powers — blue Yoshi spits bubbles, yellow Yoshi provides light, pink Yoshi will balloon out to provide a lift and parachute during falls.
This second run of NES Classics will feature the same lineup of 30 games as before, which includes Balloon Fight, Bubble Bobble, Castlevania, Castlevania II: Simon's Quest, Donkey Kong, Donkey Kong Jr., Double Dragon II, Dr. Mario, Excitebike, Final Fantasy, Galaga, Ghosts «n Goblins, Gradius, Ice Climber, Kid Icarus, Kirby's Adventure, Mario Bros., Mega Man 2, Metroid, Ninja Gaiden, Pac - Man, Punch - Out!!
First, they chop up the atmosphere into byte - sized chunks based on input from things like weather balloons and orbiting satellites, and then they run a whole series of mathematical equations to figure out the most likely future state of weather patterns — a process that's hugely computer intensive — indeed, some of the world's most powerful computers are used to forecast the weather.
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