* Stamina Badge - A device that allows Noctis to sprint and hang without
running out of stamina, though there is already a trick in the game to achieve this feat.
Or you could just tumble off an enormous cliff - face after
running out of stamina mid-climb.
You may, for example, be
running out of stamina too quickly compared to the opponent, and thus a skill that gives you a chance to skip the attack phase to regenerate stamina instead might be useful.
Your character's initial inexperience makes them unable to run for long stretches of time, wield heavy weapons or climb efficiently before
running out of stamina.
Instead of having an ample supply of fuel (energy), a person will find that they are lethargic and
running out of stamina long before the day is over.
«Wall Street does not look kindly on fast growers that
run out of stamina and turn into slow growers, and when that happens, the stocks are beaten down accordingly» Peter Lynch
On top of that, the game is crippled with a stupid hunger minigame, that requires you to hunt food, or else
you run out of stamina.
Boxing has both competitors almost constantly being knocked down while Swimming has
you run out of stamina every few seconds.
Zombies who
run out of stamina far from a horde are just as quick to be cut down.
When you begin the game, you'll be struggling to keep your belly full and constantly
run out of stamina whenever you dash anywhere.
I Am Alive's hero can't sprint or climb for long before
he runs out of stamina... and if that stamina bar comes up dry while you're hanging from a cliff or clinging to the girders of an elevator shaft, you'll lose your grip and fall to your death.
Holding a shoulder button lets Thomas sprint a little, but
he runs out of stamina which the game only gives you an audio clue on how much he loses while sprinting.
I mean that because
you run out of stamina if you swim too far, the game has a quick way to respawn you back on dry land later.
Although being able to dodge attacks more quickly helped tremendously, this must be done sparingly since you can
run out of stamina fast.
If you can avoid and block (and even counter) these shots, over time, your opponent is going to
run out of stamina.
Not exact matches
My opponents quickly became demoralized when their attempts to «
run» me
out of matches, by hitting to the far corners
of the court, were thwarted by my newfound
stamina.
Now, if only Woods can regain the 10 pounds he lost after being «blitzed by a virus» before Thanksgiving and get his
stamina back up, he won't have to worry about
running out of gas as he conceded he did all four days in the Bahamas.
I think the main reason he struggles
out - wide is because
of his poor
stamina coupled with the pace
of the premier league, when playing wide hes rarely available on the counter and barely makes
runs as it seems hes defensive duties curb his movement going forward.
i cycled for a long time for a better
stamina and then i started
running on tracks but i
run out of breath too early.
Running out of ammo is not fun; this lesson is one I learned very early, and as such started expanding how much I could carry alongside the most important stat in the game:
stamina.
These mechanics include things like stance - switching (high, mid, and low stances for each weapon offer different benefits and penalties), carefully managing your «Ki» (
stamina) so that you don't
run out in the middle
of a battle and leave yourself wide open to a counter-attack, and mastering the use
of the «Ki Pulse» technique (a well - timed button press which allows you to instantly recover lost Ki).
There's also a sequence which involves Sherlock
running away from a hunter, trying to take cover behind trees while managing a
stamina bar which goes on for far, far too long and was so horribly botched in its execution that I briefly entertained the idea
of throwing my computer
out the window.
There is a
stamina bar when you sprint, climb and swim, and when it depletes fully, expect to
run out of air, fall to your doom or drown.
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath
of the Wild, the team first had to figure
out what needed to be placed on the map — Groups were created
out of the over 300 devs to work on specific sections
of the world — Game Informer's demo starts at Serenne Stable — Yammo
runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is
run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care
of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game —
Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level
of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas
of interest — 100
of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style
of weapon has a unique set
of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
Climbing takes up
stamina, and there are chunks
of the game where you have to balance
out how far you can
run to get between platforms in, say, quicksand.
A new aspect is a
stamina bar that
runs out whenever Link uses certain abilities such as the new Merge feature - letting Link merge with walls - and is a feature that will make traversing dungeons harder by limiting the amount
of time the player can do certain things.
Guns can also provide precious seconds to recover
stamina for players who have
run out of it after a furious offense.
This however, can only be done for a set amount
of time before CJ's
stamina runs out.
And so, as you go
out into the world, low on health and
stamina and equipped with weak weaponry, you're bound to get frustrated as the game keeps bothering you about how you are
running out of oxygen, not taking care
of your hunger or failing to keep an eye on your
stamina.
You can only do a certain amount
of attacks and dodges before
running out of Ki (the word they use for
stamina) and having to wait for it to recharge.
In my early gameplay,
stamina was never a constraint; I put down the device before I
ran out of energy.
On top
of this, the device's Power Saving hub offers three distinct usage plans to tailor your own
stamina / performance formula — complete with a
running tally
of estimated time to exhaustion — and also a Monitoring screen with a list
of detected «issues»: power drains to be manually wiped
out if you so choose.