Lots has been
said about the loot boxes that entice people to spend extra money, for the sake of progression, in Middle - earth: Shadow of War.
Not exact matches
In any interview with Gamespot, series producer Ryozo Tsujimoto and game director Yuuya Tokuda have opined on what
loot boxes would mean for their series, and neither had good things to
say about the idea.
I don't think you've ever
said anything
about the darker side of that,
about microtransactions and
loot boxes?
Now, you need to worry
about equipment (both weapons and armor), socketable gems in
said equipment, in - game currency, premium currency,
loot boxes, experience boosts and upgrades for your orcish followers — in addition to experience points and skill points, of course.
First up we have a statement from EA
about loot boxes in Battlefront 2, and to be honest I don't think it
says much.
Fans sure are mad
about the
loot boxes, although Patricia Hernandez
says they weren't that bothersome in her review.
The reason for this is because the developers claim that the grinding will feel more «meaningful» and give players a sense of «accomplishment», which is similar to what EA and DICE
said about implementing the
loot box progression system in Star Wars: Battlefront II.