Sentences with phrase «said about the single player»

This was because while the trailer showed the multiplayer (with all stages and weapons from the original game included), nothing was said about the single player.

Not exact matches

I'm not sure if «miss» is the right word here, but you can bet your last dollar, there isn't going to be a single player who will have anything bad to say about AW if / when he decides to leave.
I never put the getting results part into question.But the fact that he's our player and I ike him doesn't mean I'll lie about him.I wouldn't also say he's been better in every single season but just that he's adapted more quickly.As for you picking talent over hardwork that's your opininon.After all it's not like Hazard is lazy though Sanchez works harder than him.
Wenger has already came out and spoken about age ranges, one of the things he said is that we shouldn't be looking to get 2 mature players for a single spot but rather a mature «in his prime now» would be backed up with a developing player.
«I've spoken to plenty of players who have played under him at Arsenal over the years and every single one has only good things to say about his management and coaching style.
He added: «What I would say about Shaw is that the talent and ability are there, but his job as a footballer is to be prepared to perform every day and do every single thing in his life well to be a United player.
It's funny how he said we are better than Liverpool overrall forgetting that in terms of players we were still better than them last season yet the beat us home and away.Liverpool team is not so good yet out of all the top four team they're the ones who play their hearts out.That's why Liverpool didn't lose a single game to a top four team last season though on paper they should have.As for Tottenham if you look at their team they just need a few more signings and consistency so I don't know what's the big deal about them.The painful this is they could've won the league if not for draws.It was a disgrace for any of those two to finish over us last season because on paper it shouldn't be so.This should tell you that it's not all about the team you have.Some it's about luck, sometimes it's about giving your best and sometimes it's just meant to be.
What can you say about being the only club not to sign a single outfield player?
This is an incredibly difficult question to answer for a variety of reasons, most importantly because over the years our once vaunted «beautiful» style of play has become a shadow of it's former self, only to be replaced by a less than stellar «plug and play» mentality where players play out of position and adjustments / substitutions are rarely forthcoming before the 75th minute... if you look at our current players, very few would make sense in the traditional Wengerian system... at present, we don't have the personnel to move the ball quickly from deep - lying position, efficient one touch midfielders that can make the necessary through balls or the disciplined and pacey forwards to stretch defences into wide positions, without the aid of the backs coming up into the final 3rd, so that we can attack the defensive lanes in the same clinical fashion we did years ago... on this current squad, we have only 1 central defender on staf, Mustafi, who seems to have any prowess in the offensive zone or who can even pass two zones through so that we can advance play quickly out of our own end (I have seen some inklings that suggest Holding might have some offensive qualities but too early to tell)... unfortunately Mustafi has a tendency to get himself in trouble when he gets overly aggressive on the ball... from our backs out wide, we've seen pace from the likes of Bellerin and Gibbs and the spirited albeit offensively stunted play of Monreal, but none of these players possess the skill - set required in the offensive zone for the new Wenger scheme which requires deft touches, timely runs to the baseline and consistent crossing, especially when Giroud was playing and his ratio of scored goals per clear chances was relatively low (better last year though)... obviously I like Bellerin's future prospects, as you can't teach pace, but I do worry that he regressed last season, which was obvious to Wenger because there was no way he would have used Ox as the right side wing - back so often knowing that Barcelona could come calling in the off - season, if he thought otherwise... as for our midfielders, not a single one, minus the more confident Xhaka I watched played for the Swiss national team a couple years ago, who truly makes sense under the traditional Wenger model... Ramsey holds onto the ball too long, gives the ball away cheaply far too often and abandons his defensive responsibilities on a regular basis (doesn't score enough recently to justify): that being said, I've always thought he does possess a little something special, unfortunately he thinks so too... Xhaka is a little too slow to ever boss the midfield and he tends to telegraph his one true strength, his long ball play: although I must admit he did get a bit better during some points in the latter part of last season... it always made me wonder why whenever he played with Coq Wenger always seemed to play Francis in a more advanced role on the pitch... as for Coq, he is way too reckless at the wrong times and has exhibited little offensive prowess yet finds himself in and around the box far too often... let's face it Wenger was ready to throw him in the trash heap when injuries forced him to use Francis and then he had the nerve to act like this was all part of a bigger Wenger constructed plan... he like Ramsey, Xhaka and Elneny don't offer the skills necessary to satisfy the quick transitory nature of our old offensive scheme or the stout defensive mindset needed to protect the defensive zone so that our offensive players can remain aggressive in the final third... on the front end, we have Ozil, a player of immense skill but stunted by his physical demeanor that tends to offend, the fact that he's been played out of position far too many times since arriving and that the players in front of him, minus Sanchez, make little to no sense considering what he has to offer (especially Giroud); just think about the quick counter-attack offence in Real or the space and protection he receives in the German National team's midfield, where teams couldn't afford to focus too heavily on one individual... this player was a passing «specialist» long before he arrived in North London, so only an arrogant or ignorant individual would try to reinvent the wheel and / or not surround such a talent with the necessary components... in regards to Ox, Walcott and Welbeck, although they all possess serious talents I see them in large part as headless chickens who are on the injury table too much, lack the necessary first - touch and / or lack the finishing flair to warrant their inclusion in a regular starting eleven; I would say that, of the 3, Ox showed the most upside once we went to a back 3, but even he became a bit too consumed by his pending contract talks before the season ended and that concerned me a bit... if I had to choose one of those 3 players to stay on it would be Ox due to his potential as a plausible alternative to Bellerin in that wing - back position should we continue to use that formation... in Sanchez, we get one of the most committed skill players we've seen on this squad for some years but that could all change soon, if it hasn't already of course... strangely enough, even he doesn't make sense given the constructs of the original Wenger offensive model because he holds onto the ball too long and he will give the ball up a little too often in the offensive zone... a fact that is largely forgotten due to his infectious energy and the fact that the numbers he has achieved seem to justify the means... finally, and in many ways most crucially, Giroud, there is nothing about this team or the offensive system that Wenger has traditionally employed that would even suggest such a player would make sense as a starter... too slow, too inefficient and way too easily dispossessed... once again, I think he has some special skills and, at times, has showed some world - class qualities but he's lack of mobility is an albatross around the necks of our offence... so when you ask who would be our best starting 11, I don't have a clue because of the 5 or 6 players that truly deserve a place in this side, 1 just arrived, 3 aren't under contract beyond 2018 and the other was just sold to Juve... man, this is theraputic because following this team is like an addiction to heroin without the benefits
He said: «I worry about every single player in my squad and I want every single player to be happy but at the end of the day only 11 players can start the game.
What I would say about Shaw is that the talent and ability are there, but his job as a footballer is to be prepared to perform every day and do every single thing in his life well to be a United player.
Mr Hoon said politicians should worry about people's «sense of disillusionment» about the union and act to make it more effective as a single market and as a global player, and ensure it interacted better with its citizens.
«I really do think [the new study is] about the best single piece of evidence that aerosol is an important player in electrification,» says Earle Williams, a physical meteorologist at Massachusetts Institute of Technology who was not involved in the research.
In particular, E3 is often reserved for things like the reveal of Zombies mode, and Activision will likely have a lot to say about the rumored decision to drop the single - player campaign from the game entirely in favor of a battle royale mode.
And when I asked him about the developer's approach to telling that story, specifically whether they'd paid attention to the smart single - player campaign of this year's Mortal Kombat, he sort of said «yes.»
«The reason that we went single - player...» Hoshino said, «well, originally, we were thinking about having a multiplayer option, but because we're going with a pay - to - win model, we were worried that by having online multiplayer, for all the new users that would be coming in experiencing the game for the first time, they might be immediately deterred by fighting against opponents who had superior equipment and gear — and we didn't want to have that kind of negative impact on new player.
For a few more pieces of info about DriveClub, Paul said, «There isn't a circuit editor» and «you can play through the entire single player campaign with no online connection.»
This is not to say that the single - player is mediocre but when you play against other gamers, you use different skills and strategies which can be quite chaotic at times but it really compliments what Splatoon 2 is about.
im still getting it just to play story mode and $ hit but im not that concern about multiplayer it does nt need to be in every game just saying single player is good enough on certain games
But, considering how long the campaign is (we're talking about 30 hours or so of gameplay) and what contribution the multiplayer can bring to the experience, it's fair to say MGS is as single - player as The Phantom Pain was.
The coming together of Mofibo and Storytel, Tellander says, doesn't mean that publishers should worry about facing a single strong player in these digital subscription services.
Either I completely missed the exclusive Amazon amiibo (Corrin Player 2 and Link Skyward Sword), or something is up with Amazon, because I've been good enough keeping on top of amiibo to never miss one that I wanted, no matter how rare, yet I didn't see a single thing about those two, and this isn't the first time I've seen someone else say basically the same thing, which suggests that it wasn't just me.
It's all about the money, and if IGN owed EA the article would say «Why Single Player DRM is good for the industry» instead of this, which is just trying to get quick hits for the site.
- the scene at the beginning of a ceremony caused Shimamura a bit of trouble - the lines of the ritual did not properly reflect Zelda's personality, her motivations, her powerlessness, and awkwardness - Shimamura talked about it with Naoki Mori (who was in charge of Cinematic Design, including screenplay, and cutscenes)- the whole thing was rewritten several times, until they arrived at the final result - there's quite a lot of scenes she really likes in the game - her favorite line is the «Yes» Princess Zelda gives as an answer to the Deku Tree in a particular scene - in that scene, Zelda thinks about what she should do, but she can not see it at all - she refuses to give up, and wants to give hope to Link - Shimamura tried to convey all of those feelings through the single «Yes» she spoke - recording felt completely different than for animation, the dubbing of (foreign) movies, or other games - there was no fixed routine of how to approach it, as all different things were being tried out - lines were redone even after other lines were implemented in the game, as the team found better ways to say things - Shimamura finally managed to beat the game the other day, but she wants to keep practicing her shield surfing - Shimamura explains that she really gave it her whole when voicing Princess Zelda, to give her emotions - she hopes that players will remember their memories of Princess Zelda
When speaking with Eurogamer about their newest endeavor Badowski said, «It will be a story - based RPG experience with amazing single - player playthroughs, but we're going to add multiplayer features».
Wait, here they are talking about local multi but the Wii U's eshop page says it's single player only.
Every time news hits about GTAO there's always complaints «I wish they'd release single player content» or «They said they would release more heists!»
«It's not about a competition between multiplayer and single - player,» Barlog said.
I'm talking maybe 8 hours short, and that is only if you haven't mastered the art of the FPS (I could probably get a lot more playtime out of the single player campaign than most of you, if that says anything about my abilities).
,» Wedgewood said about the single - player campaign in a recent interview.
But then, a statement from the Shadow of the Tomb Raider team said something about new approaches needed for single - player games.
The rumor about single - player DLC for GTA V says that gamers will be able to play as all - new character Anthony Miller and that a lot of their time will be spent in casinos and riding horses.
Now again, I can say that definitively because I stopped playing the single - player about a month ago.
I don't know, but at any rate I'd say it's safe to wager that the single player mode is not what this game is about.
Says the guy crying about non existent nerfs and moaning that there's ONLY HUNDREDS of Star Wars single player games out.
So, more and more, game design is more about saying: OK, rather than you experiencing the exact same sequence every single time, it is about taking and combining random elements in different ways so that each time the player plays the experience is fresh and interesting and it has more vibrancy and is more alive.
@ 294 What the heck are you talking about?!? We get the single - player campaign of a game that came out just 5 months ago, and you overexaggerate to say that PS + members are getting demos and «half - games»?
Dice isn't saying much about the single player campaign just yet, but the studio has revealed that their story will follow several characters located at various theaters of war around the world.
Jonathan Blow, partner in Indie Fund, says about Ernesto, «It's a single - player RPG condensed into a focused and powerful pill.
Jonathan Blow has this to say about the game: «It's a single - player RPG condensed into a focused and powerful pill.
I won't go into much detail about the single player campaign controversy here, but I will say that you get to kill a lot of virtual people.
To say anything about these stories would spoil the incredible experience that awaits you but I can safely say this is the best Battlefield single player campaign ever.
There have been a lot of things said and written about Kingdom of Loathing as a purely single - player experience already, so I'm not going to dwell on that too much.
Spring Up Harmony has 30 single player levels and 1 secret level that I have not found a way to access yet, but the developer said they would give some information about the secret level in due time.
«It's something we talked about when creating the initial design for TOMB RAIDER, but it was very important that there weren't any distractions from our focus on delivering a great single player experience, so we parked the idea of creating multiplayer at Crystal Dynamics and looked to our sister studio, Eidos - Montréal,» said Darrell Gallagher, head of studio at Crystal Dynamics.
It speaks a politics even as it flails in the single player campaign, desperate to avoid saying anything about the dead black boy on the pavement — about 75 unarmed black bodies on the ground.
This many years in, it should go without saying that Monster Hunter is designed for multiplayer, and while the single - player hunting is enjoyable and hardly a grind, there's something truly satisfying about teaming up with your friends and taking on these titanic creatures.
It may not have much to say about war but, of the three games, Titanfall 2's single - player campaign is easily the most inventive, and its multiplayer turns out to be the most interesting, too; the rhythm of alternating between playing as a fragile human before taking to your hulking metal behemoth, adding a welcome twist to a genre that's grown all too familiar.
«The thing that was cool about del.ic.ous was that we had sort of worked in single - player mode first and foremost,» Broskoski said.
The website will open up later on today, and the company says that between choosing every single element's color on a controller, and engraving their name or gamertag, players have about 8 million Xbox controllers to chose from.
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