Sentences with phrase «same approach to games»

Having found a new anchorman in Francis Coquelin and a formation that makes us a difficult team to break down, it makes sense to start next season with the same approach to the game.

Not exact matches

In the search for disruptive technologies and new ways to approach the same business issues, women are proving to be game - changers here in the Valley.
Sure, everyday duffers smoke cigars and drink beer mid-game but anyone who's ever been in the parking lot after any adult recreation softball or hockey game can see that same type of approach to athletic excellence.
He very quickly raised funding for and launched RxAdvance, bringing his same «game - changing» approach to the pharmacy benefit management industry.
The team needs to sit down and rethink, how it will approach these games, or we'll be seeing more of the same.
but obviously you're missing the point... If you're going to play the same formation 50 games in a row with no altertations to your tactical approach.
Even if Flores and Watford and full of belief that they can do the same to Arsenal again, I would still expect them to approach the game in a defensive way and hope to frustrate our creative and forward players before hitting us on the break.
Today, let's use the same approach to judge the best games; to put it more clearly, let's look at the games that featured the greatest combination of teams.
The former Newcastle and West Ham boss revealed he was set to bring the same approach to the upcoming game this weekend, having set - up in order to counter attack, much in the way that the Hammers did to deny the Gunners the three points two weeks ago.
With the extra caveat thrown in: that they have the same application, aptitude, attitude, resilience and collective methodology and approach to the game as they did at the weekend.
No tactical approach, always making a same for same sub and always playing Ozil despite his persistent inability to influence the game.
I was watching again the interview he gave one year ago where he was asked why doing the same thing again and again and expect a different result and concluded that he will not turn down his approach to the game.
Here is to hoping the U.S. approaches this game with the same mindset and wins.
But Guardiola says his players need to remain calm and approach each game in exactly the same way they have throughout the rest of the campaign.
Lawrence Cohen of Playful Parenting, a favorite author of mine, talks about the approach of joining kids in aggressive play so that you can figure out what's going on underneath and connect with them around it, and the harm of dismissing / denying it, and I never thought about applying the same thought to video games.
Take the same approach to other elements of the party, such as games, food and drink, presents and so on.
The game's choice of themes and approach to storytelling didn't quite tap into the same emotions.
The first port of Emergency for iPad is a success: excellent choice to focus on 2D in order to simplify the approach to the game but at the same time not distorting the classic style, while offering a good level of detail.
Shallow stories and characters and the same formulaic approach to an open world game.
It's an approach that we've seen more recently with titles on the PlayStation Pro, but there seems little reason not to give all console gamers the same choices that PC players have enjoyed forever.
Parties are an underused approach to roguelikes and no other game this year makes you worry about using up your last torch in quite the same way.
The 3DS version is taking an alternate approach, with the most unique feature being the ability to play both 3D and 2D interpretations of the game at the same time, on the top and bottom screens respectively.
Vampire Rush from Chillingo and A-Steroids follows in the wake of this title and while it may not boast the same complexity and depth, the toned down gameplay makes for a much easier game to approach.
Naughty Dog's video game series of the same name is considered one of the best action - adventure titles in modern gaming history, and the studio's cinematic approach to the story and gameplay make it the perfect choice for a movie adaptation.
By building on all these gamified approaches, companies can continue the onboarding process in the same way that players want to progress to a new level in a game.
Whenever the next Smash Bros. game rolls around, it would be awesome to see Nintendo take this same approach.
They've taken the same approach here, even keeping the same narrator to explain key aspects of the game.
I'm trying to keep my expectations level, the same approach I take to any game these days, be it one I intend on reviewing or not, because I find that's the best thing to do.
Now onto the Single player mode or the «single player upgrade» if you've purchased the multiplayer edition, this is basically the same as a private match in multiplayer, you play one of the multiplayer selections against AI on top of that you have survival mode which was rather confusing, my idea of the game was a normal FPS game with zombies implemented so you can't camp, when you're playing the survival mode the full area has some sort of gas which will kill you if you don't get out of it, you get sent to different air pockets which open up in a set area per round, this meaning you have to camp in the air bubble and take on the hordes of zombies approaching, I've played a few zombie fps games in my days and always wanted to move around, create a train and take them out, on top of that ammo drops or weapon drops are in said bubbles and lack in quality, I wasn't impressed with the survival mode implementation and wouldn't advise any horde fans to even look at it.
Starbreeze's 2007 FPS game The Darkness, based on the Top Cow comic series of the same name, was noted for its unorthodox approach to the FPS formula.
As Tom Clancy's Rainbow Six Siege quickly approaches its third year in the upcoming week thanks to the upcoming Outbreak Event and Operation Chimera getting underway at the exact same time; I was asked if I'd give the game another chance and so I have.
Just like the game's vehicles, weather, and tracks, you can expect the same approach to realism as you vie for racing supremacy.
The new approach in this game is especially welcomed as the elements that the developers did with the previous games are becoming over saturated with the same style and the only way to give a fresh take on this game is to change it into something new.
Playing Final Fantasy IX at the same time as FFXV, as I am, is really interesting, to see how the two games — separated by several years and console generations — approach their early hours.
Even now, the mag remains pretty unique in the marketplace, with a very singular approach to coverage, interviews and game - preview coverage you don't see anywhere else, and a general feeling of «fullness» (sorry to be vague here) even though it's the same number of pages as any other game mag these days.
The sound effects and the music in The Bug Butcher also help to demarcate this game from other shooters out this year that approach the gameplay in the same fashion.
On the other hand, those who don't have time to play the same game over and over will likely appreciate the more focused approach by Director John Johanas and team.
At the same time, Robert must find the best approach to successfully release the particular game within the territory.
It follows the same old formulaic approach of waiting for enemies in one spot, shooting them down, and repeating the process over multiple levels — it's hardly exciting stuff and with more fleshed out shooters available on the PlayStation VR headset right now, there are simply better games to spend to your time with.
Both games included offer a completely different approach to telling the same story and with each approach comes pros and cons.
Meanwhile, if playing with the in game AI, there are other methods to approach the same sense of efficiency.
It's a nice approach having everything set through steam, as this utilises the steam ratings, making it easy to find top rated games, but at the same time, it does feel a little clunky.
By having equivalents to Call of Duty's Team Deathmatch and Domination modes, Titanfall checks the most popular boxes, but when you compare it to the three - games - in - one - for - the - same - price approach of Call of Duty, Titanfall feels small.
In the interview with Famitsu (and reported on GameZine.co.uk) Kojima - san somewhat chastises his fellow Japanese designers for not embracing the HD movement and continuing to approach game design from the same perspective of its origins, that of rule based card games.
But comics have bylines, and it's far harder to approach triple - A games with the same mindset when studios and their directors are treated as interchangeable.
Though they were made famous for their first game — Gunstar Heroes on the Sega Genesis — Treasure released another game on the same console which, although not as popular nor quite as good as Gunstar Heroes, greatly epitomizes Treasure's approach to gaming.
Parties are an underused approach to roguelikes and no other game this year makes you worry about using up your last torch in quite the same way.
MODDING & CUSTOMIZATION Assetto Corsa will allow for considerable customisation and modification, in order to satisfy the expectations of professional simracers, gamers who prefer to approach the driving experience more progressively, and hobbyists who just like to reproduce and share their cars and tracks, taking advantage of the same editing tools developed and used by the developers of the game.
The game would need a new story told in the same universe, but with different events, the same characters but a new approach to the plot, Noctis could also act different colder and more serious, closer to the personality of the Versus XIII Noctis.
For his next game, Snyder has taken this same unique, if simple, approach to exploring a new avenue in an established genre, and applied it to competitive multiplayer games.
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