Not exact matches
Some of the companies who introduced personal fitness tech devices will share the
same challenges as those
in the wearable tech
game.
But it's a
challenge just to try to call him
in, to be on the
same terms with the smartest
game bird there is.»
He is more concerned with making sure that Arsenal do not suffer from the
same problems against the big teams that we did last season, when many people thought that our failure
in those
games was the main reason for the title
challenge faltering
in the latter half of the season.
It also came at a time, where it was clear, we yet again were not anywhere near
challenging for the PL title, and the reasons for not
challenging seemed to be exactly the
same as
in the years before; losing most
games against the other top clubs, and generally using tactics, where many opponents relatively score easily, especially if they are a bit physical and determined.
positives (+) + though bellerin had a bad
game he held his own for such a high profile
game to make a debut start + wenger sub'd early taking off ozil and arteta early enough and the bleeding stopped + with the way we played it could have been a LOT worse than 2 - 0 + szczesny is still pretty good
in goals though the defense left him exposed a lot + a much needed rude awakening to the squad as the season begins to take shape + nothing is decided still everything to play for and 4 trophies to
challenge for,
same as before kick - off
«The new Rule upholds the essential nature of the traditional method of stroke and eliminates the possible advantage that anchoring provides, ensuring that players of all skill levels face the
same challenge inherent
in the
game of golf.»
A rematch from Week 1 that was fairly lopsided... Team Sutker ran away with that Flag Football
Game back
in June and as fate would have it, Team Baum would be faced with that
challenge once again and this time with their Playoff lives on the line... This Playoff
Game was much of the
same from their Week 1 battle..
After Laurent Koscielny got himself suspended for a ludicrous
challenge on Enner Valencia
in the
game against Everton and Gabriel got stretchered off later
in the
same game, the Gunners boss Arsene Wenger has now stated that he does not expect Shkodran Mustafi to start the all - important Cup final either.
«As far as the first 14
games on the road, we wanted to put ourselves
in other gyms against teams we didn't know to provide us with the
same type of
challenges we will face
in the playoffs.»
Speaking ahead of the
game, he said: «I think our fans are very genuine
in our
challenge compared with Manchester United's
challenge, but we are
in the
same league again and to be fighting against each other for points is fantastic.
Of course, there was a clumsy
challenge on Pedro by Koscielny,
in the
same game, which won the Spanish a penalty.
Finding a way to reconcile two competing demands - minimizing contact
in practice
in order to reduce the number of concussions sustained and the number of hits players sustain over the course of a week and a season that emerging science, now more than ever, suggests may have a deleterious cumulative effect [26] on a player's cognitive function over the long term, while at the
same time maximizing the amount of time
in practice learning how to tackle and block without head - to - head contact - time that is needed to maximize the protective effect of proper tackling on the number of head - to - head hits players sustain
in game action, which can not only result
in concussion, but catastrophic neck and spine injuries - is
challenging, but clearly not impossible.
The very seemingly innocent variation of having to start fresh from your last
game save without your stuff
in hand and having to go back and get it with a «new» character makes it very frustrating and
challenging at the
same time.
Compares to the competition
in much the
same way «Tony Hawk» did at its debut - it offers a well - rounded experience based on a variety of
challenges, rather than what amounts to just another racing
game.
This is brilliant,
challenging and rewarding as you pull impossible stunts out of thin air; but it's hard to get excited about another
game in the series with fundamentally the
same gameplay so soon.
It was the
same mind - bending gameplay of the base
game, but things become significantly more
challenging with two players, forcing people to work together
in order to thwart GLaDOS» warped experiments.
Fighting records from StreetPass is also a lot of fun,
in that
same high - score
challenge mentality that kept old arcade
game interesting.
After acquiring this weapon, they had to complete a headshot
challenge to then unlock an extra reward: some
in -
game currency and an identical weapon skin for Red Dead Online, provided they play the upcoming
game with the
same Rockstar Social Club account.
If you get stuck
in a portion of a level or on a
challenging boss and get a
Game Over or two in a row, you're going to be frustrated, but Sonic purists will appreciate that the game maintains the same challenge of the classic tit
Game Over or two
in a row, you're going to be frustrated, but Sonic purists will appreciate that the
game maintains the same challenge of the classic tit
game maintains the
same challenge of the classic titles.
Staggard says all the students were engaged
in the
game - making process, but very
challenged at the
same time.
In many ways, the video game industry is facing the same challenges in representation and diversity as Hollywood, yet games are far more dynamic and more intimat
In many ways, the video
game industry is facing the
same challenges in representation and diversity as Hollywood, yet games are far more dynamic and more intimat
in representation and diversity as Hollywood, yet
games are far more dynamic and more intimate.
If there is
challenge in the
game, it's undoubtedly mastering Pikarina at the
same time as Kutaro.
There's no sense of
challenge and there is little fun since dodging and shooting at the
same spot
in a street is so undeveloped for
games these days.
These are more
challenging in their own right than the original
games, not just because of the timer but because you can't get into a groove
in the
same way that you can with a full - size
game level.
Mark Rein: The biggest
challenge in the video
game industry is the
same as it's always been — getting noticed, getting people to know about your
game and try your
game.
I don't know how online serves work, if there's a specific serve for each
game that have online components or if they all use the
same serves, but i doubt gravity rush 2 is hurting them
in any way by keeping the serves up, after all, it's functions aren't demanding by any extent, and like you said, it connects the community and make activities like taking pictures and doing
challenges even more fun, and the treasure hunts are so much fun, every time i do one, i feel like i'm
in someone else's world, and every time i'm
in an area with a very difficult - to - find chest (especially
in lei colmosna and elgona) i always try to be creative as possible to help find the treasure more easily.
This may sound good, but it can make the
game repetitive for some people, since you're basically doing the
same in each area: complete a platforming sequence not any more
challenging than the last one, fight the boss, heal the land, start again.
In addition to those same challenges from the N64 game, there are new bonus point balls to fly through in transit to your next targe
In addition to those
same challenges from the N64
game, there are new bonus point balls to fly through
in transit to your next targe
in transit to your next target.
In much the
same way that I would call pre-New «n» Tasty Abe's Oddysee «unforgiving» with its lack of frequent checkpoints and teeth - grindingly frustrating puzzles and sneak segments, Snowflake's Chance provides a real
challenge that I haven't really come across since my last attempt at the Oddworld
games.
The duo also mentioned various technical difficulties that they face
in animation, the simplest to understand being the
challenge of having various
in -
game characters on screen at the
same time, be they playable or NPCs.
In my eyes there are never enough space strategy
games, and so it was with interest that I played Cepinas, a
game that
challenges you with conquering planets — by using the CONQ weapon — while stopping the enemy doing the
same.
It's very
challenging to «benchmark» a
game as dynamic
in nature as PUBG, even if you revisit the
same area, doing the
same things.
The
in -
game baseball plays about the
same, only harder; Japanese
games more
challenging than their American counterparts — I'm shocked!
However, seeing as they are making an attempt to cater to all types of play styles, I can appreciate that there are many
gamers out there that find that type of
challenge appealing,
in much the
same way that I'm addicted to trophies or
challenges built around not killing anyone.
It is not impossible for an F1
game to cover historic seasons as F1 Career
Challenge on PS2 officially covered the 1999, 2000, 2001 and 2002 seasons within the
same game and Grand Prix Legends on PC successfully recreated the feel of the 1967 season, while a more recent example
in other motorsports would be SBK Generations on PS3 which successfully integrated the 2009 to 2012 FIM Superbike World Championship seasons.
It doesn't
challenge your sense of rhythm, and you're basically repeating the
same moves
in the
same sequence throughout the
game.
There is a
challenge mode where the goal is to rack up the most points
in a set time and offers the
same gameplay but gives you items to unlock that make the
game a little easier with temporary power ups to help boost those scores.
Puzzles and
challenges make use of the differences
in the
game's six core environments to their fullest, and even with repeated puzzles such as hunting the
same five ghosts
in each world, the presentation is such that they never feel overdone or stale, and very few puzzles feel to any degree as if they're there only for the sake of bolstering numbers.
All of the
challenges still remain the
same in each stage as they were
in the previous Tony Hawk
game they were taken from.
Sometimes issues are more insidious: Burnout: Paradise «s open world structure made it difficult for players to attempt to do the
same race or
challenge twice
in a row, as many racing
game players want.
It was interesting to notice that my son, which is the biggest fan of
games of the two early on caught on to the repetitiveness of the
game and didn't seem to find enough
challenge in the gameplay, although my daughter which loves to play
games too but she is the more casual
gamer of the two loved the repetitiveness of the
game and didn't mind that she slowly but steadily did the
same thing over and over with a small change
in the background graphics to switch things up a little.
Cons: - Offers absolutely little
challenge in combat - Enemies variate very little outside of bosses and offer almost no change - NPC dialogue changes very little and remains almost the
same throughout the
game
Unfortunately we had no opportunity to get the
game out
in the US at the
same time, but it will be available
in the US PlayStation Store this fall and everyone will have a chance to take an unforgettable journey with inquisitive explorer Raph into fantastic world, and
challenge yourself with a variety of platforming levels and
game modes.
Yes,
Game Master will alter the experience
in single - player the
same way it does
in co-op but without the competitive
challenges which are unique for playing with your friends.
Mr. Konno will discuss how he has dealt with the
challenges of developing the successor to Nintendo DS while, at the
same time, being deeply involved
in the software creation process of Nintendogs + Cats as the
game's producer.»
Developed by the
same team that created Fire Emblem Awakening, the new adventure adds
challenges never before seen
in the series and asks players to make decisions that will affect the
game's world
in new ways.
It is not impossible for an F1
game to cover historic seasons as F1 Career
Challenge on PS2 officially covered the 1999, 2000, 2001 and 2002 seasons within the
same game and Grand Prix Legends on PC successfully recreated the feel of the 1967 season, while a more recent example
in other motorsports would be SBK Generations on PS3 which successfully integrated the 2009 to 2012 FIM Superbike World Championship seasons and even venturing into other sports such as WWE Legends of WrestleMania which successfully showcased a quarter of a century worth of wrestling action.
The different take on the level lay outs and using that against you is one of my favorite aspects to the
game as it always made the next level a whole new
challenge of its own, despite using the
same enemies
in different colors and sizes.
I mentioned
in my review how the
game kicks up the
challenge a notch when compared to Monster Hunter 3 Ultimate, yet at the
same time does not feel completely unfair.
I finished the campaign mode
in a few hours, and while the
challenge modes give the
game a little bit of extra life, they're basically just the
same campaign scenarios with a few twists to them.