Simply put, it all depends on the console you are playing on — the original Disney Infinity base and the 2.0 version base can be used for 3.0 if you are playing on
the same console platform.
As you can see, Yooka - Laylee and Lobodestroyo are available on pretty much
the same console platforms (or in other words, all of them that have any real market share at the moment).
Not exact matches
These are the
same 3D
platforming games that originally launched on the first - ever PlayStation
console, only the graphics have been completely re-done.
The
same month, the new president of Konami Digital Entertainment gave an interview in Japan that appeared to position the company for the development of mobile games, forsaking the
console platforms Metal Gear has called home for more than 25 years.
In fact Rayman Legends was going to be the
same way but ended up going cross
platform because UbiSoft was not pleased with the sales of ZombiU and the Wii U
console at the time.
Gaming will continue, it's just we won't have
consoles to fight over, and we'll all be gaming on the
same platform.
The addition of cross-play with the PSN release allows you to move the
same save between your
console and handheld, and also choose the
platform whose control scheme you prefer.
Since this will be the first home
console game since Fire Emblem: Radiant Dawn for the Nintendo Wii in 2007 (or 2008 if you're in PAL territories) it has the opportunities to really carve out a stunning visual style appropriate for HD resolutions, but at the
same time still be a great tactical RPG for a
platform that can be played on the go.
«Every aspect of the game had to be better, richer in gameplay, and more fluid — and knowing that we were launching on the
same platforms meant that we could focus on extracting the most out of those
consoles and making the game as fantastic as possible.
Lighting (number of lightsources) should be the
same on all
platforms, but
consoles won't have dynamic global illumination and higher precision HDR.
Just as in the
same way that between PC and current
console versions there are some compromises that need to be made in certain places and we strive to get the very best performance that we can from any
platform we release on.
Also, Advance is noteworthy for being the first Sonic game made for a Nintendo
console, and it set a solid precedent: Two direct sequels followed on the
same platform, which I've not played personally, but their review scores are up there.
In an interesting move, Ouya has announced that we will soon be seeing the software portion of their
platform on other hardware, leaving behind the exclusivity their software had with their Android - powered
console system of the
same name.
Twitch Prime's announcement page notes that «While you can only claim your Twitch Prime loot on a single
platform (PC, Mac, PlayStation 4 or Xbox One), your content is shared and available to use across PC /
console and mobile, as long as you use the
same Epic account.
Featuring a world - class soundtrack of more than 60 tracks, access to more than 1,500 additional songs through the in - game Music Store and the ability to import and play previously purchased Rock Band tracks within the
same console family at no additional cost, Rock Band 4 is the next generation of the award - winning social and interactive music gaming
platform, launching on 6th October.
The game actually runs the
same across all three
platforms — although I did notice the Vita version suffered a bit from longer load times than its
console brethren.
Unfortunately, this
same experience is hard to accomplish on a
console platform.
It's a franchise that has been around for quite a while now, with Dynasty Warriors 7 being the most recent iteration on the home
consoles - Dynasty Warriors Next is tasked with bringing that
same quality to the handheld
platform, but in some ways, it struggles to stand toe to toe with its bigger brother.
I remember a time when multiplatform games didn't look the
same at all across all
platform and that wasn't the end of the whorld... I find unfair to hinder the potential of a
console because of the weakness of another one, a rival one on top of that...
I've got no issue with them releasing the
same version as Nintendo's for example, after all most
console games are multi
platform but at least make it look good on your target
platform.
Marco Corbetta: On Crysis 2, a decision was made to focus on
console, launching the title on all
platforms simultaneously and bringing the
same console UI menu experience to PC, but with a plan to release a dedicated DX11 PC version right after launch of the multiplatform version.
For most it'll make sense to stick with
console and most will upgrade within the
same platform holder in my opinion.
Able to digitally distribute games to consumers before those
same channels opened up through app stores and desktop computers,
console platforms held the high ground for years, the huge corporations behind them setting the terms for smaller companies who wanted in.
It's a bit of a shame that replay angles were not standardised earlier, as the jump from PS1 to the other
platforms can be rather jarring, but rest assured, these are the
same corners on the
same tracks - an evolution of both Polyphony Digital's development prowess and indeed the raw hardware power of the PlayStation
consoles.
This Minecraft Nintendo Switch Bedrock should be a huge deal bringing the
console to the
same level as other
platforms with the excellent option of cross-play.
In a panel titled Skill - Based Games at G2E, Melissa noted that there is a «burning
platform» and consumer preferences have changed; but those
same consumers are also vocal about their desire for mobile games,
console gaming and more.
It's a shame that WRC3 on Vita has been so severely stripped of content, especially when you consider that it will retail for almost the
same price as full
console versions and the fact that Criterion have managed to virtually cram in Need for Speed Most Wanted on the
same platform in its entirety.
Those that played either game on other
platforms can bring their save file to the current - gen, but it is restricted to the
same console family.
What I mean, though, is that I don't quite feel like I can review a
console the
same as I would a game, so I'm just lending a bit of observation on the
platform before rolling out reviews of the games (New Super Mario Bros..
Amid all the doom and gloom surrounding the Wii U, Nintendo can at least draw consolation from the success (little remarked upon) of the 3DS handheld — achieved despite dire predictions at its launch that handheld games
consoles would no longer be able to cope with the rise of mobile phones as gaming
platforms: «Some indie developers have told us that when they offer the
same software on iOS and Android, and in the eShop on Nintendo 3DS, the 3DS eShop version sells most.
If you follow the whole «launch window» thing for a
console, then this was one of those games that fit within it, launching the
same month as the new
platform and showcasing a number of its features.
Other
platforms, like
consoles, also has a fair share of titles of the
same type.
It appears to me that any games being sold on the Switch that were released on other
platforms will never be at the
same level of performance that they reached on the
consoles or PC's they were originally designed to be played.
It is still unclear if the Switch version will be the
same as on other
platforms, given the
console's processing power.
Your Fortnite content is shared and available to use across PC,
console and mobile, as long as you use the
same Epic Games account on each
platform.
«We're very proud of the game and feel that is has the
same high quality of a
console or handheld
platform title.»
For a
platform that is in desperate need of a hit, LBP Vita may be that game, as long as it has the
same community backing that the
console games already have.
There's also some hilarious dialogue regarding all the snapping that took place during the presentation, just before Reggie slams Team Ninja's Metroid: Other M and addresses concerns about fans repeatedly having to buy the
same virtual
console games for different Nintendo
platforms.
Fornite on iOS is pretty much the exact
same game as players will find on other
platforms, which is why mobile players can use the game's crossplay support to battle players on the PC and
console versions.