Not exact matches
Are Android and Apple going to start
counting maps as a major differentiator between their devices, the
same way that Sony and Microsoft use exclusive
games (Halo versus Uncharted) to urge customers toward their consoles?
Points lost in the first
game of the season
count the
same as those lost in the last
game of the season.
Every regular season
game counts the
same, let's not forget that.
These teams play plenty of times early in the season, but, even though they
count the
same, they won't feel the
same as the later
games when teams are jockeying for the best odds at drafting Andrew Wiggins, the Kansas freshman who some say is the best NBA prospect since LeBron James.
The
same teammates that you've been practicing with for three years, who helped you get your draft position, are
counting on you to help them win a Bowl
Game.
Nothing like one underachiever blowing smoke up the ass of another... we know that Ozil has some incredible technical gifts, but to be considered the best you have to bring more than just assists to the table... for me, a top player has to possess a more well - rounded
game, which doesn't mean they need to be a beast on both ends of the pitch, but they must have the ability to take their
game to another level when it matters most... although he amassed some record - like stats early on, it set the bar too high, so when people expected him to duplicate those numbers each year the pressure seemed to get the best of our soft - spoken star... obviously that's not an excuse for what has happened in the meantime, but it's important to make note of a few things: (1) his best year was a transition year for many of the traditionally dominant teams in the EPL, so that clearly made the numbers appear better than they actually were and (2) Wenger's system, or lack thereof, didn't do him any favours; by playing him out of position and by not acquiring world - class striker and / or right - side forward that would best fit an Ozil - centered offensive scheme certainly hurt his chances to repeat his earlier peformances, (3) the loss of Cazorla, who took a lot of pressure off Ozil in the midfield and was highly efficient when it came to getting him the ball in space, negatively impacted his effectiveness and (4) he likewise missed a good chunk of
games and frankly never looked himself when he eventually returned to the field... overall the Ozil experiment has had mixed reviews and rightfully so, but I do have some empathy for the man because he has always carried himself the
same way, whether for Real or the German National team, yet he has only suffered any lengthy down periods with Arsenal... to me that goes directly to this club's inability to surround him with the necessary players to succeed, especially for someone who is a pass first type of player; as such, this simply highlights our club's ineffective and antiquated transfer policies... frankly I'm disappointed in both Ozil and our management team for not stepping up when it
counted because they had a chance to do something special, but they didn't have it in them... there is no one that better exemplifies our recent history than Ozil, brief moments of greatness undercut by long periods of disappointing play, only made worse by his mopey posturing like a younger slightly less awkward Wenger... what a terribly waste
-- And against Liverpool with great
game we showed that our season is not over yet, and now we play with two great clubs West Ham and Manchester City, and we want to show that we don't have only 11 players, and that those who have been waiting for the opportunity can respond on the
same way — said Francesco Guidolin, who because of injuries can't
count on important four players as the full - back Neil Taylor, midfielders Gylfi Sigurdsson and Jefferson Montero and the striker Alberto Paloschi, who did not play against Liverpool.
At the
same time I was talking to a client of mine the other day that was saying he actually likes
counting calories because it turns it into a
game and makes it more likely for him to follow it.
The graphics have definitely improved from the original with a higher polygon
count and faster FPS but still with the
same art style of the N64
game.
Our reasoning is that, when assessing the monetary value of a free offer, one title should
count only once, particularly as PlayStation Plus has many cross-buy titles where acquiring a
game on one platform entitles the owner to the
same game on another.
: Read the numbers and write (T) true or (F) false Flashcards: 10 flashcards with numbers in symbols from 1 to 10 10 flashcards with numbers in words from 1 to 10 10 flashcards for
counting monsters from 1 to 10 You can use the flashcards for introducing numbers, playing a matching
game like it is shown in the cover page: students pick up a card with a number and have to search for the other two cards (number words and
counting monsters with the
same quantity).
Focusing on money and
counting, this
game helps second graders master the values of different coins and practice abstract addition all at the
same time.
When you add it up... its still around the
same as a normal Hitman
game, what if you would have never even known what the final
count would be if it released as just a final
game only?
=) «I'm unhappy about how little the content is per episode» You're getting multiple hits per ep and the location
count and even hit
count is still around the
same as a normal Hitman
game so I'm not entirely sure I can say that is based on being episodic as Metal Gear Solid is made in this
same format in terms of being in parts, in fact MOST
GAMES are made with that layout so I can't really say until more releases.
Bethesda also employs the
same temporal AA solution with the
game running in PS4 Pro's 4K mode, and when combined with the increase in pixel
count, we get a highly refined image where edge artefacts are a non-issue.
Online play has changed little since last years entry, boasting the exact
same three
game modes: Sprint is a simple three lap race in the dry, removing the strategy of fuel and tire management in favor of outright speed; endurance ramps up the lap
count to 25 % of total race distance and enables dynamic weather for more potentially interesting races, while Grand Prix lets you customise everything in the
same way that the singleplayer version does.
Even though US / UM adds Pokemon that increase the Pokedex
count unlike the others, it still is the
same concept of making people buy the newest
game.
At certain times throughout the gameplay, either console looked better than the other, and I do not see X1 or PS4 as a clear, undisputed winner here, especially considering framerate and features (
game modes, player
count, etc.) are the
same on both versions.
Nintendo's
Game Boy and
Game Boy Color (yes, they
count as the
same console) take the number 3 spot.
It's basically Sticker Star all over again, the characters are the
same, all Toads and all Bowser baddies, no original or unique characters at all...... unless you
count the bucket, but lets face it, he's basically the Kersti of this
game, even the Koopalings who have finally joined the Paper universe seem to be just paper thin copies of their real selves.
Mimics also spawn in both of these
game modes, and behave the
same as in Infiltration, (spawn upon your death and perform the
same actions until the death occurs to them,) with the difference being that in Death Match the Mimics are «teamed» with their player and their kills
count towards that players total.
The definition of what constitutes a survival
game shifted and expand over the years, and isn't entirely nailed down - do survival horror titles
count as the
same genre as, say, Rust?
Completing the
same game multiple times does not
count as multiple completions.
In the original release, all characters came with the
same License Board, not
counting Summons and Quickenings, making it so all characters could do the
same things at the end of the
game.
Both Dead Island and Dead Island Riptide play pretty much the
same, not
counting some interface enhancements and a tower defense mini-
game found in the second
game.
I've lost
count of the number of RPGs where I've quit before finishing them, because my charaters aren't getting any unique new abilities, the monsters are still using the
same tactics as they always have, and I can see the
game's ending coming hours before actually reaching it.
If a
game is on x360, x1, WP, and Win8 then you can earn the
same achievement across all 4 platforms and have them each
count as a separate achievement.
Although
games can have different trophy
counts, they will add up to roughly the
same total of 1200 points.
I understand that Ubisoft are sort of
counting on AC every year and really can't ask consumers to purchase two installments on the
same console within 6 months of each other, and I get that 343 and MS probably REALLY wanted the MCC to push Xbox One's this season... but, when a
game isn't ready, it just isn't ready.
I did happen to pop in FIFA 12 to look for a difference and didn't notice much, so as long as they don't completely overhaul FIFA 14, you would probably be fine with this one for years to come, but we know that mostly everything will be overhauled by next year, so
count this one as the last FIFA
game for this generation but who knows, the actual gameplay itself could still be
same and only look better, time will tell.
It's technically not the fourth
game in the series despite the name (a DS spinoff was released at one point, as was a MMORPG based on the series with the
same franchise name), but I guess it's
counted as «true» sequel by Atlus.
I have a few
games in the Splatterhouse series, the second one for Sega Mega Drive, the one for PC Engine and Wanpaku Grafitti for the Famicom (although that one can hardly be
counted as the
same XD) and now I also got Splatterhouse Part 3 which I think was better than what I remember from both the 2nd one for Mega Drive and the PC Engine version.
Visually THAW probably won't impress «graphic whores» (love that term) as the
game sports the
same polygon
count and models as found on the current gen systems.
They didn't come out at E3 in 2013 and lie to the masses about having a 10 year
game that lasted only 2 weeks and then lie about a season pass and then have more dlc in the
same year and they do nt
count.
Four years ago, Hasbro, maker of Scrabble, sued the makers of the popular Facebook
game Scrabulous because it was a direct knockoff of Scrabble —
same board,
same point
counts, etc..
If we want to
count sales of
games that aren't main entries of the series, the record actually belongs to Monster Hunter Portable 3rd on PSP with 1,950,717 copies, but again, we're in the
same order of magnitude.