Sentences with phrase «same game for another platform»

It happens to all of us sooner or later: despite owning one video game, we buy a second copy of that same game for another platform.

Not exact matches

But its said that few users play and pay for games on its HTML5 mobile gaming platform where it can collect the same tax.
I am a huge fan of the original Prince of Persia trilogy, and when I heard about this game I was a little worried that they would change to much of what made the original games great, and I was right, the gameplay has been completely destroyed, platforming is awkward do to too may actions being mapped to the same buttons, combat is tedious and unenjoyable, it's EXTREMELY repetitive, having to search around for light seeds just to advance the plot is stupid, and do to the fact that you can't really die the whole game just feels like trial and error, and the new Prince character is completely unlikeable, while they messed up most of the game it's got some good things going for it, the voice acting is solid, the graphics are beautiful, and the ending does have interested in seeing where the story goes from here, but I'm not sure if I want to pick up the next game they come out with, this was a huge disappointment and isn't worthy to bear the Prince of Persia name.
The same month, the new president of Konami Digital Entertainment gave an interview in Japan that appeared to position the company for the development of mobile games, forsaking the console platforms Metal Gear has called home for more than 25 years.
Associate producer Tomm Hulett says the game will mark «a big departure for the series,» which is set to launch in February of next year — the same month as its host platform.
For both games there is interest in the Playstation Vita platform as well, especially since Binding of Issac: Rebirth is planned to launch the same day.
Ultra Sun and Ultra Moon are essentially enhanced ports of the games we got last year, developed by a younger team and released on exactly the same platform as the previous games released on, instead of on the Nintendo Switch, which quite frankly, they would have better suited for.
Recently Market Watch released some data on GTA 5, and even if they weren't quite right about it being the most profitable media product, they did show that PC sales account for only 2.1 % of all shipped copies, meaning there isn't that huge a market for it on this platform, and that won't exactly mark the PC as a priority, even if 2.1 % of 90,000,000 copies sold is 1,890,000, more than some other games sell in their lifetimes.One thing is for certain - if we ever do get a PC port of RDR2, it will only be officially confirmed after the game's initial release, considering how many extra sales GTA 5 raked in with people buying the same game over and over for multiple platforms...
There is a chance it could also release on the same day for Switch, but plenty of games that have come to Nintendo platforms have often come either to Steam first and then to a Nintendo platform second or vice versa.
Small cardboard pre-order slips, complete with the same key art we've been looking at since release, and a platform header, were distributed to simulate the excitement of driving home with the new game, except that drive would last for months (or so we thought).
The Switch version of that game was released the same time as the other platforms, but it had a lot of issues and missing features for several months.
Since this will be the first home console game since Fire Emblem: Radiant Dawn for the Nintendo Wii in 2007 (or 2008 if you're in PAL territories) it has the opportunities to really carve out a stunning visual style appropriate for HD resolutions, but at the same time still be a great tactical RPG for a platform that can be played on the go.
Global education, given its relatively brief heritage as experiential curriculum that aims to develop student awareness of social problems, inquiry skills, and capacity and attitude for civic action (Gaudelli, 2003), would seem to be an ideal platform for the introduction of serious video games, since their educational aims are essentially the same.
Same reasoning as when RMC posts trailers for games that have no officially - announced platforms, really.
The Complete Edition including the base game and the Expansion Pass is also available for pre-purchase across the same platforms.
Are you going to use the same excuse for 98 % of the games that were announced at E3 to not be coming to this platform?
«But it's an interesting technology, and an Xbox Live game would be the perfect platform to do something like that on, at about the same scale of [a game for] an iOS device.»
I believe it's just a natural result of the game's director, when questioned about the Switch released, said they could not say for sure whether the title would release on the same day as the other platforms, he said he could not say yes or no at this point.
Look at the guys sleeve, why would they have made a different texture for the same game on a different platform?
«the same crowd that looks down on it compared to games like Witcher 3» If Nintendo doesn't make another platform and goes 3rd party, their old install base would be that «crowd» bud... PC, PS, XB, ios and android would be the new home for Nintendo games, soooo your comment is a bit irrelevant and doesn't even make any sense.
After all, how can anyone realistically generate an arbitrary number score for something like the quality of graphics without comparing the game side by side with every other game in existence, and then with all other games on platform, and then with all games in the genre, and then with games released only in recent history (so it's held to the same standard), and so on?
In the next few days, the PC crowd will be receiving the same attention when the same game releases for the platform.
Also, Advance is noteworthy for being the first Sonic game made for a Nintendo console, and it set a solid precedent: Two direct sequels followed on the same platform, which I've not played personally, but their review scores are up there.
Likewise can be said for the gameplay itself, which follows the exact same ain't - broke - don't - fix - it formula from every other game in the series: bloody fight, solve a puzzle, bloody fight, platforming, bloody fight, sex minigame, bloodier boss fight, cue Linda Hunt Oscar - winning narration, repeat.
Multiplatform games are typically offered at the same price on all comparable platformsfor instance, if you see a Black Friday circular showing a discount on the PlayStation 4 version of Madden NFL 18, it's safe to assume the same deal is available for the Xbox One version.
For all we know, the listings could cover the same game on different platforms.
Same for all cross platform games, makes no sense.
I think this change is good, as platforming segments just wouldn't match the game's overall tone, and the same goes for sex minigames.
The GDS (Game Development Suite) is designed so that all skillsets required to build games can work together simultaneously, in the same game scene or project, an engineer or designer makes a script change in New York and I can instantly see the change in the editor, or in the previewer, or even on the intended game platform instantly in Los Angeles... there's no more waiting for daily builds before you see each other's wGame Development Suite) is designed so that all skillsets required to build games can work together simultaneously, in the same game scene or project, an engineer or designer makes a script change in New York and I can instantly see the change in the editor, or in the previewer, or even on the intended game platform instantly in Los Angeles... there's no more waiting for daily builds before you see each other's wgame scene or project, an engineer or designer makes a script change in New York and I can instantly see the change in the editor, or in the previewer, or even on the intended game platform instantly in Los Angeles... there's no more waiting for daily builds before you see each other's wgame platform instantly in Los Angeles... there's no more waiting for daily builds before you see each other's work.
He also addresses the question why some games are higher priced for the Nintendo Switch compared to other platforms offering the same games.
Keeping that in mind, I think that even if the Wii U turns out to fail in the exact same way that Fairchild \'s Channel F \» failed \», that will still give room for a later gaming platform to refine those concepts and create a better, sustainable environment for both expanding audiences and traditional gamers.
The Nintendo DS version of the game was created by developer Other Ocean, is rated E10 + (Everyone 10 and older — content that may be suitable for ages 10 and older) by the ESRB, and follows the exact same storyline in an entirely different platforming adventure.
This may sound good, but it can make the game repetitive for some people, since you're basically doing the same in each area: complete a platforming sequence not any more challenging than the last one, fight the boss, heal the land, start again.
If so, you'll be happy to know that Sega has announced a new unlockable story available to gamers who purchase both Sonic the Hedgehog Episodes I and II for the same platform.
«Making games for XBLA is the same as for any other platform,» he explains.
But it will be the same 8 - 10 percent becouse this is the first good driving game for PS3 and here is newcomers to PS3 platform.
Maybe if Nintendo wasn't the only company to exclude an achievement system for no reason, people like me wouldn't buy our non-exclusive third party games on other platforms, even if content wise they're the same game.
- Wii owners will be able to get the Switch version for free - with the Registration Code, you can keep playing with the same character - players with the Wii version registered will get a download code for the Switch version - players who want a physical copy will have to buy it themselves - it doesn't matter if you also registered on other platforms - as long as you are registered on Wii, you will get your free copy of the game - your account needs to have a valid email address, or you will not be able to take part into the campaign
@ Moe - Gunz https://pbs.twimg.com/media... Check out the announced games and half were multiplat @BiggerBoss... u just said the same thing i just said i nver said exclusive to xbox and said to MS platforms... are u blind or u lack reading and comprehension bro????? In other words the games will not be on Sony» s device Vs half of the games at sont press conference will be on MS xbox... i reducedreduced it down a bit for u
The same form, the same function, but with all new games inside, these arcade units are already doing quite well for themselves on the crowd funding platform Kickstarter.
«We are very grateful for the infatuation the fans have shown and wanted to thank them with this reloaded edition while at the same time making the game available to all platforms,» says Jean - Francois Major, co-founder of Tribute Games.
If anyone has any suggestions for games they'd like to see me document my path to the platinum for, or just want to kick back and talk about how amazing Plants vs Zombies: Garden Warfare is, feel free to hit me up on Twitter @Vyprstryke, or any of the aforementioned current - gen platforms at the same username.
Final Fantasy MMO's have always had the same subscription based platform, with new players being able to try out the game for 14 days but after that having to purchase a copy of the game and sign up to the monthly subscription cost.
I've got no issue with them releasing the same version as Nintendo's for example, after all most console games are multi platform but at least make it look good on your target platform.
The game will likely carry the same $ 9.99 price as the PS3 and Vita versions, but will be offered free via Sony's cross-buy program for those who own the game on either of the other PlayStation platforms.
And, for the first time, you can play as platform - specific bonus characters Heihachi and Spawn in the same game.
I don't mind separate lists for the same game on different platforms, but a player should have to earn the trophies again.
For those of you who own Sony's machine, this isn't the end of the world, but it's a shame Sega couldn't get the game to perform the same on both platforms.
On the other side of the coin, those of you who enjoyed last year's Tomb Raider, or are avid Trophy / Achievement hunters looking to boost their Trophy Level / Gamerscore by playing through the game a second time on their new platform (note: while Tomb Raider: The Definitive Edition has a separate Trophy / Achievement list that can be earned, the Trophies / Achievements are the same as they were for the last - gen version), may want to consider taking the plunge again, as you'll be rewarded with a much improved version of an already excellent game.
«Monster Hunter 4» maintains the same world view in a thoroughly developed brand new game for the Nintendo 3DS platform.
a b c d e f g h i j k l m n o p q r s t u v w x y z