Not exact matches
I gave this game a 3 because it has brutal camera angles, i beat the game in a week,
and the fighting moves are the
same you just keep clicking B
and Y nothing else in fights...
and theres no co-op me
and my friend were gonna rent this game but it wasnt co-op so mehh
and my cousin got this game for easter so i borrowed it for a week
and beat it... oh
and crap
gameplay and 4/10
graphics... cmon boys you can do better if ur making a second one
and in new moves
and more buttons.
I am a huge fan of the original Prince of Persia trilogy,
and when I heard about this game I was a little worried that they would change to much of what made the original games great,
and I was right, the
gameplay has been completely destroyed, platforming is awkward do to too may actions being mapped to the
same buttons, combat is tedious
and unenjoyable, it's EXTREMELY repetitive, having to search around for light seeds just to advance the plot is stupid,
and do to the fact that you can't really die the whole game just feels like trial
and error,
and the new Prince character is completely unlikeable, while they messed up most of the game it's got some good things going for it, the voice acting is solid, the
graphics are beautiful,
and the ending does have interested in seeing where the story goes from here, but I'm not sure if I want to pick up the next game they come out with, this was a huge disappointment
and isn't worthy to bear the Prince of Persia name.
Despite revamping the
same excellent style of fantasy RPG action found in Diablo II, you'll find Loki: HoM mixes familiar
gameplay with mythological themes
and some updated
graphics for a lengthy quest worthy of your time.
If the
gameplay was incredibly fun, or the
graphics fantastic, then perhaps playing basically the
same mission over
and over again for ten hours could have been bearable, or even mildly entertaining.
I wish somebody would make a darker Crimson Skies about WW1 dogfighting with that game's
same great
graphics and addictive
gameplay.
The
graphics are virtually the
same and the
gameplay has been taken down a notch.
The challenging
gameplay always tempts you to push past the next mountain, through new cities or delving into caves to discover new beasts, secrets
and gear... Its razor - sharp
graphics will have you relentlessly hitting the PS4's share button, even if the story can't quite capture you in the
same way.
The mechanics
and gameplay fit the style well, but fail to offer the
same uniqueness found in its
graphics and music.
Unlike the Naruto: Ultimate Ninja Storm series which is more
and more a mess of technical, balance
and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong
and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away
and a launcher respectively, a throw
and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious
and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting
and the characters are nicely balanced, with every character being fun to play
and viable at the
same time, the game runs smoothly without frame - rate issues
and the cell - shaded
graphics, character models, arenas
and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions
and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the
same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes
and online battle modes.
the
graphics are great
and the sound to, the
gameplay is the
same
Nice
graphics boring
gameplay killing few thousands of already dead guys isn't very fun.I like the weapons trough they are the
same from the original painkiller just under other skin with some new additions.The backdraw of the game: The long, very long.excruciating long loading time almost 10 minutes.The only thing that might make you wana play the
same level again is the tarot card you get after finishing a level.I like the boss battles but in rest is pretty boring just the locations are varied.The enemies are not 40 types how it might look but just 4 types.They all want the
same and do the
same.tones of insignificant AI which comes in front
and try to crack open youre skull.I got one!!!
The deluxe edition will feature the
same dynamic story
and gameplay, but with high - definition
graphics.
Developer TT Games has tweaked the formula here
and there, adding vehicles, a dynamic split - screen feature that kicks in when two players get too far from one another,
and open worlds to wander about between
gameplay levels, but pick up 2005's LEGO Star Wars
and —
graphics aside — it basically plays the
same as 2016's LEGO Marvel's Avengers.
It's pretty much the
same as Omega Force only mage improvements in the
gameplay,
and left the
graphics untouched.
Although Virtua Tennis 2 is an improved port from the Dreamcast version, it's an acceptable port at that
and features some better
graphics and the
same wonderful
gameplay that made it a hit on the Dreamcast.
Despite some notable upgrades to presentation,
graphics, sound
and controls, it plays a bit more like an expansion pack than a full - fledged sequel, providing more of the
same dungeon exploration heavy
gameplay genre fans have grown to love.
Based on the popular Xbox Live Arcade Game, this latest Pacman port to iphone still offers the
same classic core
gameplay of the original, but has been revamped with new modes, mazes, puzzles
and enhanced
graphics.
Unfortunately this is the main drawback of the
gameplay as it's quite unimaginative
and although there's a considerable amount of hours available to the player, each level feels quite the
same with similar puzzles rebadged with different
graphics such as requiring the players to stand on certain pressure points or use their abilities to progress in the «maze».
It was all about the
same or similar
gameplay, with better
graphics and / or bigger worlds.
The classic arcade game, Galaga, has been remixed with better
graphics and updated effects while keeping the
same gameplay that has aged so well throughout the years.
It is the
same type of fluid
gameplay and graphics that you would expect out of the Android or iOS devices.
The answer to the first is a unoquivacal yes, because this is the superior version, boasting the
same great
gameplay and improved
graphics, making it the clear choice, especially since you can pick it up in places like ASDA for just # 45, only # 5 more than the 360 version.
Graphics look the
same and Gameplay looks the
same.
Despite some notable upgrades to presentation,
graphics, sound
and controls, it plays a bit more like an expansion pack than a full - fledged sequel, providing more of the
same dungeon exploration heavy
gameplay genre fans have grown to love.
BADLAND takes side - scrollers to the next level with its innovative physics based
gameplay combined with the extremely beautiful atmospheric
graphics and audio.BADLAND also features highly original local multiplayer for up to four players playing with the
same device.
From the
same setting,
graphics and animations, to the exact
same gameplay and user interface, Rogue is virtually the
same pirate adventure game that came out last year.
Blizzard Entertainment's sci - fi classic emerges from the warp gate with 4K Ultra HD
graphics, enhanced audio,
and the
same timeless real - time strategy
gameplay that captivated a generation.
While it follows the
same story as the original game, it has all - new
graphics, all - new sound
and all - new controls, while maintaining the
same classic
gameplay as before.
Dragon Quest VIII offers a vast, epic RPG experience with memorable characters, vibrant
graphics,
and the
same addictive
gameplay the series is known for.
As a 2D - scroller with 8 - bit
graphics in an increasingly crowded market of high - quality indie efforts, it stands out as an authentic, original
and quirky platforming adventure that evokes that
same special childhood nostalgia we all get when seeing NES - era
graphics — while still amazing players with straight - forward, streamlined
gameplay not stuck in the past.
The original was awesome with now very dated
graphics, so keeping the
same gameplay and updating the
graphics, including a bit of voice - acting what's not to love.
The
graphics looked the
same as previous games, the controls
and gameplay felt the
same.
While the
graphics and sound have gotten a significant bump, the core
gameplay elements have pretty much remained the
same.
The normal quest is the
same one from the original but with revamped
graphics and gameplay mechanics.
The selling point of the game is that it's a modern Age of Empires, retaining the
same gameplay flow of its inspiration with better
graphics and mechanics.
Fourteen years later, the game that started it all has been resurrected as Mario & Luigi: Superstar Saga + Bowser's Minions; the
same excellent RPG with fresh
graphics, a few tuned - up
gameplay elements,
and a whole new side story to explore.
Unfortunately this is the main drawback of the
gameplay as it's quite unimaginative
and although there's a considerable amount of hours available to the player, each level feels quite the
same with similar puzzles rebadged with different
graphics such as requiring the players to stand on certain pressure points or use their abilities to progress in the «maze».
The challenging
gameplay always tempts you to push past the next mountain, through new cities or delving into caves to discover new beasts, secrets
and gear... Its razor - sharp
graphics will have you relentlessly hitting the PS4's share button, even if the story can't quite capture you in the
same way.
The game is looking up to the
same standard as the original PS2 in
graphics, so as long as they keep up the
gameplay and plot I think we're in for something good.
This game also use's the
same engine as the classic Tony Hawk games, making the
gameplay and graphics feel
and look similar to it.
It was interesting to notice that my son, which is the biggest fan of games of the two early on caught on to the repetitiveness of the game
and didn't seem to find enough challenge in the
gameplay, although my daughter which loves to play games too but she is the more casual gamer of the two loved the repetitiveness of the game
and didn't mind that she slowly but steadily did the
same thing over
and over with a small change in the background
graphics to switch things up a little.
Delivering the
same addictive
gameplay as the other titles of the Drift Mania series, Street Outlaws features high end 3D
graphics, more realistic controls
and a new improved multiplayer mode.
The Move controllers were not designed from the ground up for VR
and so some have noted that they can be uncomfortable during
gameplay and not feel natural.In addition, the hardware specs are not at a level that allows for the
same level of
graphics that a HD Console game would have.
There's no faulting anything when it comes to sound design
and graphics and thanks to the overhaul for both games, Homeworld 1
and 2 can be enjoyed with brand new
graphics and the
same classic
gameplay.
A sad thing about this game is that the lootbox controversy is completely taking attention away from how much this game is lacking in creativity as a sequel, the story is great for Tolkien fans but there is just SO MUCH GRIND to go thru,
and there are so little improvements to core
gameplay,
graphics look the
same, menus are still ugly as hell (I think they are the
same of the past game even).
Virtually the
same gameplay and graphics as Baldur's Gate, Icewind Dale takes you to the Spine of the World, one of the most famous settings of the D&D worlds.
All three games have a very similar look
and feel as they were developed using the
same game engine with slight updates to
graphics and gameplay.
The game utilizes the
same basic game mechanics
and graphics as the original Grand Theft Auto with the two - dimensional top - down view
and overall
gameplay is virtually unchanged between the two.
Multiplayer is tacked on, typical, not very extensive,
and it's essentially the
same game, but this time there are other people to share in the often painful
graphic twitches
and unenthusiastic
gameplay.
Trackmania Turbo will retain the
same fun
and frantic arcade - style
gameplay of its PC predecessors with new updated
graphics, over 200 tracks across 4 locations
and of course the trademark track builder that will keep you playing for months to come shaving vital seconds off your lap times.