While the majority of those scenes were rendered «in - engine» (using
the same graphics engine as the one used for the game itself), they were actually pre-recorded and stored as movie files on the disc.
Considering how massively popular the last two GTA games were Rockstar could've knocked out any old rubbish as their last GTA game this generation, but despite Grand Theft Auto: San Andreas not being a full sequel (it still uses essentially
the same graphics engine as GTA III) it has more new features and ideas than the majority of official follow - ups.
While it uses
the same graphics engine and Drivatar tech as Forza Motorsport 5, Horizon 2 is a very different game to its track - oriented teammate.
Please note that since each episode of Batman: The Enemy Within features
the same graphics engine and control setup, those elements will not be repeated in our reviews for the final four episodes.
The game uses
the same graphics engine as parts 4 and 5, and is just as enjoyable.
Created by a modder named Khyrin, the recently released PC - only patch is being used to support detractor's claims that Fallout 3 is just a gun - equipped version of Oblivion, as both Bethesda - branded games were built on
the same graphics engine.
So imagine my surprise when I booted up Drug Wars knowing it's powered by
the same graphics engine as Crysis and found the graphics to be obnoxiously generic.
Not exact matches
Actually the
graphic engine is practically the
same; the designs of the stages are changed but the essence remains.
They're all beautifully put together, and the vibrant
graphics are as good as you would expect from the Mario series, presumably using the
same engine as 3D World.
But I feel that they could have had a less high profile studio make the game since it is still the
same engine and
graphics.
It's basically the
same hardware, so you get logical and clear - cut menus, fuss - free
graphics that don't glitch and physical buttons for the a / c system and turning on or off features like the parking sensors and automatic
engine start / stop.
$ 299 now gets you all the
same advanced technology on a stunning 8.9» large - screen 1920x1200 HD display with 254 ppi and a powerful OMAP4 4470 processor and
graphics engine
So yes, if MGS4, uncharted, GT5 had had the
graphics of your bog - standard 360 game, they could, under the
same engines, run at 60 fps and maybe even at 120 fps.
left 4 dead 2
graphics are a disgrace and an embarrassment this day and age for how long are they planning to milk the
same 2004
engine that Half Life 2 used?
Lost Odyssey is the
same experience you had back in 1991 with Final Fantasy IV, decked out in 3D
graphics on the Unreal
engine.
They're all beautifully put together, and the vibrant
graphics are as good as you would expect from the Mario series, presumably using the
same engine as 3D World.
At times it can be a little hard to look at it, but at least those colors are splashed onto modern
graphics rendered by the
same engine that gave us the gorgeous Far Cry 3.
It uses the
same Unity
engine and
graphics as the prior two installments.
Sony's PlayStation is not in that Equation, because it has its own SDK,
Graphics Api's, and Game
Engines that are used on the system the
same as Microsoft has its own.
Though the spirit of the game remains the
same, the introduction of the new
graphics engine leads to a far greater boost in image fidelity than a simple resolution increase.
Art and concepts etc will obviously be the
same, but we're working on the Xbox version independently, and it will have its own
graphics engine.
Stunning
graphics: A powerful game
engine recreates the
same sights and sounds you would expect from World of Tanks into the palm of your hand (s).
I personally prefer Black Ops» class of of weapons over any other Call of Duty as they are my favorite weapons to use which is why I find Declassified so addicting, I actually prefer Declassifieds multiplayer over Call of Duty Ghosts on my PS4 as I find that Call of Duty (specifically infinity wards») is becoming way to repetitive, atleast Declassified has a different
engine and more of an apeal to me with PS3 near
graphics and console quality multiplayer all in the palm of your hands, then the
same copy and paste console COD we recieve on the yearly basis.
The
same could be the case here, with the model being kept the
same size as Luigi's in order to avoid having to tweak of the game
engine, level design or object
graphics to work with Mario's own normal dimensions.
Square Enix claims that through using this
engine, it's possible to depict high quality real time computer
graphics at the
same level as pre-rendered computer
graphics.
This game also use's the
same engine as the classic Tony Hawk games, making the gameplay and
graphics feel and look similar to it.
Along with it, they released a game of the
same title that showcased the capabilities of that
engine, namely the
graphics, lighting, and rendering.
I could tell from that terrible
graphics engine that it was from the
same guys that made the completely disappointing and sub-par Resistance Burning Skies.
It's not the exact
same game as it has had a huge overhaul, with new
graphics and an advanced physics
engine, allowing for more authentic water and mud, giving a more realistic feeling overall.
The game is using id's new
engine Tech 5, which basically means the game is going to have beautiful
graphics and feature realistic physics, at the
same time.
It was promised to include HD visuals along with updated
graphics, thanks to the Serious
Engine 3 but at the
same time, keep the insane amount of action the first game featured.
All three games have a very similar look and feel as they were developed using the
same game
engine with slight updates to
graphics and gameplay.
These are lower poly versions of the
same models used in Universal Combat — A World Apart, but tweaked to work with the existing Universal Combat character animation and
graphics engines
With good reason, I think — this came out at about the
same time as Unreal and Half Life, which had better
graphics,
engines that ran smoother, and just offered a more polished experience overall.
, Island Wars 2 raises the bar with multiple gametypes, bonuses, improved AI, and a completely rewritten
graphics engine, while offering the
same gameplay that made the original so popular.
Again, it's utilizing the Dragon Quest V
engine and includes the
same enhancements done to the first game, with better
graphics, controls, and music.
Created using the
same UbiArt
graphics engine as the recent Rayman games.
I personally prefer Black Ops» class of of weapons over any other Call of Duty as they are my favorite weapons to use which is why I find Declassified so addicting, I actually prefer Declassifieds multiplayer over Call of Duty Ghosts on my PS4 as I find that Call of Duty (specifically infinity wards») is becoming way to repetitive, atleast Declassified has a different
engine and more of an apeal to me with PS3 near
graphics and console quality multiplayer all in the palm of your hands, then the
same copy and paste console COD we recieve on the yearly basis.