Not exact matches
The style is the
same as Snath and Lock Stock and 2 Smoking Barrels, but with a
different plot.
2 has a
different plot, most of the
same characters, and several new ones.
But on February 28, for one week, about 1,000 movie theaters around the country will screen a version of the movie that is both the
same —
same plot,
same characters, derived from the
same filming sessions — and completely
different, featuring exactly 763 new jokes.
Jeff VanderMeer's novel of the
same name stutters slightly to its end, with a completely
different plot tie - up.
Iron man v Iron Monger, Thor v Loki (both norse gods, & royalty), Hulk v Abomination, Cap v Red Skull (they're very
different chars, but in the
plot, they're established as both super soldiers more or less made of the
same stuff) and Iron Man kept the trend alive with it's first sequel (and now that I think about it, cap 2 as well with winter soldier).
The
plot, then, is essentially the
same yet notably
different.
Ultimately, the
plot for the rest of the game stays virtually the
same no matter which choice the player makes, but several important scenes are
different.
At the
same time, the film's
plot — which essentially abandons the island setting completely for something vastly
different — seems just a little too strange.
The
plot revolves around Buchanan and Paddington pursuing the
same hand - made pop - up book but for very
different reasons.
A selection of
different functions that have been transformed then both graphs
plotted on the
same axis so they can be compared.
What that conversation gave birth to is a collection of four very
different stories all focusing on the
same central
plot.
I don't want to give any important
plot points away, but at one point, after I wrote the
same moment through three
different perspectives, I realized that each character remembers, or pays attention to, what they feel most guilty about in the moment, rather than what was done to them.
Although the
plot was much
different, the spooky feeling stayed the
same, and the old scenarios bore fruit as
plots and situations.
As they rave about Stevens» ability to shift back and forth between two voices — the
same character, at two very
different points in her life — they also provide a
plot description:
In my opinion the design shouldn't look so exactly the
same that it's an obvious copy of one other book; the sales description shouldn't be based on one other book (word for word at least); nor should the
plot or story line — and ideally the story line will actually be very, very
different or lead off in a strange, twisted new direction that surprises readers.
Funny how these two charts reflect
different time periods but still produce similar results, with elliptical
plots pointing to the
same conclusion (albeit in reverse): that a 20 % — 40 % foreign stock allocation provides the best mixes that yield optimal risk - adjusted returns.
Interest rates
plotted on a graph over a set period of time with
different maturities and the
same credit quality.
The yield curve is a
plot of the yield on bonds with the
same credit quality across
different maturities (the link above provides an interesting interactive model of the «living» yield curve).
The story and the characters and
plot are quite
different, but what we really did want to capture was having the
same experience from the past and being able to play it now.
Despite following the
same plot, many people would have had many
different experiences with the supporting cast simply due to the dialogue choices available during every conversation.
Citizens of Earth has a lot in common with Earthbound, it's art style, it's battle system and the general oddness surrounding the games
plot all seem to stem from the classic RPG, but at the
same time, Citizens of Earth manages to be it's own
different beast entirely, while the gameplay and graphical elements may be similar to Earthbound, the story seems to differ itself.
The
plot in each game is almost the
same, featuring slightly
different scenes in certain parts of the game and of course, the main legendary Pokémon is
different in each one.
The
plot in the game is almost the
same as Ruby and Sapphire, featuring slightly
different scenes in certain parts of the game and of course, the main legendary Pokémon is
different than the previous games.
You may often have two
different versions of the
same character in your party thanks to all the time traveling fun in the
plot!
While these days many RPGs are attempting to change the old - school formula and divorce themselves from traditional RPG lineage, XS EP3 stays true to the formula but through fantastic dungeons, two great and very
different battle systems, and a fast - paced 30 hour adventure that's lacking in filler (so you basically get the
same story that'd be in a 60 - 70 hour normal RPG with random filler
plots), it creates a game that's every bit as fresh as the best non-traditional RPGs.
The game would need a new story told in the
same universe, but with
different events, the
same characters but a new approach to the
plot, Noctis could also act
different colder and more serious, closer to the personality of the Versus XIII Noctis.
Technically the
same world, but there's a
plot reason why everything's
different.
I was referring to the
plot of absolute average surface temperatures from
different models against the projected rate of warming for 2011 to 2070 from those
same models; this is the next to last graphic from Gavin's post.
Thus if one
plots all the minima of the
different historical measurements, that gives a better impression of the real «background» CO2 level than the averages: see The
same for ocean data and coastal data: all are around the ice core level.
We have done exactly the
same empirical analysis and we have the
same result, but we
plot in in two
different ways.
If we wish to learn about Z = S ^ 2, we
plot it versus Z and get a
different shape, but the
same value, when the value of Z is indeed S ^ 2.
Plotting the
same values versus
different parameter on x-axis, some of the choices may be normalized to one, but most are not, and need not be.
«If you
plot other data sets, you'll get slightly
different results, but the
same take - home message: there's nothing in recent global temperatures that disproves the importance of CO2 as an agent for climate change.»
However, if you
plot the
same from, say, 1990 or even 1999 (maybe) it would look a little bit
different.
When finally McIntyre
plotted in a much larger and more representative range of samples than used those used by Briffa — though from exactly the
same area — the results he got were startlingly
different.
The
different context is valuable and there will be future «C3» charts depicting
different plot styles (providing additional context for the reader) using the
same dataset and sub-datasets.
The story told by mainstream politicians is slightly
different in emphasis, though the
plot is generally the
same.
And you must remember that in climate science, it is completely legal to compare
different time - scales in the
same plot.
And the
plot resolves factually, rather than having you see the
same story completely subjectively from
different perspectives.
They're pretty much all the
same plot and everyone says pretty much the
same things in
different ways.