The game tries to be a lot more serious, and fails miserably at it by using
the same plot elements we've seen dozens of times already on NES with games like Ninja Gaiden.
Those familiar with the 1959 epic will recognize many of
the same plot elements in this production.
Not exact matches
The English Patient was such a cultural phenomenon when it was released that Seinfeld built it into an episode of the
same name during its 8th season (joining Schindler's List as Best Picture winner which serviced
elements of the sitcom's
plot).
Monster House is by no means as slow as that, but does deliberately lay out the crucial
plot elements bit by bit until reaching a gloriously outrageous (yet at the
same time satisfying) climax.
This Matrix - like
plot uses
elements of that blockbuster trilogy but fails to achieve the
same intensity or unexpected twists.
While it may give you what you expect, this cuts both ways, as it gives you the
same idiotic
plot elements, wafer - thin characterizations, and low - brow angst that made the first film so painfully trite to begin with.
Abel demonstrates adult level reading comprehension and mastery of literary
elements such as
plot, character, and setting, but tends to read easy texts, enjoying reading the
same author's works.
The top 50 YA books share dozens of identical
elements and the
same basic
plot lines and characters.
Citizens of Earth has a lot in common with Earthbound, it's art style, it's battle system and the general oddness surrounding the games
plot all seem to stem from the classic RPG, but at the
same time, Citizens of Earth manages to be it's own different beast entirely, while the gameplay and graphical
elements may be similar to Earthbound, the story seems to differ itself.
The game follows mostly the
same plot as the original with a few added
elements, environments, and extras that can be collected, such as Hard Mode.
The
same is then done in the next line to the ts array (the Y
elements of the X, Y
plot).