We've been lucky to have had the Western version of the game for the last couple of weeks, a near complete «preview» version that shows off a fine translation, decent (albeit slightly twee) voice acting and
the same solid gameplay that made the Asian release such a hit — it grabbed 10 / 9/9 / 9 in Famitsu, for example.
While
the same solid gameplay is present throughout, there are numerous touches that make the game more like an arcade affair than recent entries in the franchise.
Not exact matches
I am a huge fan of the original Prince of Persia trilogy, and when I heard about this game I was a little worried that they would change to much of what made the original games great, and I was right, the
gameplay has been completely destroyed, platforming is awkward do to too may actions being mapped to the
same buttons, combat is tedious and unenjoyable, it's EXTREMELY repetitive, having to search around for light seeds just to advance the plot is stupid, and do to the fact that you can't really die the whole game just feels like trial and error, and the new Prince character is completely unlikeable, while they messed up most of the game it's got some good things going for it, the voice acting is
solid, the graphics are beautiful, and the ending does have interested in seeing where the story goes from here, but I'm not sure if I want to pick up the next game they come out with, this was a huge disappointment and isn't worthy to bear the Prince of Persia name.
There isn't anything here that alters the dynamics of the
gameplay, no new modes or ideas — just good,
solid environments in which to do the
same kind of battling you've been doing for years.
The third chapter uses the
same graphical engine of the past edition, and even if the
gameplay is still
solid, and old time fans will be pleased by the social features, Skate 3 looks like a deep add - on.
--
Solid Strategy
Gameplay — From the team behind the classic Luminous Arc games comes a brand new IP with the
same renowned level of strategic combat.
Gameplay is more of the
same, but that doesn't necessarily mean it's terrible; in fact, it's as
solid as ever.
Konami recently showed some Metal Gear
Solid 5: The Phantom Pain
gameplay to public, and this is the
same footage that was shown at E3...
Konami recently showed some Metal Gear
Solid 5: The Phantom Pain
gameplay to public, and this is the
same footage that was shown at E3 2014 behind closed doors.
It's still fun to play through the main campaign however, as the
gameplay is still very
solid even though it plays pretty much the
same as other CoD games, with players running about chaotic battlefields and taking out tons of enemy soldiers while completing objectives, such as capturing a base, holding a position and facing off against waves of enemies, avoiding snipers, destroying enemy equipment, and more.
Gameplay remains mostly the
same as its predecessor, which is a good thing, as Cold War was a
solid title.
The previous entry in the franchise, Bowser's Inside Story, was a
solid marriage of 2D and 3D
gameplay; with the
same developer making Dream Team, it seems we're going to get more of the
same (which is awesome).
The
gameplay is as
solid as ever, but its the
same as it ever was.