Sentences with phrase «same space the player»

Not exact matches

And some of the players to watch out for are the same big guys from 10 or 20 years ago (Microsoft, Oracle, AT&T, etc.) who are the long - entrenched stakeholders and «powers - who - be» in your space — not because they're great innovators or disruptors, but because: (a) they're increasingly well - informed about who's doing what very well (damn those demo days); (b) they're fairly fast followers with great gobs of money; and (c) they have the people, resources, and patience to hang around and keep buying and trying until they eventually get things right in the long run.
But more than this, also evident was a lack of options available to the Arsenal players when in possession, having to settle for square passes to teammates occupying the same space.
Depressed I am just sick of it pass pass pass and no end product same old same old and when losing a game I don't take off ur goal scorer even for half a chance and bellerin is waste space should been mertsacker in def and kolisinic lab and ox rwb and how we miss cazorla, one free and one striker and no champions league football oh how we're trying very hard get bk in haha joke of board ambition is sad we need atleast 2 players van diik and nzonzi would give us steel over and out need?
I agree we need better negotiations and all that but it's a simple solution for arsenal SPEND MORE MONEY GETS U BETTER PLAYERS just look at Man City, Man Utd, Chelsea theyve all got different negotiating teams but get the same out come which is signing the players they need in a short space of time, some times 2 players from the samPLAYERS just look at Man City, Man Utd, Chelsea theyve all got different negotiating teams but get the same out come which is signing the players they need in a short space of time, some times 2 players from the samplayers they need in a short space of time, some times 2 players from the samplayers from the same club!
This is an incredibly difficult question to answer for a variety of reasons, most importantly because over the years our once vaunted «beautiful» style of play has become a shadow of it's former self, only to be replaced by a less than stellar «plug and play» mentality where players play out of position and adjustments / substitutions are rarely forthcoming before the 75th minute... if you look at our current players, very few would make sense in the traditional Wengerian system... at present, we don't have the personnel to move the ball quickly from deep - lying position, efficient one touch midfielders that can make the necessary through balls or the disciplined and pacey forwards to stretch defences into wide positions, without the aid of the backs coming up into the final 3rd, so that we can attack the defensive lanes in the same clinical fashion we did years ago... on this current squad, we have only 1 central defender on staf, Mustafi, who seems to have any prowess in the offensive zone or who can even pass two zones through so that we can advance play quickly out of our own end (I have seen some inklings that suggest Holding might have some offensive qualities but too early to tell)... unfortunately Mustafi has a tendency to get himself in trouble when he gets overly aggressive on the ball... from our backs out wide, we've seen pace from the likes of Bellerin and Gibbs and the spirited albeit offensively stunted play of Monreal, but none of these players possess the skill - set required in the offensive zone for the new Wenger scheme which requires deft touches, timely runs to the baseline and consistent crossing, especially when Giroud was playing and his ratio of scored goals per clear chances was relatively low (better last year though)... obviously I like Bellerin's future prospects, as you can't teach pace, but I do worry that he regressed last season, which was obvious to Wenger because there was no way he would have used Ox as the right side wing - back so often knowing that Barcelona could come calling in the off - season, if he thought otherwise... as for our midfielders, not a single one, minus the more confident Xhaka I watched played for the Swiss national team a couple years ago, who truly makes sense under the traditional Wenger model... Ramsey holds onto the ball too long, gives the ball away cheaply far too often and abandons his defensive responsibilities on a regular basis (doesn't score enough recently to justify): that being said, I've always thought he does possess a little something special, unfortunately he thinks so too... Xhaka is a little too slow to ever boss the midfield and he tends to telegraph his one true strength, his long ball play: although I must admit he did get a bit better during some points in the latter part of last season... it always made me wonder why whenever he played with Coq Wenger always seemed to play Francis in a more advanced role on the pitch... as for Coq, he is way too reckless at the wrong times and has exhibited little offensive prowess yet finds himself in and around the box far too often... let's face it Wenger was ready to throw him in the trash heap when injuries forced him to use Francis and then he had the nerve to act like this was all part of a bigger Wenger constructed plan... he like Ramsey, Xhaka and Elneny don't offer the skills necessary to satisfy the quick transitory nature of our old offensive scheme or the stout defensive mindset needed to protect the defensive zone so that our offensive players can remain aggressive in the final third... on the front end, we have Ozil, a player of immense skill but stunted by his physical demeanor that tends to offend, the fact that he's been played out of position far too many times since arriving and that the players in front of him, minus Sanchez, make little to no sense considering what he has to offer (especially Giroud); just think about the quick counter-attack offence in Real or the space and protection he receives in the German National team's midfield, where teams couldn't afford to focus too heavily on one individual... this player was a passing «specialist» long before he arrived in North London, so only an arrogant or ignorant individual would try to reinvent the wheel and / or not surround such a talent with the necessary components... in regards to Ox, Walcott and Welbeck, although they all possess serious talents I see them in large part as headless chickens who are on the injury table too much, lack the necessary first - touch and / or lack the finishing flair to warrant their inclusion in a regular starting eleven; I would say that, of the 3, Ox showed the most upside once we went to a back 3, but even he became a bit too consumed by his pending contract talks before the season ended and that concerned me a bit... if I had to choose one of those 3 players to stay on it would be Ox due to his potential as a plausible alternative to Bellerin in that wing - back position should we continue to use that formation... in Sanchez, we get one of the most committed skill players we've seen on this squad for some years but that could all change soon, if it hasn't already of course... strangely enough, even he doesn't make sense given the constructs of the original Wenger offensive model because he holds onto the ball too long and he will give the ball up a little too often in the offensive zone... a fact that is largely forgotten due to his infectious energy and the fact that the numbers he has achieved seem to justify the means... finally, and in many ways most crucially, Giroud, there is nothing about this team or the offensive system that Wenger has traditionally employed that would even suggest such a player would make sense as a starter... too slow, too inefficient and way too easily dispossessed... once again, I think he has some special skills and, at times, has showed some world - class qualities but he's lack of mobility is an albatross around the necks of our offence... so when you ask who would be our best starting 11, I don't have a clue because of the 5 or 6 players that truly deserve a place in this side, 1 just arrived, 3 aren't under contract beyond 2018 and the other was just sold to Juve... man, this is theraputic because following this team is like an addiction to heroin without the benefits
be honest do you play football in real life i bet you do nt because if you think moving 10 - 20 yards from the left to the middle wont make a difference clearly you never play football so you wont understand, also him having a free role being allowed to move to the middle is not the same since there is 2 of our players also in the middle so the space wont be available.
Mourinho did the same last year with his Manchester United team when he knew early on that there wasn't a chance they could win the League, but it is also a good thing for players who are going through fractional times to find the space and room to get a breather from the League while focusing on Europa League in order to reconcile with each other, perhaps a few players would then be happy to sign new contracts.
Many of the same elements are present: The overall approach is to use spread spacing and option elements to create quick reads and low - risk / high - reward plays that allow for ball - control with the possibility for explosive plays if the skill players are really good.
He drags more players on to him, which creates more space for other people and I do the same thing.
Nothing like one underachiever blowing smoke up the ass of another... we know that Ozil has some incredible technical gifts, but to be considered the best you have to bring more than just assists to the table... for me, a top player has to possess a more well - rounded game, which doesn't mean they need to be a beast on both ends of the pitch, but they must have the ability to take their game to another level when it matters most... although he amassed some record - like stats early on, it set the bar too high, so when people expected him to duplicate those numbers each year the pressure seemed to get the best of our soft - spoken star... obviously that's not an excuse for what has happened in the meantime, but it's important to make note of a few things: (1) his best year was a transition year for many of the traditionally dominant teams in the EPL, so that clearly made the numbers appear better than they actually were and (2) Wenger's system, or lack thereof, didn't do him any favours; by playing him out of position and by not acquiring world - class striker and / or right - side forward that would best fit an Ozil - centered offensive scheme certainly hurt his chances to repeat his earlier peformances, (3) the loss of Cazorla, who took a lot of pressure off Ozil in the midfield and was highly efficient when it came to getting him the ball in space, negatively impacted his effectiveness and (4) he likewise missed a good chunk of games and frankly never looked himself when he eventually returned to the field... overall the Ozil experiment has had mixed reviews and rightfully so, but I do have some empathy for the man because he has always carried himself the same way, whether for Real or the German National team, yet he has only suffered any lengthy down periods with Arsenal... to me that goes directly to this club's inability to surround him with the necessary players to succeed, especially for someone who is a pass first type of player; as such, this simply highlights our club's ineffective and antiquated transfer policies... frankly I'm disappointed in both Ozil and our management team for not stepping up when it counted because they had a chance to do something special, but they didn't have it in them... there is no one that better exemplifies our recent history than Ozil, brief moments of greatness undercut by long periods of disappointing play, only made worse by his mopey posturing like a younger slightly less awkward Wenger... what a terribly waste
Finally, if Wenger really cares that Arsenal go to the next level with Lacazette in the striker's role he will need to surround him with the proper kinds of players, those who compliment his skills and give him a legitimate chance to lead the line... if they can spread the opposing teams back line with Sanchez on the left and someone of consequence on the right (must purchase this individual), this would likely create some space for Ozil in the middle of the pitch... having 3 players who can not only create their own opportunities, but provide assists and make well - timed runs, could bring some much - needed directness back into our ticky - tack approach of late... unfortunately instead of making the tough decisions and spending the supporters money in the right places, we instead have wasted so much time bashing our heads against the same brick wall over and over again and expecting different results..
Tomas Rosicky is in the same boat and injuries have greatly hampered the Czech international's time at the club, now very much a bit part player he too could be sold to create space for the burgeoning youngsters in the club's academy and youth set - ups.
Like all seasons — I pray we don't get smashed with too many injuries all at the same time... injuries will happen... let's hope nothing serious to key players and any injuries are spaced out!
Overall I suppose you have to consider the fact that it is only 48 hours since the last game and in todays world players simply can not be asked to play 2 games in such a short space of time If it was down to me I would pick the same team again if possible with the exception of arshavin replacing suspended cesc and nasri moving back to cesc's position.......
Here we have two players, gifted passers, sure, but slow as molasses and generally occupying the same space on the pitch, working a two man lateral passing game, rather than moving the ball up the pitch, forming triangles with the wingers or overlapping full backs.
The same things happen over and over — players with time and space to put in good crosses and a lack of a proper challenge from the CBs when the cross comes in.
The account of the players and theories in the field of human evolution does highlight how much of the debate involves mere name games, with lumpers and splitters arguing ad nauseam about the same few specimens widely scattered through space and time.
Board action is also quite speedy, with players all moving at the same time once they have received the number of spaces they must move through.
The board layout can remain the same, but the spaces and even the environment changes, depending on which month players choose for their game.
The game is a stand - alone title but shares the same universe as Civilization: Beyond Earth, putting the player in control of a fleet of space - faring craft.
Anyone that is in their path will also get chased down (this essentially just moves all the players involved to the same space).
 When the New Super Mario Bros. team on Wii was able to do that and include the four - player multiplayer in the side - scrolling fashion, we very quickly found that our team really liked that, and they immediately said, «Well, we want to do the same thing in a 3D Mario space
All players, represented by animated characters called avatars, enter the same space to play (and learn) collaboratively.
At the same time we keep our space to become a true global premium player in the automotive industry.
Space prohibits a detailed listing of the high level of standard equipment in all three versions, but all have the same engine and transmission and 3,500 - pound towing capacity, and all three will come with desirable features, such as air - conditioning, cruise control, power windows and locks with remote control, a rear window wiper / washer, a rooftop luggage rack and a stereo with cassette player.
The Tegra super chip - enhanced version is the first cross-platform space MMO and allows gamers to play against PC players and other mobile players in the same universe.
Players need to feel a sense of wonder while they search through the vast reaches of space, while at the same time being driven by a sense of purpose.
Perhaps, as this genre continues to evolve, we will see a shift in the design process, where the narrative more directly revolves around the player, incorporating others in the same space — but it's vital that the connection between game and player, built so steadfastly on loneliness, isn't compromised.
This means that if the same glitch exists there too (which given the unlikeliness of running out of inventory space and the general mechanical similarities is likely), a really bored / dedicated player could find themselves locked out of the true ending, as well as unable to use Mipha's Grace or get all Heart Containers.
Players who land on the same space can do battle (i.e. roll the dice) to steal allies.
I think the universe holds such a potential for great multi player Large fleets space ship battles were never ever promised and in most previews even journalists said most space battles are very straight forward I agree with you on controls I agree with you on planets and plants I believe the game requires too big of grind The game lacks variety The game lacks a clear vision and clear story All of the planets bases look the same Every planet you do the same thing So as you see I am not defending the game in any sense but I do have an issue with gamers having this imaginations of what they wanted and the developers had a different vision http://www.geek.com/games/n... Please read this article.
Animal Crossing amiibo figures and cards get their own party game The board layout can remain the same, but the spaces and even the environment changes, depending on which month players choose for their game.
multiplayer wasnt the only lie either but it was the biggest because he went into detail about it saying ya you can troll other players how you have to look hard for the others because theres no username over their head, about drop in lobbies ect and all that bs unbelieveable how slimy that guy is hope karma gives him cancer other lies: planets have different gravity, different class ships (all ships are the same...), some planets are completly sand or water, space wars between fractions scripted events, the center of galaxy being special YOU CANT EVEN GO TO THE CENTER lol... garbage game cash grab from this scumball and his 15 other idiots they prob all got millions from this scam i just want the lawsuits to roll in and ruin them all their names are tarnished from game industry now any way.
Speaking to OPM UK magazine DICE have attempted to justify the lack of space battles, saying, «We want players to stay in the same [environment]-- we don't want players to fly off and do something over * here.
The board layout can remain the same, but the spaces and even the environment change, depending on which month players choose for their game.
The maps simply look beautiful, assuring the player that they're not just in the same virtual space for every match.
Now that the stage is set we can return to Spasim with new appreciation of the fact that it allowed thirty - two players to exist in the same virtual space simultaneously.
Quintet is a «crew» game where players work together to control the same space ship.
Only you can answer that, but it seems to me that this falls into the same category as Dead Space 2 and Bioshock 2, i.e. a fantastic focused single player experience with a multiplayer element bolted on for the sheer heck of it and a tiny market share.
Getting hundreds or thousands of people in the same space is interesting because of the possibilities there of doing something much larger than yourself, whether its attacking an enemy player city with 50 close friends in Shadowbane, or killing the Lich King with 25 close friends in World of Warcraft.
Soft Body is a twin - stick shooter that asks players to split their brains and thumbs, navigating two unique «bodies» through a beautiful, minimalist shoot - em - up space at the same time.
Co-op can be an exercise in frustration, however, since two blobs can not occupy the same space; without good co-ordination, players can end up hindering each other more than helping.
The space combat sequences play out like a lighter, streamlined version of Wing Commander or other classic space sims, with players having access to two main weapons and a subweapon, and a lock - on system that takes out the difficulty of chasing and shooting at the same as it puts the Jackal on autopilot so that players can concentrate on shooting.
I post here because it's a nice space to interact with other players, to know if they have the same issue, if they had it fixed, what's going on in other countries, see different positions, opinions... like your are doing now.
Every other player lives in the same galaxy, and you can choose to share your discoveries with them on a map that spans known space.
By placing developers and players in the same creative space and providing creation tools that are only limited by one's imagination.
Obviously not but they are getting every body in the same space so a reduction in graphics has to be expected, it's the only way to maintain a decent player count in your vicinity or you'd be culling everything everywhere.
While the game still provides space for multiple players, solitary sessions don't suffer the same loss of intimacy that the original Wii release did.
Having two players seeing different sides of the same cooperation adds a nice level of replayability and variety, where you wont always have to be sneaking around an office space, but can instead take to the net if that strikes your fancy.
For the first time ever, Star Wars Battlefront II players can engage in space combat and, during the same battle, board enemy ships to attack from within.
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