Sentences with phrase «same type of weapons»

The same type of weapons atheists use today.
The cards are stacked against Will from the start: Robert Fielding was apprehended at the murder scene in possession of a.22, the same type of weapon that killed the judge.

Not exact matches

In recent years there has risen a new type of the same concern in that the advancement of human ability to control and manipulate the natural forces by means of science and technology has created life threatening situation in terms of the pollution, nuclear weapons, and intervention of the natural process with the unforseen consequences.
Killing civilians is the same whatever the type of weapon used.
The rest of the time is spent exploring (only you can't in any type of satisfying manner because after 10 seconds you've got the pointless button pressing combat again) some terribly badly designed maps (on roughly the same tech and inspirational level as Horace Goes Skiing - seriously that lost world of dinosaurs game on the Spectrum 128K had way, way better level design), following a story line that is so shallow it makes Jet Set Willy look like story telling genius, buying weapons and armour and levelling up which is all pointless because the combat is just so useless.
Nice graphics boring gameplay killing few thousands of already dead guys isn't very fun.I like the weapons trough they are the same from the original painkiller just under other skin with some new additions.The backdraw of the game: The long, very long.excruciating long loading time almost 10 minutes.The only thing that might make you wana play the same level again is the tarot card you get after finishing a level.I like the boss battles but in rest is pretty boring just the locations are varied.The enemies are not 40 types how it might look but just 4 types.They all want the same and do the same.tones of insignificant AI which comes in front and try to crack open youre skull.I got one!!!
There are the familiar role - playing elements that allow you to upgrade your character, from their basic stats and inventory size to the ability to specialise in different types of combo weapon — so that you can create specific weapons from non-specific parts in the same category.
In Monster Hunter World weapons of the same «type» will always broadly have the same sort of usage.
Each weapon has its own initial skill that you can transfer to other weapons of the same type after learning it.
WEAPON - X Secondary Port Injection Kit The solution for big power needs is our secondary port injection and this is the same type of kit that GM opted...
WEAPON - X Secondary Port Injection KitThe solution for big power needs is our secondary port injection and this is the same type of kit that GM opted to go with on...
How about NOT making almost every character of a weapon type play the same?
There are essentially three enemy types that present three ways of fighting; standard countering, disarming (which works the same way as countering, just when you don't have a weapon equipped), and dodging, then attack.
- Nintendo is including testing versions of Shifty Station in the updates - devs are currently testing new Salmon Run stages with internal names of Shakehouse and Threepoints - Grizzco brand weapons are in the works, including a Blaster, Charger, and Brella - what was known as the player's gender from the original Splatoon has now been replaced by a parameter called PlayerType - another parameter called PlayerType shares the same values as another parameter, ModelType - the possible values for these parameters are SquidGirl, SquidBoy, and Oct. - there's an additonal value named OctBoy - new weapon type called the Squeezer is in development
Unlike the original game, every weapon you collect will have the same stats as any other of that type (so every Sunshot Exotic will be as powerful as the next you find), director Luke Smith told Mashable.
Vanilla Destiny and its expansions offered dozens of Exotics across all weapon types and armour classes, and Destiny 2 continues the same trend - this time also offering Exotic ships, emotes and other cosmetic items.
Clothing alters defense and overdrive stats and appearance, weapons have basic stat changes but all weapons of the same type (so far) share abilities, and most perks or superpowers are equip - able items.
Macross is practically defined by its use of missiles, so it's nice to see them come to center stage with a game mechanic rather than leaving them as a «fire and forget» type weapon while focusing mainly on the gunpod's aim, but at the same time it sounds intimidating considering Macross games already have you juggling between three different forms.
Hunters may engage in battle utilizing one of fourteen different weapon types, and while they all use the same light, heavy, and special attack buttons, each handles drastically different from the rest.
Throughout the Assassin's Creed franchise combat has remained much the same with only little tweaks in each new entry, with III adding simpler controls and the likes of Unity adding various weapon types.
In Monster Hunter World weapons of the same «type» will always broadly have the same sort of usage.
In Lost Outpost, fixed a problem where Steelheads would not attack in certain places Fixed an issue where if, two players tried to pick up the same golden egg near the end of a wave, one of the players would become unable to pick up eggs in the following wave Fixed issue where, after playing online, party members in the plaza were shown to have the Splattershot Jr. equipped Fixed issue where, if a player disconnects just before starting, their weapon will be shown / stuck as the Rainmaker Fixed issue where, if a player disconnects just before the end, the arrow pointing to them (indicating «self») on the scoreboard may be seen by other players Fixed issue where a communication error would occur if a player was assigned a Roller - type weapon for a long period of time
A lot of the weapons in World have similar frames or the same blade type.
At the same time, you have a Palico cat companion that hunts alongside you and can be customized with its own armor and weapon types, further enhancing the depth of how you prepare for hunts.
While characters have proficiencies and unique weapon types, the game smartly allow variations of most weapons to be equipped by different classes — each has unique stats and special abilities but mostly share the same arsenal, allowing players to customise all heroes to their own preferred playstyle.
In this 32 - player brawl on the new Blood Rocks map, everyone gets the same type of armored car but will have to drive around looking for weapons and modules to improve their vehicle's chances of winning.
Whereas in SW4 you could upgrade only certain weapons with certain gems, in 4 - II you can upgrade any weapon by fusing other weapons of the same type, giving up the inferior weapons in the process.
Any of the 14 available weapon types still play the same as ever, but all have new moves attached to them to vastly improve the overall hunting experience.
Sure, my weapons still got upgraded and had the same type of firepower, but the restrictions ruined the fun aspect of it.
Basically, you'll combine weapons, armor, and accessories of the same type to make more powerful items.
I have multiple versions of the same weapon types to take with me for different monsters.
If you have played the New Order, you will immediately recognise a few weapons and enemy types as predecessors of the same.
This toad has a special power that allows him to synthesize any two weapons you feed him so long as the weapons are of the same general type (i.e. you can't fuse swords and spears) and both are maxed out.
You are limited to 5 weapon types in the game, and as you progress you unlock more and more of the same type.
Everything feels tight and precise, regardless of weapon class, and yet at the same time the various gun types play differently.
Race, sex, appearance, job class, sub-class and weapon type are all freely alterable for every team member, so no two knights are ever the same; and online functionality allows players to test their knights against others from all corners of the globe without even requiring a constant internet connection.
According to Reddit user itsgamerdoc, there's also 138 weapons in the game with 35 different weapon attachments and some weapons serve as variants of the same weapon possibly based on fire types or other things, as well as what I think are some forms of legendary weapons.
In the event that states adopt a new CCW protocol on lethal autonomous weapons systems — where talks have been underway since 2014 and another round is due in April — the report states that «it will be natural for autonomous weapons to be added to the list of weapon types that provide grounds for the exclusion of companies under the Fund's ethical guidelines, in the same way as it has done» before.
My weapon type of choice was the insect glaive, a spear that attacks swiftly and provides such a diverse move set that looks stylish while dealing good damage at the same time.
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