Sentences with phrase «same ultimate effect»

You could in theory eliminate the employer - side payroll tax, just tax the employee's wages, and get the same ultimate effect.

Not exact matches

So in an ideal scenario, what you would do is you would have a little bit of coffee each day, mostly caffeinated other than those couple of weeks where you're switching to decaf but then you would switch farther and farther as you go on through your day to closer to bedtime, tea sources preferably like a high L theanine containing source of tea like green tea and you would kinda combine both of those that you're getting the ultimate and cognitive performance that coffee in the morning, the L theanine throughout the day, as kinda like a slow bleed as you're drinking your green tea and then every couple of weeks, you switch to decaf coffee but you can still continue to drink that green tea because that L theanine doesn't have the same effect on your adenosine receptors or on your adrenal glands so now you know everything you need to know about biohacking your life with coffee and tea.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
The overall effect is somewhat unsettling, which works as a lead in to the two final movies — the sense of destabilization and vulnerability is palpable — but by the same token, doesn't allow for a massive build to propel the audience into the ultimate showdown between good and evil that awaits in the final film (split into two installments currently being filmed).
Assuming that the book gets sufficient marketing attention and that there are no special forces at play such as pent up demand or early - adopter frenzy or the kind of impatience premium that is activated, say, with some bestselling sequels, my experience and observations say that the price that is set for the same book will have a dramatic effect on sales and ultimate author receipts along lines like these over, say, the course of a month:
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