Sentences with phrase «same zombie killing»

Four survivors find themselves on a bus controlled by a crazy robotic driver that transports them to different locations (read: maps), where they engage in the same zombie killing and point spending that Zombies mode is known for.
Four survivors find themselves on a bus controlled by a crazy robotic driver that transports them to different locations (read: maps), where they engage in the same zombie killing and point spending that Zombies mode is known for.

Not exact matches

Dead Island: Riptide is a game where enjoyment hinges entirely on personal satisfaction of repetitively killing thousands of zombies and having friends with the same passion.
Continuing the online flash series of games of the same name, you must kill zombies in order to increase your streak and unlock new weapons and upgrades.
For whatever reason, I bought this game knowing that all I would get in return was zombie killing, along with the same old redundant fetch quests.
Each of the mission is fairly lackluster in term of design offering nothing exciting aside from the killing the same group of zombies.
In Riptide, we're right back killing the same zombies with the same four hits it took last game.
School Girl / Zombie Hunter is set in the same universe as the popular hack and slash Onechanbara, which also features women in bikinis killing zombies.
Now onto the Single player mode or the «single player upgrade» if you've purchased the multiplayer edition, this is basically the same as a private match in multiplayer, you play one of the multiplayer selections against AI on top of that you have survival mode which was rather confusing, my idea of the game was a normal FPS game with zombies implemented so you can't camp, when you're playing the survival mode the full area has some sort of gas which will kill you if you don't get out of it, you get sent to different air pockets which open up in a set area per round, this meaning you have to camp in the air bubble and take on the hordes of zombies approaching, I've played a few zombie fps games in my days and always wanted to move around, create a train and take them out, on top of that ammo drops or weapon drops are in said bubbles and lack in quality, I wasn't impressed with the survival mode implementation and wouldn't advise any horde fans to even look at it.
Silent Hill was my first introduction to the horror genre, When I started playing it, I saw the intro and what I saw was nothing indicative of a horror game, or neither an action game, it looked more like a sad psychological drama game, It got me wondering what did I get myself into, then I started playing it and when I got to the alleyway part and got killed by the children zombies, I immediately turned off my Play Station, I was horrified, but somehow the game kept calling me to play, I decided to keep playing, it got to a point where I couldn't play at night, I had to turn any background music down simply because it was just too much for my 12 - year - old head, but at the same time I was having fun on a level I never imagined I could before.
The goal is the same: survive and escape by killing zombies, crafting elaborate weapons out of junk, and developing the skills of your character.
Sure, running around and killing zombies may not have the same exciting flair it used to, but it shouldn't feel like such a chore.
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