Not exact matches
The
satisfying parts were there, for sure, — the
setting, the direction, Clara and the Doctor, some portions
of the dialogue — but they couldn't make up for the lack
of a decent
story.
The rest
of the time is spent exploring (only you can't in any type
of satisfying manner because after 10 seconds you've got the pointless button pressing combat again) some terribly badly designed maps (on roughly the same tech and inspirational level as Horace Goes Skiing - seriously that lost world
of dinosaurs game on the Spectrum 128K had way, way better level design), following a
story line that is so shallow it makes Jet
Set Willy look like
story telling genius, buying weapons and armour and levelling up which is all pointless because the combat is just so useless.
Dunwall is an amazing place in terms
of the way it incorporates elements
of steampunk with a victorian feel and
setting a pace that wouldn't normally suit a 1st person action game but it just flows so well and the artwork on the characters is stunning but sadly let down by a bit
of collision detection which is hard to ignore, combine all this with a
satisfying story you get a really decent game with plenty to get stuck into.
Also screened: Sadako Vs. Kayako (Grade: B --RRB-, an entertaining, teen - friendly marriage
of the The Ring and The Grudge mythologies that (thank God) has a sense
of humor about itself, even though its final confrontation is less than
satisfying; Dearest Sister (Grade: C +), a poetic (and rather slow) meditation on class conflict couched in a ghost
story from Laotian director Mattie Do; and Down Under (Grade: B --RRB-, a Superbad - style profane coming -
of - age comedy
set against the backdrop
of the Cronulla race riots that took place in Sydney, Australia in Christmas 2005.
What began as a too familiar coming -
of - age
story set in an all - boys Catholic school steadily morphs into something arguably as familiar but more
satisfying — a triumphant sports tale.
With South African locations doubling for «The Birds»
setting in Bodega Bay, California, «The Girl» is steeped in
satisfying behind - the - scenes detail, including Hitch's script - sessions with novelist - turned - screenwriter Evan Hunter (who adapted Daphne du Maurier's short
story) and clever glimpses
of Hitchcock's mastery
of movie magic.
He also says he wants the new film to stand on its own, Aliens and The Dark Knight are fully
satisfying films in their own right, but still continue a
story and
set up plenty
of others to come.
As it is, all you essentially get is a
story mode
set in a small city and an extra fighting game which adds up to a
satisfying amount
of content but it still feels like something is missing.
He also addresses what was perhaps the major critique
of much
of his writing to date, in which after promising
set - ups, the final acts have occasionally felt anticlimactic or unconvincing: here, he preserves the
story's intimacy and tension right up to the very end, culminating in an enigmatic, surprising but very
satisfying denouement.
There are a few twists and turns that will
satisfy young viewers who've not seen or read as many
of these
stories as I have, but they're pretty clear to the older
set (i.e., any
of us older than 25).
The staccato lines
of the picture book's text tell a quiet,
satisfying story, but its artwork transports readers to the unusual
setting, which children might find difficult to imagine on their own.
This novel is at times painful, but it is also a
satisfying love
story set against the backdrop
of one
of the most difficult times in human history.»
- David Liss, author
of Whiskey Rebels «Evison bravely
sets out to conquer big
stories and big themes, and the result is a daring, gorgeously structured and deeply
satisfying expedition
of a novel.»
Deon Meyer's engrossing South African thriller pits Detective Benny Griessel against a mystery that unravels like the threads
of a complex tapestry... Because the novel is
set in contemporary South Africa, race relations and the legacy
of apartheid are an inevitable topic, and Meyer works his social commentary into the
story while remaining true to his characters... Thirteen Hours draws to a
satisfying conclusion, with answers that prove surprising.
A heartfelt
story of second chances
set in the high stakes world
of MMA fighting, Dirty Boxing by Tara Wyatt and Harper St. George is a
satisfying blend
of emotional drama and sizzling love scenes.
For a
satisfying story set in Ireland, read In the Company
of Others by Jan Karon, author
of the beloved Mitford series.
These stages may lack the cleverly design seen in
Story mode, but they do have the
satisfying component
of letting you play quick matches with friends in a free - for - all
setting where anything goes.
The
story, which sees Isaac traveling to a planet that was the site
of some really bad alien - related stuff 200 years ago, delivers some
satisfying answers about the origins
of the Markers and the Necromorph menace (don't worry if you don't know / remember these names; an excellent prologue plus plenty
of in - game notes and videos do a good job
of setting the scene for rookies).
Throughout the majority
of my time with Donkey Kong Country: Tropical Freeze, I wasn't exactly paying attention to the
story set - up that gave DK and his friends the motivation to traverse the game's gorgeous and tough levels — I was simply enjoying the challenging gameplay flow, the sweet level design and the
satisfying boss fights.
Like the length here's nothing inherently wrong with a cliffhanger to help
set up for a sequel (Frozenbyte have confirmed that there are no plans for any DLC currently, so it looks like they intended to start work on Trine 4 straightaway) but for a cliffhanger to work you need to feel as though the rest
of the game told a worthwhile
story in its own right that left you feeling
satisfied and wanting more, something which Trine 3 doesn't do.
Game Informer's Daniel Tack gave Call
of Duty: WWII a strong 8.75 out
of 10, praising the game's
satisfying gunplay and big
set pieces while echoing the common sentiment
of the
story being a bit clichéd.
The campaign lasts around 6 - 7 hours and runs through 10
story missions, with plenty
of stunning
set pieces and battle scenes thrown in to make any war buff
satisfied.
The
story is full
of twists and turns and excellent
set pieces, an endless rollercoaster which captures the adventure magic
of the Indiana Jones films, and leaves you truly
satisfied.
The second installment in the Banner Saga series (a third, concluding installment is already on the way), The Banner Saga has many
of the classic RPG elements, but with some differences: rather than the classic European-esque, medieval
setting, The Banner Saga takes place in a Scandinavian, Viking - inspired
setting; also, like Darkest Dungeon, The Banner Saga uses beautiful, hand - drawn 2D graphics and animations; and finally, as with many
of the best games on this list, The Banner Saga focuses as much on
story and character as on combat, leading to a
satisfying experience and true investment in the members your party.
It's not memorable in
story or
setting or really much
of anything, but building your character is fun, and it's dumbly
satisfying to wipe out an enemy squad with a flawless combo and walk away unscratched.
Far Cry 4 presents fans with a new
setting,
story and characters while giving them what they love about past games, from outposts to platforming puzzles in the form
of towers to
satisfying stealth and first - person shooting combat.