Mainly it tackles issues the games still had running at 60 fps, but it also addresses many of
the save crash bugs present in Kingdom Hearts II Final Mix.
Not exact matches
• Improved highlight sensitivity to reduce inadvertent highlights when turning pages • Fixed a
crash some customers experience when highlighting a word • Corrected a problem where the most recent page is not
saved when returning to the app • Other
bug fixes based on customer feedback
The biggest disappointment, and I believe I may have encountered a
bug, is the fact that after
saving Hans soul, my PS4 would suddenly
crash after going through a few rooms.
A lot of
bugs and glitches are being reported on the Steam forums and other places, including data not being
saved, campaign missions being glitched so they can't be completed,
crashes on launch and much more, making the game largely unplayable.
One thing to point out, I have read a few reviews and some people on the Xbox version have mentioned a
save bug and control issues — I never had any of these on the PS4, I was on the Pro, as my
saves worked fine — it never
crashed and the control mechanism for the robot and aiming is a bit fiddly (no free aim, locked to eight directional aiming) and it does glitch out if you aim too close to an object but it never broke the game or caused an un-fair death.
Been keeping up with the release of KH 1.5 + 2.5 for PS4 and it turns out there's a pretty nasty
bug where the game sometimes
crashes on
save.
Save crash: [url] https://www.youtube.com/watch?v=hpiot9Hukxc [/ url] Though some of the
bugs, namely a few of the 60 fps related ones have been fixed, there are remaining issues with Reaction Commands that still exist, along with a few odd
crashes.
The game is in need of its day one patch (which was not live as of the time of this writing) to address the multitude of
crashes and
bugs that I've encountered over the course of my journey, in addition to the threat of
save corruption that lurks around the corner each time that dreaded blue
crash screen rears its ugly head.
But the problem with this game is they fixed none of the original games
bugs and even added a whole ton of new ones, like your party members stuck on attacking invisible enemies, the game
crashing every 30 mins (thank god for auto
save).
At their worst,
bugs encountered when using these experimental can compromise security and privacy, or even take out data like browsing history and
saved passwords in a bad enough
crash.
1.2.3.0 ==================== - Set working directory for file / executable launch - Minor
bug fixes 1.2.2.0 ==================== - App repackaging to improve stability - Add «Run as administrator» launcher option - Update Top Bar, Menu, Tiles Grid with respect to Fluent Design System - Move Menu entries to Top Bar - Fix a minor
bug preventing some executable files from being launched 1.2.1.0 ==================== - Add «Support» section - Change label titles in Launcher Section - Set File / Exe Tiles to launch on foreground - Remove Side Menu transparency when collapsed - Fix a
bug crashing the app when importing old Tile Backups format 1.2.0.0 ==================== - Add «Rate the App» section - Add
Save Group and Sort option - Fix a
bug preventing launch of programs with arguments containing spaces - Fix a
bug preventing pin of multiple tiles when Tile grouping is enabled 1.1.0.0 ==================== - Public Release