At least it won't be long until we can find out, so keep an eye out for Neon Shadow to hit the App Store next week, and check out what people in our forums are
saying about the game pre-release.
Not exact matches
The gist is that TotalBiscuit publicly revealed that
pre-released PC code for Shadow of Mordor was being withheld to those unwilling to sign a deal in which they had to make one Youtube video and produce one livestream of the
game in which they would have to strongly encourage viewers to purchase the
game, focus on certain mechanics and
say nothing negative
about the title, nor focus on any glitches or bugs.
It got me thinking
about how we — players, critics, journalists — really struggle to appreciate that these
games are created not just by the one or two people we see in a dozen
pre-release interviews and profiles, but by dozens if not hundreds of people, each with some small
say in what the final creative work will look like.