Uncharted 3 is an epic grand
scale action adventure title, full of laughs, triumphs, sad points and of course lots of shooting.
Not exact matches
The latest DreamWorks
adventure, shown in 3D and packed with
action, thrills and flaps of giant dragon wings, is a quintessential popcorn movie, in which
scale, emotion and
adventure are all never less then epic.
In spite of the fact that few people alive today do large
scale action /
adventure fare as well as director Gore Verbinski, I have to admit that Disney's The Lone Ranger (Matt's review here) is not on my list of movies to see this summer.
Peter Berg (Hancock) produces and directs Battleship, the epic -
scaled action -
adventure that unfolds across the seas, in the skies and over land as our planet fights for survival against a superior force.
What follows is an often grotesque and always entertaining
adventure that, while much smaller in
scale than Deadly Premonition «s sprawling Pacific Northwest setting of Greenvale, is equally engrossing with its varied cast of eccentric characters, exciting motion - controlled
action, and bizarre but ultimately compelling story.
This particular MMORPG is supposed to bring us Nintendo - style
action adventure gaming meshed with an RPG title and then expanded on a massive
scale to form an MMORPG.
Features • Sci - Fi
action /
adventure combines aerial and on - foot combat for a totally unique third - person shooter experience • Will's jetpack delives total freedom of movement allowing players to race against UFOs in high - speed chases and rain death from above onto unsuspecting otherworldly foes • Speed and
scale unmatched by any other
action title: send Will zipping through tight corridors and then out into immense canyons and futuristic geoscapes • Gravity - defying vertical combat system, where moving up is the only way to bring your enemies down • Seemless transition between jetpack flight, ship - to - ship dog fighting and third - person shoot - «em - up
action all exists within the same level — not broken up into different «areas» • Unique grip system that allows the players to
scale walls by jumping from surface to surface and hijack UFO's while in mid-air • Huge bosses that require fast reflexes and aerial barnstorming manoeuvres to defeat • Developed by Airtight Studios, a new group featuring team members from the Crimson Skies series of video games
Cinematically
scaled and framed third - person
action adventure takes Harbinger and her companions through thick and thin, often ensuing in drawing swords against the parties not willing to see reason.
Hyper Light Drifter is an
action adventure RPG in the vein of the best 16 bit classics, with modernized mechanics and designs on a much grander
scale.
Action /
Adventure / Early Access / Fantasy / FPS / Free - to - play / Procedural Generation / Room -
Scale / Sci - Fi / Seated / Single - Player / Standing
Action /
Adventure / Fantasy / Fighting / First - Person / Room -
Scale / Single - Player / Spellcasting / Standing / Swordplay
Action /
Adventure / Early Access / FPS / Roguelike / Room -
Scale / Seated / Single - Player / Standing / Violent
Early footage of Blacklist showed Fisher running around and
scaling buildings like Uncharted's Nathan Drake, but while he's certainly more agile than before, Blacklist still isn't a platforming game or an
action adventure - Fisher's athleticism is nearly always in service of his stealth abilities.