Sentences with phrase «scale developments featuring»

BitcoinAverage pricing data includes access and services supporting individuals to larger scale developments featuring WebSocket and custom index generation tools.

Not exact matches

They have control of the observable large - scale features which the organism acquires in the course of its development; they determine important characteristics of its functioning; and in all this, very sharp and very strict biological laws are displayed.»
This has lead to the development of dating websites on a large scale which not only are classified according to their features, but also according to the people who can use them.
There have actually been plenty of improvements and generally interesting derivations on the idea of transformable robots to suggest development of the concept on the scale a big - budget feature film should be able to offer, and «Dark of the Moon» offers several new iterations.
The research will also analyze the ways in which the features of these alternative types of professional development align with dimensions of Dede's model for scaling up educational improvements, leading to a better understanding of how to design professional development for widespread impact.
The preview SDK features a new user interface framework for scaling of apps to tablet displays as well as native tablet app development, new graphics framework for improved graphics and performance, new 3D rendering engine, improved support for single - core and multi-core processors, HTTP Live streaming support (championed by Apple), new DRM framework for consistent DRM across devices, improved enterprise support such as policy control for encrypted storage and password expiration as well as improved management.
Today, more details regarding the development of Final Fantasy XV has surfaced, the team recently discussed details regarding the size and scale of Altisia, the battle modes that will be featured in the game and warp points, below you can read what the development team had to say regarding the details of Final Fantasy XV.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
Select past exhibitions include Person of the Crowd: The Contemporary Art of Flânerie (2017), a city - wide exhibition featuring works by more than 50 artists in the Roberts Gallery, in street interventions throughout Philadelphia, and on the web; Nari Ward: Sun Splashed (2016), a mid-career survey of the artist's found - object assemblage art; Picasso: The Great War, Experimentation and Change (2016), which examined the artist's stylistic development during the First World War; and Mark Dion, Judy Pfaff, Fred Wilson: The Order of Things (2015), for which the Barnes commissioned three large - scale artist installations in response to the unconventional way Dr. Barnes displayed his collection.
Almost forty years ago, artist Michele Oka Doner had her first solo museum show at the Detroit Institute of Arts, featuring the large - scale floor installation Pages I and II inspired by ancient civilizations» development of a writing system.
Rare to market is a 1968 largescale painting Farbschlieren; sinuous, wide - brushed and vibrantly colored, it is integral to Richter ‟ s development of his intuitive Abstrakte Bilders which would follow in the 1980 ‟ s. Rounding out the selection is a large Abstraktes Bild Violett (600 - 2) that was recently featured in the acclaimed Tate Modern retrospective, and two exquisite medium scale abstract paintings.
Alex Katz: This is Now at the High Museum of Atlanta, a major retrospective of the development of the landscape genre in Alex Katz's career, features over 60 works including a number of monumentally scaled canvases.
Through the Solar Energy Program, the BLM has established its own environmental policies and design features applicable to rights - of - way for utility - scale solar energy development projects on public lands administered by the BLM.
For the BLM, the proposed action in the Solar PEIS is to develop and implement a new Solar Energy Program that would facilitate environmentally responsible utility - scale solar energy development by establishing environmental policies and design features (i.e., mitigation requirements) related to utility - scale solar energy development in six southwestern states (Arizona, California, Colorado, New Mexico, Nevada, and Utah).
Under the action alternatives, the BLM would implement new policies and design features (i.e., mitigation requirements) for utility - scale solar energy development on BLM - administered lands and identify lands available for right - of - way application.
The development and application of scenarios from high - resolution regional climate models and global atmospheric models (time - slices) since the TAR confirms that improved resolution allows a more realistic representation of the response of climate to fine - scale topographic features (e.g., lakes, mountains, coastlines).
Recently, the Byzantium hard fork led by the Ethereum Foundation and its open - source development community featured a scalability solution similar to SegWit, which removes the root of the transaction state tree, leading to faster transaction processing and overall network scaling.
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