Sentences with phrase «scale resolution using»

We report direct determination of the structures and dynamics of interfacial water on a hydrophilic surface with atomic - scale resolution using ultrafast electron crystallography.

Not exact matches

Ultrafast electron crystallography with the use of a tilted optical geometry technique afforded the necessary atomic - scale spatial and temporal resolutions.
Additionally, the maximal magnitudes of volume current density were found to scale with the numerical resolution used in the computer simulation, which showed the expected scaling of current sheet development.
«The problem we're solving is that no matter what wavelength of light you use, the resolution of the image — the smallest feature you can resolve in a scene — depends upon this fundamental quantity called the diffraction limit, which scales linearly with the size of your aperture,» Veeraraghavan said.
Paleontologist Paul Tafforeau developed a technique to use the synchrotron to study fossils even still partially entombed — with resolution at the micron scale.
Previous studies tend to underestimate such connections as simulated land - atmosphere interaction is also resolution - dependent, which means that the signals for changes in small - scale land use are likely to be much weaker in a coarse resolution model,» says Minchao Wu.
They will also use seismic and electromagnetic methods to determine the existence of a giant magma buildup, and in collaboration with the Japan Agency for Marine - Earth Science and Technology will carry out a large - scale underground survey, attempting to capture high - resolution visualizations of the magma system within the Earth's crust (at a depth of approximately 30 km).
«Magnetism has its origins at the atomic scale, but the techniques that we use to measure it usually have spatial resolutions that are way larger than one atom,» Idrobo said.
Further, in areas of the ocean with persistent or frequent eddies, Qiu and co-authors from the Japan Meteorological Agency, Caltech and NASA Jet Propulsion Laboratory determined that sea level can reliably be used to calculate circulation at a fairly high resolution, that is, at fairly small length scales (resolution of 10 miles).
The authors found that one single linear relationship can be used to scale SIF to GPP across different vegetation types such as crops, forests and grasslands, which contradicts previous findings obtained with low - resolution data.
Cantilevers are an important part of atomic force microscopy, which is useful for making atomic scale resolutions of surfaces for use in nanotechnology or atomic physics research.
April 23, 2018 - A new earth modeling system unveiled today will have weather - scale resolution and use advanced computers to simulate aspects of Earth's variability and anticipate decadal changes that will critically impact the U.S. energy sector in coming years.
Vibrational analysis, motion animations, morphing trajectories and Monte - Carlo simulations can be easily carried out at different scales of resolution using this toolkit.
I am an experimentalist, and I use ultrahigh - resolution ion - and electron - microscopy techniques, including focused - ion - beam scanning - electron microscopy and transmission electron microscopy, to determine the composition and structure of these materials at scales ranging from millimeters down to the atomic.
Norma is used to interpret electron microscopy data using atomic scale resolution structural models and perform flexible fitting on new cases without encountering major technical difficulties.
The astronomers began their quest by using the VLBA to make very high resolution images of more than 1,200 galaxies, previously identified by large - scale sky surveys done with infrared and radio telescopes.
Toward that end, Kavli Columbia researchers are using advanced high - resolution microscopy to detect and record processes taking place on a molecular scale.
Unfortunately, many of these cloud properties must be estimated through parameterization, a technique used to represent complex small - scale systems, because climate model resolution is too coarse to resolve small - scale cloud features.
Coastal and boundary current systems with a focus on processes that link the nearshore and continental shelf to the open ocean, such as along - and across - shore transport processes, stirring and mixing of water masses, and the coastal response to larger - scale forcing events; long - duration, high - resolution observations using autonomous underwater gliders.
Furthermore, the microscope will be capable of performing live - cell super-resolution imaging through structured illumination microscopy (SIM) and Super-Resolution Radial Fluctuations (SRRF); for fixed cells resolutions on the scale of tens of nanometres will be achievable using single molecule localization microscopy (SMLM) techniques.
The GeoSEA (Geodetic Earthquake Observatory on the SEAfloor) array uses acoustic signals for direct - path ranging and relative positioning at mm - scale resolution -LSB-...]
Knowledge of dominant scales associated with mesoscale eddies enables a better understanding of the resolution requirements for the Coupled Model Intercomparison Project, the framework used for comparison of global coupled ocean - atmosphere general circulation models.
So what we now want to pursue, now that we have that resolution, is to see how we can take advantage of that to study the function of the cell at that scale so that we can use that as a biomarker because many of the clinical measurements these days focus on structure and that is usually a very late indicator of the disease.
The delta method interpolates the General Circulation Model generally used in climate modelling at scales of 100 to 200 km using a thin plate spline spatial interpolation method to achieve the 30 arc seconds resolution [52].
To reach that point, they first had to spend a decade standardizing, optimizing and scaling up their procedures, which involved using targeted antibodies to stain proteins and then looking for those markers inside healthy and cancerous tissue cells with high - resolution microscopy.
In this work, we examined resting - state fMRI networks from 194 subjects at a voxel - level resolution, and examined the consistency of RSNs across subjects using a metric called scaled inclusivity (SI), which summarizes consistency of modular partitions across networks.
Developers often use higher resolution assets in character creation because you're looking at something up close, then scale that down for performance's sake once you're actually playing.
This resolution allows us to easily scale the artwork for other uses such as bookmarks, posters, postcards, websites and ebook covers.
The Contractor shall deliver devices meeting the specifications of the Kindle Touch, as follows: must provide at least a 6 ″ diagonal E Ink display, optimized with proprietary waveform and font technology, 600 x 800 pixel resolution at 167 ppi, 16 - level gray scale; must hold up to 1,400 books or have at least 2 GB of internal memory; must be accessible to public and private Wi - Fi networks or hotspots that use the 802.11 b, 802.11 g, or 802.11 n standard with support for WEP, WPA and WPA2 security using password authentication or Wi - Fi Protected Setup (WPS); must not connect to WPA and WPA2 secured networks using 802.1 X authentication methods; must not connect to ad - hoc (or peer - to - peer) Wi - Fi networks; and must include a front light feature.»
I du n no how it works for Switch, I know some games use dyanmic resolution scaling to keep a stable framerate, but I don't know if it's any more or less complicated to implement a way to choose between locking the resolution and framerate between 1080/30 and 720/60.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
It's the same sort of resolution scaling Bethesda used in its Xbox One X enhanced update, smoothly sliding between 1080p and 4K to keep those frames rolling high.
«The best part about making games for the Apple App Store is that Apple has done a tremendous job of automatic resolution update using Xcode where it automatically scales the app up or down based on the device,» said Manish Agarwal, CEO of Reliance Digital Entertainment.
If you are doing a game on Xna just for Xbox360 you can basically use a 1280 × 720 base resolution and the Xbox will scale the game for you making the proper Letterbox.
The Legend of Zelda: Breath of the Wild uses dynamic resolution scaling in order to help maintain its target 30 fps frame - rate, to varying degrees of success.
The first four 1440p images have resolution scaling set to 100 (the way I benchmarked), while the second set of four 1080p images use the true preset, with resolution scaling of anywhere from 55 (low) to 94 (epic).
Factor in a much reduced resolution - 480x272 compared to the 512x448 used for Sons of Liberty and Snake Eater - and we have a game that runs the risk of simply not having the quality to scale up to native 720p.
The list of full advanced settings includes: manually lock framerate, unlocked at launch, lights quality, chromatic aberration toggle, shading quality, post-process quality, particles quality, game F / X quality, decal quality, directional occlusion, reflections quality, depth of field toggle, decal / texture filtering, motion blur quality / toggle, sharpening amount, lens flare toggle, lens dirt toggle, texture atlas size, show performance metrics, resolution scaling, UI opacity, film grain, rendering mode, FOV slider, simple reticle, show first - person hands toggle, use compute shaders and V - sync.
1080p TV friendly: games will load faster, run smoother, and look crisper by using super-sampling, anisotropic filtering, and dynamic resolution scaling
Sony also makes use of dynamic scaling, meaning if things really start to get hectic on - screen, it'll drop the resolution down to 1080p to ensure the frame rate remains smooth.
Furthermore, they advised them to take advantage of the additional GDDR5 memory and consider using dynamic resolution and checkerboarding to get their games to 2160p if the engine does not allow to scale.
[38] The E3 2010 trailer resolution is half the horizontal resolution of the 2D game, with the whole image (including HUD) scaled up using the PlayStation 3 hardware scaler and render the vision of a single eye.
We tested the game using Graphics Quality level 5, MSAA disabled, FXAA Low, 100 % Render scale and 1280 × 800 resolution.
The original pictures used for Empire were either passed through a photocopy or fax machine, then scanned to the highest possible resolution, turned into large - scale C - prints and framed.
In addition to large - scale colour photographs, Disputed Territory includes a series of interventions using found photographs, and a sound / video installation piece, Resolution.
Would there be any advantage to having seperate models at seperate scales, where smaller scale processes would be modelled at fine resolution, and the larger scale model would, for each unit grid and time, search the results of the smaller model based on similarity of input conditions, perhaps interpolating and if necessary using a randomly chosen result based on probability distributions, and in the ocassion where the results of the smaller model are too sparse, telling the smaller scale model to do a new run (as time goes on this would happen less often)?
Are efforts best used in making global model output more applicable to the local scale, or in increasing the local skill and resolution of global models?
A new international study is the first to use a high - resolution, large - scale computer model to estimate how much ice the West Antarctic Ice Sheet could lose over the next couple of centuries, and how much that could add to sea - level rise.
«The novel aspect of our work is the use of a high - resolution ice - sheet model over a larger area and longer time - scale than previously attempted.
This requires collecting more data at high resolution in time and space, and the use of isotopes to bridge top - down and bottom - up observations to identify methane sources across these measurement scales.
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