We report direct determination of the structures and dynamics of interfacial water on a hydrophilic surface with atomic -
scale resolution using ultrafast electron crystallography.
Not exact matches
Ultrafast electron crystallography with the
use of a tilted optical geometry technique afforded the necessary atomic -
scale spatial and temporal
resolutions.
Additionally, the maximal magnitudes of volume current density were found to
scale with the numerical
resolution used in the computer simulation, which showed the expected
scaling of current sheet development.
«The problem we're solving is that no matter what wavelength of light you
use, the
resolution of the image — the smallest feature you can resolve in a scene — depends upon this fundamental quantity called the diffraction limit, which
scales linearly with the size of your aperture,» Veeraraghavan said.
Paleontologist Paul Tafforeau developed a technique to
use the synchrotron to study fossils even still partially entombed — with
resolution at the micron
scale.
Previous studies tend to underestimate such connections as simulated land - atmosphere interaction is also
resolution - dependent, which means that the signals for changes in small -
scale land
use are likely to be much weaker in a coarse
resolution model,» says Minchao Wu.
They will also
use seismic and electromagnetic methods to determine the existence of a giant magma buildup, and in collaboration with the Japan Agency for Marine - Earth Science and Technology will carry out a large -
scale underground survey, attempting to capture high -
resolution visualizations of the magma system within the Earth's crust (at a depth of approximately 30 km).
«Magnetism has its origins at the atomic
scale, but the techniques that we
use to measure it usually have spatial
resolutions that are way larger than one atom,» Idrobo said.
Further, in areas of the ocean with persistent or frequent eddies, Qiu and co-authors from the Japan Meteorological Agency, Caltech and NASA Jet Propulsion Laboratory determined that sea level can reliably be
used to calculate circulation at a fairly high
resolution, that is, at fairly small length
scales (
resolution of 10 miles).
The authors found that one single linear relationship can be
used to
scale SIF to GPP across different vegetation types such as crops, forests and grasslands, which contradicts previous findings obtained with low -
resolution data.
Cantilevers are an important part of atomic force microscopy, which is useful for making atomic
scale resolutions of surfaces for
use in nanotechnology or atomic physics research.
April 23, 2018 - A new earth modeling system unveiled today will have weather -
scale resolution and
use advanced computers to simulate aspects of Earth's variability and anticipate decadal changes that will critically impact the U.S. energy sector in coming years.
Vibrational analysis, motion animations, morphing trajectories and Monte - Carlo simulations can be easily carried out at different
scales of
resolution using this toolkit.
I am an experimentalist, and I
use ultrahigh -
resolution ion - and electron - microscopy techniques, including focused - ion - beam scanning - electron microscopy and transmission electron microscopy, to determine the composition and structure of these materials at
scales ranging from millimeters down to the atomic.
Norma is
used to interpret electron microscopy data
using atomic
scale resolution structural models and perform flexible fitting on new cases without encountering major technical difficulties.
The astronomers began their quest by
using the VLBA to make very high
resolution images of more than 1,200 galaxies, previously identified by large -
scale sky surveys done with infrared and radio telescopes.
Toward that end, Kavli Columbia researchers are
using advanced high -
resolution microscopy to detect and record processes taking place on a molecular
scale.
Unfortunately, many of these cloud properties must be estimated through parameterization, a technique
used to represent complex small -
scale systems, because climate model
resolution is too coarse to resolve small -
scale cloud features.
Coastal and boundary current systems with a focus on processes that link the nearshore and continental shelf to the open ocean, such as along - and across - shore transport processes, stirring and mixing of water masses, and the coastal response to larger -
scale forcing events; long - duration, high -
resolution observations
using autonomous underwater gliders.
Furthermore, the microscope will be capable of performing live - cell super-resolution imaging through structured illumination microscopy (SIM) and Super-Resolution Radial Fluctuations (SRRF); for fixed cells
resolutions on the
scale of tens of nanometres will be achievable
using single molecule localization microscopy (SMLM) techniques.
The GeoSEA (Geodetic Earthquake Observatory on the SEAfloor) array
uses acoustic signals for direct - path ranging and relative positioning at mm -
scale resolution -LSB-...]
Knowledge of dominant
scales associated with mesoscale eddies enables a better understanding of the
resolution requirements for the Coupled Model Intercomparison Project, the framework
used for comparison of global coupled ocean - atmosphere general circulation models.
So what we now want to pursue, now that we have that
resolution, is to see how we can take advantage of that to study the function of the cell at that
scale so that we can
use that as a biomarker because many of the clinical measurements these days focus on structure and that is usually a very late indicator of the disease.
The delta method interpolates the General Circulation Model generally
used in climate modelling at
scales of 100 to 200 km
using a thin plate spline spatial interpolation method to achieve the 30 arc seconds
resolution [52].
To reach that point, they first had to spend a decade standardizing, optimizing and
scaling up their procedures, which involved
using targeted antibodies to stain proteins and then looking for those markers inside healthy and cancerous tissue cells with high -
resolution microscopy.
In this work, we examined resting - state fMRI networks from 194 subjects at a voxel - level
resolution, and examined the consistency of RSNs across subjects
using a metric called
scaled inclusivity (SI), which summarizes consistency of modular partitions across networks.
Developers often
use higher
resolution assets in character creation because you're looking at something up close, then
scale that down for performance's sake once you're actually playing.
This
resolution allows us to easily
scale the artwork for other
uses such as bookmarks, posters, postcards, websites and ebook covers.
The Contractor shall deliver devices meeting the specifications of the Kindle Touch, as follows: must provide at least a 6 ″ diagonal E Ink display, optimized with proprietary waveform and font technology, 600 x 800 pixel
resolution at 167 ppi, 16 - level gray
scale; must hold up to 1,400 books or have at least 2 GB of internal memory; must be accessible to public and private Wi - Fi networks or hotspots that
use the 802.11 b, 802.11 g, or 802.11 n standard with support for WEP, WPA and WPA2 security
using password authentication or Wi - Fi Protected Setup (WPS); must not connect to WPA and WPA2 secured networks
using 802.1 X authentication methods; must not connect to ad - hoc (or peer - to - peer) Wi - Fi networks; and must include a front light feature.»
I du n no how it works for Switch, I know some games
use dyanmic
resolution scaling to keep a stable framerate, but I don't know if it's any more or less complicated to implement a way to choose between locking the
resolution and framerate between 1080/30 and 720/60.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum
resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the
resolution will be
scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to
use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best
uses - weapons are designed to be effective when they are
used during the right occasion - Special weapons are stronger than the original ones when
used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't
use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
It's the same sort of
resolution scaling Bethesda
used in its Xbox One X enhanced update, smoothly sliding between 1080p and 4K to keep those frames rolling high.
«The best part about making games for the Apple App Store is that Apple has done a tremendous job of automatic
resolution update
using Xcode where it automatically
scales the app up or down based on the device,» said Manish Agarwal, CEO of Reliance Digital Entertainment.
If you are doing a game on Xna just for Xbox360 you can basically
use a 1280 × 720 base
resolution and the Xbox will
scale the game for you making the proper Letterbox.
The Legend of Zelda: Breath of the Wild
uses dynamic
resolution scaling in order to help maintain its target 30 fps frame - rate, to varying degrees of success.
The first four 1440p images have
resolution scaling set to 100 (the way I benchmarked), while the second set of four 1080p images
use the true preset, with
resolution scaling of anywhere from 55 (low) to 94 (epic).
Factor in a much reduced
resolution - 480x272 compared to the 512x448
used for Sons of Liberty and Snake Eater - and we have a game that runs the risk of simply not having the quality to
scale up to native 720p.
The list of full advanced settings includes: manually lock framerate, unlocked at launch, lights quality, chromatic aberration toggle, shading quality, post-process quality, particles quality, game F / X quality, decal quality, directional occlusion, reflections quality, depth of field toggle, decal / texture filtering, motion blur quality / toggle, sharpening amount, lens flare toggle, lens dirt toggle, texture atlas size, show performance metrics,
resolution scaling, UI opacity, film grain, rendering mode, FOV slider, simple reticle, show first - person hands toggle,
use compute shaders and V - sync.
1080p TV friendly: games will load faster, run smoother, and look crisper by
using super-sampling, anisotropic filtering, and dynamic
resolution scaling
Sony also makes
use of dynamic
scaling, meaning if things really start to get hectic on - screen, it'll drop the
resolution down to 1080p to ensure the frame rate remains smooth.
Furthermore, they advised them to take advantage of the additional GDDR5 memory and consider
using dynamic
resolution and checkerboarding to get their games to 2160p if the engine does not allow to
scale.
[38] The E3 2010 trailer
resolution is half the horizontal
resolution of the 2D game, with the whole image (including HUD)
scaled up
using the PlayStation 3 hardware scaler and render the vision of a single eye.
We tested the game
using Graphics Quality level 5, MSAA disabled, FXAA Low, 100 % Render
scale and 1280 × 800
resolution.
The original pictures
used for Empire were either passed through a photocopy or fax machine, then scanned to the highest possible
resolution, turned into large -
scale C - prints and framed.
In addition to large -
scale colour photographs, Disputed Territory includes a series of interventions
using found photographs, and a sound / video installation piece,
Resolution.
Would there be any advantage to having seperate models at seperate
scales, where smaller
scale processes would be modelled at fine
resolution, and the larger
scale model would, for each unit grid and time, search the results of the smaller model based on similarity of input conditions, perhaps interpolating and if necessary
using a randomly chosen result based on probability distributions, and in the ocassion where the results of the smaller model are too sparse, telling the smaller
scale model to do a new run (as time goes on this would happen less often)?
Are efforts best
used in making global model output more applicable to the local
scale, or in increasing the local skill and
resolution of global models?
A new international study is the first to
use a high -
resolution, large -
scale computer model to estimate how much ice the West Antarctic Ice Sheet could lose over the next couple of centuries, and how much that could add to sea - level rise.
«The novel aspect of our work is the
use of a high -
resolution ice - sheet model over a larger area and longer time -
scale than previously attempted.
This requires collecting more data at high
resolution in time and space, and the
use of isotopes to bridge top - down and bottom - up observations to identify methane sources across these measurement
scales.