Sentences with phrase «scale stories about»

Not exact matches

In his interview on Masters of Scale, Brian Chesky, the CEO of Airbnb, mentions a story about how his move to New York in the early days of the company to be near customers made all the difference for Airbnb's focus.
In particular, there are those who argue that Facebook fueled Trump's rise by circulating a host of fake news stories about political topics, and these stories helped tip the scale in his favor.
It will be full of stories about how companies both large and small are adopting Lean Startup methods to scale successfully and operate in conditions of extreme uncertainy.
Like a baby book but on a smaller scale - tell mom just to write stories about everyday life instead of big events.
I have felt uplifted by its purity, reading the stories that surround Ballagarh and their diet makes me think positively about producing this small scale for mental health care.
She shares her story and gives practical advice including tips for not becoming overly obsessive about the scale in the weight loss process.
The human scale of this story about a very real threat to one Norwegian village makes the movie more tragic and also more chilling.
MG: The story is quite epic; where you ever concerned about the scale of the story before making it?
Battlefield 1's stories avoid talking about either the full scale of the global conflict or about their own nations» involvement, meaning that the results feel surprisingly tone - deaf at certain moments.
But now John Krasinski has revealed some more details about the show, including where inspiration for the story will come from and just what kind of series we're looking at in terms of scale.
All we previously knew about the show's story was that it would see Jack Ryan uncovering a pattern in terrorist communication that launches him into the center of a dangerous gambit with a new breed of terrorism that threatens destruction on a global scale.
This is the biggest Marvel Studios film to date — the story plays out on a global scale and the main cast reaches double digits — but many of its best moments are small, throwaway beats: Bucky Barnes (Sebastian Stan), who is cramped in the back of a small car, asking a surly Falcon (Anthony Mackie) to move his seat up; a starstruck Ant - Man (Paul Rudd) so giddy about meeting Captain America (Chris Evans) he practically asks for a selfie; Scarlet Witch (Elizabeth Olsen) teaching the synthetic Vision (Paul Bettany) how to properly use paprika in a recipe; Tony Stark (Robert Downey Jr.) casually flirting with Aunt May (Marisa Tomei), to the alarm of her nephew Peter Parker (Tom Holland).
The small scale intimacy of the story about a teenage girl on the cusp of womanhood in Sacramento feels raw and real, its cozy focus creating a universal anecdote that relives (with bittersweet affection) a part of life that's filled with constantly fluctuating highs and lows.
The web - based tool includes stories from successful community school systems and offers videos of community leaders talking about scale - up.
The script not only has to reflect what the book is really about; it also has to be a super scaled down version that stays faithful to the story.
The magazine «Country Life», in the 29 April 1899 takes up the story: «Some five - and - thirty years ago in fact, [i.e. about 1865], the small - sized or light - weight Bulldog was common in this country; so much so that dogs of the breed that scaled over 28 lbs were not encouraged at such shows as Birmingham, which was at that period the most important exhibition of its kind in England.
I could write volumes more about the levels, enemies, mechanics, and story of Hellblade: Senua's Sacrifice and how all of these disparate elements work together to present a more cohesive and compelling experience than almost any other game built on the same scale.
Featuring an incredible senstation of scale, a solid, thought - provoking story on nature and genetics, a raoring score from Sir John Willaims, and some of the most cutting edge visual effects of all time, the movie was a cultural phenomenon that got the entire world talking about dinosaurs again.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
As we think about our total cost of ownership story, we can really scale something that will be approachable to a very broad set of consumers.
Although Dead Country Riptide wouldn't have been a great title, I think that the scale of the locations in gameplay combined with the hundreds of overall quests to complete make this a really decent ride despite nothing about its story being any bit memorable.
The only problem that pretty much every game that is quite new with a large fan - base suffers with is server issues and this is going to get better and better as the game further develops so i am not going to rant about how the only problem i have came across is so bad as the story makes up for it because the quality is amazing as the animations are beautifully done and the feeling of playing a story that isn't too driven on dialogue but more actions and feeling that you are destroying a castle and are making a difference within a massive scale war is greatly satisfying.
The first time is understandable and somewhat justifiable; but the second time is done in the last chapter, for a villain with no buildup that seems like it was desperate trying to give the story a sense of scale when the game is LITERALLY ABOUT SAVING FREE WILL IN THE KNOWN GALAXY!
With vastly contrasting pixelated art and a futuristic story, 2064: Read Only Memories challenges players not only to solve the mystery to save their friend, but to evaluate their feelings on complicated and incredibly relevant issues about what it means to be human, the dark side of technology, and how discrimination can have a larger - scale impact on the world.
It's one of the best - looking video games of the modern era, a Norse epic that weaves an overarching mythological tale together with a smaller - scale, personal story about grief and family.
The exhibition includes 15 large scale collages and films that tell stories about the spectrum of innocence through the viewpoints of a child, a princess and an ambitious beauty.
The Städel may be small compared to many museums with holdings of a similar quality, but it has what Hollein calls «an encyclopaedic spine» and, particularly since the museum agreed permanent loans from the Deutsche Bank Collection in 2008, it tells a very good story about German painting over 700 years — whether you're interested in medieval paradise - garden paintings or large - scale works by Anselm Kiefer.
The most oft - repeated story about Kline's evolution into an abstract master is this one: He was already making gestural action paintings, albeit on a small scale.
London's Marlborough Gallery was apparently the first to sellFrancis Bacon's work — as the story goes, the artist's 1958 contract with Marlborough began with gallerist Frank Lloyd's undertaking to settle a # 5,000 gambling debt Bacon had incurred (this at a time when his works sold for about # 200 a piece)-- so it seems appropriate that this year the gallery should bring some important works to set alongside fascinating smaller - scale material.
Having spent several months in 2017 creating Revelation Theater, a series of large - scale paintings about the apocalypse, the intimate - scale works in The Coldest Night are, Chowdhury says, evidence of «the residue of immersing myself in that story and now trying to get back out of it.»
We talked about the filmmakers» efforts to convey the creation story in a way that meshed the storytelling power of the Bible with time scales and images reflecting scientific understanding of the origins of Earth and species.
The option value for CCS to provide negative emissions is entirely missing from this video's story about why we should develop and deploy CCS at scale today.
If you favor the right - hand column, you need some story about how low - carbon energy can scale up to support a decent middle - class lifestyle.
Exactly, but using good numbers not a «hotchpotch assembly» for which it is claimed to be global temperature (there is no such thing, there is global energy content, but that is totally different story) So calculate correlation CET - GT from 1880 using 5 year bin averaging http://www.vukcevic.talktalk.net//CETGNH.htm P.S. your statement on natural variability on decadal scale is grossly misleading, you got about 130 years of good records so you need to look at multi-decadal picture.
The End of Nature (1989) The Age of Missing Information (1992) Hope, Human and Wild: True Stories of Living Lightly on the Earth (1995) Maybe One: A Personal and Environmental Argument for Single Child Families (1998) Hundred Dollar Holiday: The Case for a More Joyous Christmas (1998) Long Distance: Testing the Limits of Body and Spirit in a Year of Living Strenuously (2001) Enough: Staying Human in an Engineered Age (2003) Wandering Home: A Long Walk Across America's Most Hopeful Landscape (2005) The Comforting Whirlwind: God, Job, and the Scale of Creation (2005) Deep Economy: The Wealth of Communities and the Durable Future (2007) Fight Global Warming Now: The Handbook for Taking Action in Your Community (2007) The Bill McKibben Reader: Pieces from an Active Life (2008) American Earth: Environmental Writing Since Thoreau (edited)(2008) Eaarth: Making a Life on a Tough New Planet (2010) The Global Warming Reader: A Century of Writing About Climate Change (2011) Oil and Honey: The Education of an Unlikely Activist (2013)
The NWEI course book «gave me a lot of hope to read stories about people making changes on large scales that help not only themselves but the community around them.
This story is about a proposal, by Planktos, Inc., to stimulate large - scale natural marine plankton blooms by «iron seeding», in - situ, for the purpose of scouring carbon dioxide from the air.
We should be looking at how to sell a story about access to justice, judicial independence, or the Rule of Law in a way that does not just reaffirm lawyers» self image, but actually alters awareness and behaviour on a grander scale.
And here's a story about some large scale shindigs scheduled for today.
The first post I wrote for SLAW was called «Of Baked Beans and the Rule of Law», and it was about how we, the legal profession, should be telling the story of access to justice in a way that alters awareness and behaviour on a grander scale.
Forshee notes that speakers typically rate the difficulty of the experience at about an eight on a ten - point scale and Homann suggests that in addition to practice, participants should focus on their transitions to get comfortable telling a story in equal segments.
Some articulated how the real story behind this scaling drama is all about control and noted how these were efforts partially driven by the desire to remove the influence of Bitcoin Core contributors and lock down development within their own vested interests.
In another video, the guy who sketches up their designs said, «Children use wood to tell stories... and children are fascinated by magnets... by playing together with these blocks they're learning about fractions, scale, hand eye coordination, motor skills and sharing.»
At CLEO I ran stories about how to Blow Like A Pro... And was responsible for a whole section of the magazine being pulped because I printed an ill - advised story that included a penis ruler (that measured Asian penises at the lower end of the scale).
a b c d e f g h i j k l m n o p q r s t u v w x y z