The Marvel series are smaller
scale than a feature film and Shade VFX is the sole vendor.
Not exact matches
The Spruce called the Digital Body Fat Weight
Scale the best BMI scale and liked that it has several different features to keep track of more than your we
Scale the best BMI
scale and liked that it has several different features to keep track of more than your we
scale and liked that it has several different
features to keep track of more
than your weight.
They identified snakelike
features in the fossil, including a long body consisting of more
than 150 vertebrae, a relatively short tail of 112 vertebrae, hooked teeth, and
scales on its belly.
The detailed models produced using the MT imaging data of the southwestern U.S. more accurately portrayed surface structures at a
scale of less
than 100 kilometers, Liu said, which is important because
features like volcanoes and faults are localized phenomena that are harder to predict using larger -
scale models.
The higher - resolution contact maps enable the researchers to discern genomic structural
features on the
scale of 1,000 genetic letters — a resolution about 1,000 times finer
than before.
It differs from other 3D - printing methods in resolution, because it can produce
features smaller
than the laser light spot, a
scale no other printing process can match.
UC San Francisco researchers have identified cells» unique
features within the developing human brain, using the latest technologies for analyzing gene activity in individual cells, and have demonstrated that large -
scale cell surveys can be done much more efficiently and cheaply
than was previously thought possible.
One of the biggest kept «secrets» these days is Bruce Willis is
scaling back and no better way to do that
than to unload a crib that practically
features Central Park as the front yard
Though realized on a more modest
scale than other Aardman
features, the film is still an absolute delight in terms of set and character design, with sophisticated blink - and - you'll - miss - it detailing to counterbalance the franchise's cruder visual trademarks.
Built on a larger
scale than Gaiden, Fire Emblem Echoes: Shadows of Valentia
features dual protagonists Alm and Celica, who will join the Amiibo ranks when the game releases.
All I See is full of his trademark warm impressionistic hues along with more experimental visual effects
than one is typically accustomed to viewing in a
feature of this
scale.
Roberts first
feature as writer / director is no better or worse
than Ryan Gosling's, just films on a different
scale, but both have a talented eye (and ear) for filmmaking and I think their second
features will be even stronger.
At the other end of the on / off - road
scale is the Ignis, much more an «urban» SUV — a car riding somewhat higher
than a typical light hatch, but an SUV still
featuring drive to the front wheels only.
Active Safety Assistance The subcompact buying segment includes young couples on their way up, urbanites who need more
than Uber, college kids with rich parents, and Millennials and Boomers
scaling back but still interested in the tech and safety
features of their previous rides.
Larger
than Park Hyatts, they are build on a grand
scale and
feature updated technology, sophisticated business and leisure facilities, banquet facilities, and specialized programs that cater to discriminating guests.
It requires less (or at least the same) effort
than ESRAM optimization and it does not require
scaling down assets or
features.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be
scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger
than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more
than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more
than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield
feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
«Making a Halo game that runs at 60 frames per second, on dedicated servers, with the scope,
features and
scale we've been dreaming of for more
than a decade, is non-trivial» — 343 Industries
Complaints centre around screenshots and videos that
feature more advanced animal behaviour, large -
scale combat and ship - flying behaviour
than ended up in the launch version of the game.
We can't be entirely certain, but some areas of gameplay are blurrier
than others, suggesting dynamic resolution
scaling — a
feature in place on all console versions to date,» Digital Foundry said.
Today's consoles and PCs enable the dev team to implement
features and upgrades that fans of the game have been clamoring for, while advancements in hardware allow for action on an even larger
scale than before, with more players able to take to the battlefield in white - knuckled combat.
This exhibition
features more
than 30 large - and medium -
scale works on paper with largely personal references exploring love, loss, death and identity.
Small Paintings
features the small -
scale oil paintings that Katz (b. 1927)-- who has had a home and studio in Lincolnville, Maine, for more
than sixty years — produces at the start of all of his works, regardless of finished size.
The format of Rythm Mastr, whether as an animated
feature, graphic novel, or multi-panel sequence on newsprint, may feel like a departure from Marshall's painting practice, more tethered to pop culture
than the high - brow arena where the artist's large -
scale works fetch seven figures.
Connections between the past and the present will be explored throughout this large -
scale survey, which will
feature more
than 100 masterworks of American Precisionism by such modernists as Charles Sheeler, Georgia O'Keeffe, and Charles Demuth.
In the fall of 2010, the Asia Society presented Yoshitomo Nara: Nobody's Fool, the first major New York exhibition of his work,
featuring more
than one hundred works spanning from his early career in the 1980s to his most recent paintings, drawings, sculptures, ceramics, and large -
scale installations.
«Nobody's Fool is the first major New York exhibition of the Japanese artist Yoshitomo Nara (born 1959), and
features more
than one hundred works ranging from his early career in the 1980s to his most recent paintings, drawings, sculptures, ceramics, and large -
scale installations.
This selection
features small
scale works, the largest measuring no more
than 60 cm in length, all of which was completed specifically for this show.
The High offered the first U.S. presentation of new work from German photographer Thomas Struth,
featuring more
than 30 large -
scale photographs — including one taken in the Georgia Aquarium and one of a robotics lab at Georgia Tech — that explore technology and the constructed landscape.
The first show of this
scale to explore this subject, it will
feature over 300 works by more
than 100 artists.
Featuring more
than 40 works selected from key moments in Edmier's oeuvre, and a large -
scale new commission — Bremen Towne, a recreation of the artist's childhood home in Tinley Park outside of Chicago.
The team of six curators presents eight large -
scale exhibitions
featuring works by more
than ninety international artists.
The Political Line will
feature more
than 170 works of art, including large -
scale paintings on tarpaulins and canvases, sculptures, and a number of the artist's subway drawings.
The exhibition at the Museum
features thirty - four quintessential works, many large in
scale, from among the hundreds created by Wardlaw over the course of more
than six decades.
Select past exhibitions include Person of the Crowd: The Contemporary Art of Flânerie (2017), a city - wide exhibition
featuring works by more
than 50 artists in the Roberts Gallery, in street interventions throughout Philadelphia, and on the web; Nari Ward: Sun Splashed (2016), a mid-career survey of the artist's found - object assemblage art; Picasso: The Great War, Experimentation and Change (2016), which examined the artist's stylistic development during the First World War; and Mark Dion, Judy Pfaff, Fred Wilson: The Order of Things (2015), for which the Barnes commissioned three large -
scale artist installations in response to the unconventional way Dr. Barnes displayed his collection.
Featuring more
than 250 works from 1962 to 1997, this is the first full
scale monograph to be devoted to the work of the iconoclastic German painter, Sigmar Polke.
With over 190 booths at the fair, whittling the «best» down to seven is an impossible task, so a hat - tip to the following notable mentions is more
than warranted: Salon 94's expansive female - dominated booth, with Laurie Simmons's and Marilyn Minter's works in mischievous conversation, a large -
scale painting by Lorna Simpson that comes from the same series that debuted in Okwui Enwezor's «All the World's Futures» last week, and the delicate - meets - hardcore jewelry of sculptor Kara Hamilton; Kate MacGarry's sparse but refreshingly textural booth, where works by Josh Blackwell, Marcus Coates, Florian Meisenberg, and Francis Upritchard play off one another; Standard (OSLO)'s solo booth
featuring Ian Cheng's virtual world; Andrea Rosen Gallery's Michael St. John - curated booth,
featuring the likes of William Eggleston and Dash Snow; Galerie Buchholz's brilliant pairing of cross-generational counterparts (and Venice favorites) Simon Denny and Isa Genzken; and The Box's presentation of Judith Bernstein's sexually charged two - dimensional works.
Mickalene Thomas, «More
Than Everything», Lehmann Maupin Collages that are hung salon - style, as well as large -
scale Polaroid photos, are
featured.
Measuring more
than nine feet wide and seven feet high, Mountains and Sea subscribed to the ambitious
scale already associated with abstract expressionism, and it also
featured the loose, gestural paint handling that was becoming a trademark of the New York School.
For the 2018 edition, more
than half of the 72 exhibiting members will offer thoughtful solo exhibitions highlighting artists throughout history and from around the world, several of which will present new works, including Cheim & Read (New York) with the premiere of a new suite of large -
scale sculptures by Lynda Benglis, Lehmann Maupin (New York) unveiling new photographs by Catherine Opie, and Tanya Bonakdar Gallery
featuring new works on paper, sculpture and hanging installations by Tomás Saraceno.
Featuring more
than 30 major performances and large -
scale outdoor projects, the festival will include new commissions, reinventions, and restagings inspired by works created by artists during the Pacific Standard Time era.
Finch's talk at the New School will focus on the artist's various public and large -
scale installations like A Certain Slant of Light (2014 - 15), a site - specific installation at the Morgan Library inspired by its collection of medieval Books of Hours; Trying to Remember the Color of the Sky on That September Morning (2014), a commission for the National September 11 Memorialand Museum composed of 2,983 individual watercolors representing the artist's recollection of the sky on September 11, 2001; Painting Air (2012), an installation of more
than 100 panels of suspended glass inspired by the colors of Claude Monet's garden at Giverny; and The River That Flows Both Ways (2009), a permanent installation on New York's High Line
featuring an existing series of windows which Finch transformed with 700 individual panes of glass representing the water conditions on the Hudson River over 700 minutes in a single day.
An exhibit
featuring more
than 25 large -
scale black and white photographs of some of American's premier racehorses and stallions will open June 9 at the Steven Kasher Gallery in Manhattan.
In 2007, the Modern Art Museum of Fort Worth hosted Ron Mueck,
featuring the artist's figures that are extraordinarily realistic, except in
scale - they are always depicted much smaller or larger
than life.
My Complement, My Enemy, My Oppressor, My Love, the first full -
scale American museum survey of the work of artist Kara Walker,
features works ranging from her signature black cut - paper silhouettes to film animations to more
than 100 works on paper.
Heart • Water • Ink
features more
than 70 artworks including paintings, freehand brushwork, Chinese ink hybrids, graffiti art, Chinese calligraphy, lacquer paintings, 3 - D video projections, Murano glass, and large -
scale dragon and horse sculptures.
Representing the culmination of more
than three years work, the show
featured animals both real and mythical created on a domestic and monumental
scale.
The first to focus predominantly on Almaraz's large -
scale paintings, the exhibition
features more
than 60 works and includes pastels, ephemera, and notebooks, mostly from 1967 through 1989, the year of the artist's untimely death at age 48.
CalArts alumni and faculty account for more
than a third of the 60 artists
featured in the large -
scale survey exhibition Made in L.A. 2012, the inaugural edition of the new citywide...
The focus part of the fair
features a huge number of exhibitions, talks, performances, outdoor installations and other various projects, with our recommendations including Arcadia Missa showing Hannah Black, 47 Canal with a group show of drawings and small -
scale sculptures, VI, VII with
Than Hussein Clark, Carlos / Ishikawa showing Lloyd Corporation, Emalin
featuring Russian artist Evgeny Antufiev's first project in the UK, Kraupa - Tuskany Ziedler showing Anna Uddenberg, Proyectos Ultravioleta showing video and photography by Regina José Galindo and Union Pacific presents a collaborative sculptural installation by Ben Burgis and Ksenia Pedan.