Cliff and his zombie opponents
scarcely feel like they belong in the same world, since the inadequate audiovisual feedback during their interactions leads to an overwhelming sense of disconnect — Mr. Calo will
swing at a zombie with a
club or an axe, there'll be excessive amounts of blood, but there's no real impact there, no feeling like you're actually tearing into the creatures as they fall to the ground in mute, unimpressive clumps.