Not exact matches
But I know some
people are
scared of criticising
certain players.
I'm so tired
of people using
scare tactics to get
people to stop using
certain things without having all the facts.
One current challenge his team is working on is, «How do you take a lot
of reporting on civilian casualties in a
certain area and then make it into a map - based Web site that both provides a lot
of information and is actually a research tool — but doesn't do it in such a way that you basically
scare people away from the issue» because it's too complicated or horrific, Bromley says.
To get to the next rank you must earn enough pips, and to get a pip you have to achieve a
certain level
of Bloodpoints in a match, which are acquired via impaling
people, chasing them, hitting them,
scaring them and more.
The bigger implication here — the one that
scares me — is that this whole line
of thinking creates a culture in which game makers are forced to appease us as an audience, afraid
of stepping on toes and offending
people by leaving
certain elements out
of their games.
At the same time, there's a
certain type
of horror that only
people who are
scared of can create, so maybe it's something I can do.
I am absolutely
certain that generations from now, we will be able to look back and tell our children that this was the moment when we began to provide sound science for the
people and reassurance to the
scared - snipless; this was the moment when the rise
of bullsnip began to slow and our political discourse began to heal; this was the moment when we ended the climate - war and secured our nation and restored our image as the last, best hope on earth.