The young Millicent Simmonds, actually deaf in real life, feels so achingly genuine, a mix of awe and fascination and fear and determination playing across her face as she faces a big
scary world alone.
Not exact matches
In my first fall, outside those folds, the
world stopped with the 9/11 attacks, and I learned, while living
alone in my first apartment, how cruel and
scary this
world can be.
I've jumped out of airplanes, moved to another city by myself, flew across the
world alone on my very first flight and thoroughly enjoy riding the
scariest roller coasters.
She now finds herself
alone and the
world is a
scary place.
New to games, I was fascinated by the
world I had discovered of
scary monsters and wondered who this poor guy was who had to fight them all
alone.
They can appear
alone or in groups (now that's
scary) and will interact with the
world on almost every level, such as swooping down and grabbing a wooly mammoth to snack on.
That's all very interesting, but the new alarmism is that warm air holds more moisture, giving the required water vapor feedbacks in order to make the
world scary hot, instead of the piddling little lukewarm, of a non feedback, co2 stand
alone warming.