Not exact matches
Digital Foundry said the Xbox One X version still
drops frames in the more intense
scenes but it's a pretty but smoother
framerates are possible with the new performance mode.
Aesthetically it's lacking, and during busy
scenes it really starts to
drop in
framerate.
I noticed constant clipping, severe
framerate drops and lines interrupting cut
scenes.
However, the lack of graphical fidelity doesn't explain the constant
framerate drops during the transitions of cut
scenes and entering new areas.
60 FPS a vast majority of the time with an adaptive resolution — in certain
scenes, like turning your camera in a large area, will cause the resolution to
drop for a short burst, and causing multiple items to be affected by the physics engine, such as knocking over a pile of bouncy cans, can cause the
framerate to
drop momentarily and, yes, the
framerate is tied to game speed, so this causes slow down.
I noticed constant clipping, severe
framerate drops and lines interrupting cut
scenes.
Aesthetically it's lacking, and during busy
scenes it really starts to
drop in
framerate.