Sentences with phrase «school gamers regard»

Many old school gamers regard it as one of the worst video game consoles ever made.
Many old school gamers regard it as one of...

Not exact matches

We revisit three high school programs from three years ago to see whether the growing awareness regarding head trauma is boosting confidence in the game — or driving kids away
There appear to be two differing schools of thought regarding Metacritic; one argues that its inconsequential and its flawed nature means that it should be disregarded in an objective assessment of any games in question and the other school relies on its results to prop up its arguments, even if it makes an admission to the flawed nature of its findings.
Finally, this research showed that despite doubts regarding learning «school» content through games, participants developed their knowledge in core economics concepts as well as skills with technology.
To a certain extent, this game can be described as a somewhat old - school version of «Christmas Eve Crisis»; but not in regard to its being a DOS game, however, or its relatively crude graphics.
It takes inspiration from the likes of the GameBoy and other old school consoles regarding its aesthetics, music style and side scrolling game design and completely revamps them with new concepts.
A little known fact regarding the tragic shooting at Columbine High School in 1999 is that Harris and Klebold created and played customized versions of the game «Doom» in the months leading up to the shootings.
In October 2002, following written school division notification to parents regarding the ROE evaluation, HCMO collected socio - demographic data (student gender and grade level) and pretested ROE1 and control groups on three child mental health outcomes: physical aggression (6 items: e.g., threatening people, bullying others, kicking or hitting other children), indirect aggression (5 items: e.g., trying to get others to dislike a person, telling a person's secrets to a third person) and pro-social behaviour (10 items: e.g., comforting a child who is crying or upset, offering to help other children who are having difficulty, inviting others to join a game).
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