Sentences with phrase «scoring abilities of our players»

This is because the poor goal scoring abilities of our players.

Not exact matches

Nothing you could ever do to Giroud would ever make him come good just nothing.Its not a formation set up that gets a player to dribble, score, be world class, be dependable, wow the crowd and the like.Its the players» own ability that makes him do that.Once you don't have it ya ain't gat it brother.Read my lips!!!!! Once ya don't have it ya ain't gat it.As simple as ABC.So I expect this to be another de ja vu case and waste of time if Giroud and Alexis are paired.I'm even shocked it's coming from Henry.He should rather be giving us more reasons why we need a new striker and why we would fail if we don't get the new striker.Forget Giroud's stats for a moment and judge him by how he plays when you are watching him.You would realize that given the same chances at Arsenal strikers who are not even world class can do better.I want a new striker even if not world class and to be honest its not necessarily a world class striker that wins you a league but just increases the chances of winning it.Peace!!!!
Teams or players can get lucky for a season in terms of scoring goals or winning championships but, for a player to have great skills and abilities to dribble and be create is not luck.
Striker / Forward: key abilities - vision, touch, skill to beat players, sense of where to be, KNOWS WHERE THE GOAL IS, scores goals with head feet, shin or arse (good examples: bergkamp / Alan Smith / Wright / Henry / Suker).
Mr Wenger decision to buy Vardy was base solely on him scoring 24 league goals, never did Mr wenger took into consideration essential credentials like his style of play, his age and the ability of the players he already has at the club.
Yes we could have gone for Falcao or Cavani with their goal scoring ability and their ridiculous wage demands, but they wouldn't have moulded into this Arsenal team that requires a specific type of player.
If assists might hide a players lack of confidence / ability to score themselves — no names here)..
I still don't see how he is a super sub.He's labelled as a super sub just because of this season.Those matches when he scored he was supposed to be played because we needed an aerial presence.A lot of those matches had he started we could've won because we needed aerial presence.But the thing is that his abilities don't suit him as a super sub.I mean he holds up the ball well and is great in the air and that's just about it.He's actually the one one who needs service and who needs players around him to open up defences for him to receive the pass and not vice versa.Super subs actually provide they are not the one's to be provided for.In Giroud's case he was supposed to start in those in matches as Sanchez was not up to the task in aerial battles.Giroud will not be able to affect a match if the opponents are as good in the air.
I love the player... when on top of his game he is world class: the touches, the vision, the ability to score on occasion, the participate both offensively & defensively he's the full package as a box - to - box midfield.
, Arsenal is not a charity, Arsenal is a football club trying to to win EPL, not a charity trying to help a player who is overated and useless, he got pay to play a football, not to operate patients and he got 75m a week to be able to pass the ball correctly, never mind score or assist, I get 480 # / week if my confidence is low my boss will give me a kick at back side to sort my self out or the door, we do not have to risk our chance of winning the game for a sake of Ox, bench him, the best player plays, we don't gonna miss is scoring ability or his assist, we will be less frustrated if he is on the bench typical English player!
As good as Welbeck can be and he has shown flashes of his ability: - relentless running, sacrifice for the team - Pace - Team player - Can pass and score He is unreliable to stay fit for a full season.
Having scored the goal that sealed promotion to the top flight in the Championship play - off final, Elliott stood out in the Clarets line up as a player who could make things happen and had the ability to make something out of nothing.
The highly - rated 20 - year - old has scored two and assisted four in 23 games for his side so far, with the player's pace and crossing ability making him one of the most dangerous players in Scotland.
But as well as ability to pull a stunning solo effort out of the hat, it is also more difficult to score a great goal at an important time; when the pressure is on, that's when the best players do their stuff; playing against better quality of opposition means you have to do something a bit more special, and to have the guts to try it.
His phenomenal success — he set 14 NCAA scoring records in his three years of varsity competition — had attracted other black players to the heretofore lily - white campus, but none, of course, was remotely his equal in playing ability.
Replacing his scoring ability hasn't been easy, but the crop of young backcourt players has managed to pick up the slack enough to where they haven't missed a beat without him.
Liverpool dominated the game but could not score as they drew 0 - 0 with West Bromwich Albion, with the Reds still missing the superb goalscoring ability of last season's star player Luis Suarez, as well as the injury - prone Daniel Sturridge.
wc player reach full world class playing ability (dribbling, finishing, scoring atleast 21 or 22 league goal, etc.) by the age of 22 (or 20) 3.
Now, especially since Hazard has shown his ability to run matches — he can beat opponents, score goals and create chances for his team - mates — he's moved into the class of players whose lack of defensive work - rate can be tolerated, and maybe even encouraged.
A player able to create something out of nothing and kill off the opposition with his sublime skill and goal - scoring ability.
But still his international success with native Brazil and unprecedented ability to score important goals consistantly truly made him the greatest football player of all times.
The last ten games of this season was unbelievable.wenger got his balance right.if we start the next season with this same mentality, score first and each game is a cup final i think we will be up there fighting for the title.in my opinion with the players we have, rosicky and santi are the two best creative mid fielder in our team.wilshire has talents and lots of skills but he is not there yet.when fit rosicky has it all: pace, dribbing, direction, accuracy, maturity, one touch, shooting ability my god the guy is a perfect genius.if he is fit this season, i guarentee a trophy.
We need a player with the ability to drive beyond Chris Wood and score goals when the big Kiwi is being marked out of the game.
«Thinking about my favourite type of players, I was a massive Glenn Hoddle fan, and in the modern era you would probably say Xabi Alonso is the closest to a Hoddle - like player with the range of pass, cleverness of pass and the ability to score a goal.
Former Liverpool forward Dirk Kuyt has said Roberto Firmino is a «special» player because of his ability to score goals and willingness to create chances for his teammates.
Boasting excellent close control and an ability to beat players with ease, Willock has long been tipped to succeed at Arsenal and this season he has become increasingly effective in front of goal, as evidenced by the fact that he has scored seven times in 28 appearances in all competitions.
The Performance Score measures a player's ability to positively influence a game of football.
There could be a case to argue if incorrect refereeing decisions kept going against you (as they did with West Ham last season) that you have been the victim of misfortune; but if it is simply your players not being able to do there job effectively (e.g. by converting goal - scoring opportunities) then this is a reflection of ability or coaching rather than luck.
Players with the technique and ability of the two above should really be scoring 9 times out of ten from the penalty spot.
But in truth, Colombia are far more than the abilities of a few superstars — they are a team in the truest sense, knitted together in attitude and tactics, and as a result have scored a few of the most unselfish goals of the tournament, with players regularly passing up a chance of personal glory for a better placed teammate.
When comparing the two men in terms of their best season in order to separate the two players, who are so even in ability, Messi has scored 79 goals for Barca that season, with 12 goals for his country as well.
Having the ability to smoothly go online and enjoy multiplayer is absolutely fantastic, but the single - player experience is more chore than score, and brings down the whole experience because of its uninspired design.
While the single player game has a wider range of score attack modes to choose from, additional difficulties, the ability to practice, and an adventure mode, Plus 2P only has 6 stages to choose from.
You're left wondering if a player should really be focussing on his Twitter following over his ability to score goals on the pitch, and you'll be baffled why a mediocre performance in training will see you relegated to the subs bench when you scored two of the three goals in the last big match.
Enjoy live scores and stats for every team and every player, live game simulations with near real - time shift changes, post-game video highlights, full season schedule and standings, customized game alerts, player profiles (complete with headshots, bios and stats), and the ability to identify your top five favourite teams (or if you are like me, your favourite team and those of your friends that you need to keep a close eye on).
The platforming and combo - based combat were all dependent on the player's rhythm ability, and the game was designed around shorter bursts of play time and score attacking.
Returning from Mario Kart Wii and Mario Kart 7 is the ability to respawn after all balloons are popped - this causes the player's total score to halve and respawns with 3 balloons instead of 5.
Outside of challenges, there is also Tiny Soccer, which is a four player game of soccer (or football) where each player is using the unique abilities of the tiny brains to score goals.
At the end of each night (there are 6 in all) the top scoring human player's monster ability is revealed to the remaining players, requiring players to change up the way they approach potential dates if they want to earn more hearts.
saw players with the ability to score all too frequently with wrap - arounds and short - side goals, whereas the puck finds the net almost nine out of ten times with a shot from the point in
NHL 14 saw players with the ability to score all too frequently with wrap - arounds and short - side goals, whereas the puck finds the net almost nine out of ten times with a shot from the point in NHL 15 and NHL 16.
Paintball - Marine grenades and grunt mines splatter the environment with color and deadly shrapnel Wuv Woo - Scarab and Locust beam weapons shoot rainbows made of pure love and hearts Scoring: Pain Train - All player units train 50 % faster, final score decreases Bountiful Harvest - Supplies from supply buildings arrive 25 % faster, final score decreases Emperor - All player powers recharge in half the time, final score decreases Pestilence - All player units slowly lose health from the moment they're built, final score increases Total Annihiliation - Spartan special ability slams create an even more powerful explosion upon land, final score decreases Sickness - All player units have 50 % fewer hit points, final score increases Firestarter - Grunts and Marines explode on death inflicting damage on enemy units, final score decreases Things That Go Boom - Hero units unleash a nuclear explosion on death, final score decreases Sugar Cookies - All player units have 50 % more hitpoints, final score decreases After Party - Any time a Firebase is destroyed the player who owned it gets a tank and infantry unit, final score decreases Nightmare - No checkpoints or saves on any difficulty with Campaign only, final score increases Shadow - Player core infantry units start cloaked, final score decreases Our Halo Hub Read our Halo Wars 2 player units train 50 % faster, final score decreases Bountiful Harvest - Supplies from supply buildings arrive 25 % faster, final score decreases Emperor - All player powers recharge in half the time, final score decreases Pestilence - All player units slowly lose health from the moment they're built, final score increases Total Annihiliation - Spartan special ability slams create an even more powerful explosion upon land, final score decreases Sickness - All player units have 50 % fewer hit points, final score increases Firestarter - Grunts and Marines explode on death inflicting damage on enemy units, final score decreases Things That Go Boom - Hero units unleash a nuclear explosion on death, final score decreases Sugar Cookies - All player units have 50 % more hitpoints, final score decreases After Party - Any time a Firebase is destroyed the player who owned it gets a tank and infantry unit, final score decreases Nightmare - No checkpoints or saves on any difficulty with Campaign only, final score increases Shadow - Player core infantry units start cloaked, final score decreases Our Halo Hub Read our Halo Wars 2 player powers recharge in half the time, final score decreases Pestilence - All player units slowly lose health from the moment they're built, final score increases Total Annihiliation - Spartan special ability slams create an even more powerful explosion upon land, final score decreases Sickness - All player units have 50 % fewer hit points, final score increases Firestarter - Grunts and Marines explode on death inflicting damage on enemy units, final score decreases Things That Go Boom - Hero units unleash a nuclear explosion on death, final score decreases Sugar Cookies - All player units have 50 % more hitpoints, final score decreases After Party - Any time a Firebase is destroyed the player who owned it gets a tank and infantry unit, final score decreases Nightmare - No checkpoints or saves on any difficulty with Campaign only, final score increases Shadow - Player core infantry units start cloaked, final score decreases Our Halo Hub Read our Halo Wars 2 player units slowly lose health from the moment they're built, final score increases Total Annihiliation - Spartan special ability slams create an even more powerful explosion upon land, final score decreases Sickness - All player units have 50 % fewer hit points, final score increases Firestarter - Grunts and Marines explode on death inflicting damage on enemy units, final score decreases Things That Go Boom - Hero units unleash a nuclear explosion on death, final score decreases Sugar Cookies - All player units have 50 % more hitpoints, final score decreases After Party - Any time a Firebase is destroyed the player who owned it gets a tank and infantry unit, final score decreases Nightmare - No checkpoints or saves on any difficulty with Campaign only, final score increases Shadow - Player core infantry units start cloaked, final score decreases Our Halo Hub Read our Halo Wars 2 player units have 50 % fewer hit points, final score increases Firestarter - Grunts and Marines explode on death inflicting damage on enemy units, final score decreases Things That Go Boom - Hero units unleash a nuclear explosion on death, final score decreases Sugar Cookies - All player units have 50 % more hitpoints, final score decreases After Party - Any time a Firebase is destroyed the player who owned it gets a tank and infantry unit, final score decreases Nightmare - No checkpoints or saves on any difficulty with Campaign only, final score increases Shadow - Player core infantry units start cloaked, final score decreases Our Halo Hub Read our Halo Wars 2 player units have 50 % more hitpoints, final score decreases After Party - Any time a Firebase is destroyed the player who owned it gets a tank and infantry unit, final score decreases Nightmare - No checkpoints or saves on any difficulty with Campaign only, final score increases Shadow - Player core infantry units start cloaked, final score decreases Our Halo Hub Read our Halo Wars 2 player who owned it gets a tank and infantry unit, final score decreases Nightmare - No checkpoints or saves on any difficulty with Campaign only, final score increases Shadow - Player core infantry units start cloaked, final score decreases Our Halo Hub Read our Halo Wars 2 Player core infantry units start cloaked, final score decreases Our Halo Hub Read our Halo Wars 2 Review
If a player understands that their score or skill rating is a true measurement of their abilities, they will be far more likely to invest more time in protecting and improving it.
KEY FEATURES ☆ 16 unique MX Supercross and Outdoor Nationals tracks with authentic racing action ☆ 2 Freestyle levels of Moto racing ☆ Real Motorcycle, Superbike and Motorbike Sounds ☆ Massive career mode and achievement system ☆ Freestyle mode with advanced scoring system ☆ Race up to 8 opponent motorcycle riders in single player mode ☆ 250cc two - stroke and 450cc four - stroke ATV and dirt bikes ☆ Choose from hundreds of MX and ATV bike and rider skin combinations ☆ Auto - gas and invisible controls feature in motor race ☆ Lifelike visual appeal with ability to perform real life stunts ☆ 1st and 3rd person camera views ☆ 8 preset control schemes including Responsive Tilt Steering ☆ Adjustable level of difficulty, simple, easy, medium, hard, extreme etc. ☆ Designed for Tablets and Phones
Given its perks, Stealth Force could become many a players» choice of form, in fact it's easy to succumb to completely relying on it, although there is a multiplier system for those who want it, and if you're going for the big scores, this forces you to mix the combat options up to the best of your ability, making use of the melee attack of your robot form.
While scouts know they can bring someone with low scores up to a decent level with a lot of work, it is more productive for them to draft the players with the highest natural ability.
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