Sentences with phrase «screen as switch»

That means colors will pop and images will look crisp even on Apple's menus and screensavers, and your TV won't flash a blank screen as it switches between video formats.

Not exact matches

The button works instantly, capturing whatever you're looking at on the screen, whether you're using the Switch as a home console or a handheld.
As Schiesel says, some games «will require players to switch their attention back and forth from the television to the screen in their hands.
Wide angle cameras on the left and right hand side of the screen track the presenter's face, automatically switching angles as the presenter turns.
This makes it the task of a trader very easy as he or she can trade the stocks listed in NYSE sitting in the Paris, without switching the screens or brokers, simultaneously, the traders can take positions into their favorite currency pair and / or commodity.
It looked like it was designed to get Butler the ball after a Towns screen but Plumlee switched and cut off the passing angle, so Teague just inbounded it to Crawford as a safe option
There's a big difference between getting switched on a guard and being able to shuffle your feet for 4 seconds as the shot clock is going down, and chasing a guard through screens for an entire game.
Watch as Bridges fights over a ball screen, switches to prevent a layup to the big man, provides help on a baseline drive, switches again out to the perimeter, then finishes the play with a box out.
«I got a high screen from [center] Luke [Schenscher] and they switched it and... ooh, Freije got»em,» he said, as he watched Vandy's Matt Freije hit a late - game jumper.
They move as if in slow motion until Vincent flips another switch that turns on a converted Toro leaf blower, which blows the flecks into a mesh screen and out of the way.
According to Monk and Ackerman, possible future work includes using the zebrafish model system as a drug - screening tool to search for small molecules that may flip that switch.
Even without switching, Strano thinks graphene will find many uses — as a flexible conductor in thin - film batteries or roll - up LCD screens, for instance.
Then, once the sun goes down, switch your computer to night mode using an app like f.lux, start dimming the lights in your house, and avoid screens as you get closer to bedtime.
Meeker switched from stage to screen in the silent era, playing leading roles in such important features as Four Sons (1928).
When it premiered in Toronto last year, viewers experienced the dual perspectives as two separate films, subtitled «Him» and «Her,» each 90 minutes long and played back to back (with the order of the films switched for a second screening).
Also the Co-op experience is massively improved as well, allwoing for brilliant two player split screen, altough it may be a bit small on the smaller Switch screen itself.
Tarantino, who began the film in black and white before switching to color, plays with formats here, too; to suggest the claustrophobia of being buried, he shows The Bride inside her wooden casket, and as clods of earth rain down on the lid, he switches from widescreen to the classic 4x3 screen ratio.
This game is definitely aimed at the younger Pokemaniacs, but older fans like myself can still get enjoyment out of it if they keep an open mind, it's not as good as the first PokePark game do to looser controls and by just not being as much fun, but it manages to expand on what the first game offered in the way of new content, for instance this time you don't just play as Pikachu but also Tepig, Snivy, and Oshawott after you meet them, and you can switch between them on the fly anytime you want, and you'll need to use each of their special abilities in your adventure, it also adds side - scrolling sections and a few other new features to keep things fresh, it also has some multiplayer attractions to play with so that's also nice, and you'll still be befriending all sorts of Pokemon just like the last game, you also get free roam after the main quest so you can make sure to befriend them all, and it's all adorable do to the cute graphics and world, even the loading screens are adorable, and as a gamer who typically plays more serious and violent games it was nice to spend time in the lighthearted PokePark with some of my favorite Pokemon, I recommend it and I definitely see myself returning in the days to come.
On Nintendo Switch I've dived deeper into other modes than ever before, and the ability to play as Linkle and all of the DLC characters I missed out on gave me hours of fun, made even better by local multiplayer on the big screen — my favorite part of every Warriors title.
I was one of many that was convinced that, as soon as the Switch made its debut, the 3DS would fade away quickly, with game releases drying up and there no longer being a need for me to pick up the quirky dual - screen handheld, but instead, between games like Fire Emblem Echoes, Metroid: Samus Returns and soon Pokémon Ultra Sun and Ultra Moon, there's more than enough reasons to invest in a fresh 3DS, not just keep turning on your old one.
Again, it's not as obvious as it would be on a Switch screen, but the characters are all made of incredibly low - poly models when compared to its Switch big brother, and then when you factor in muddier textures, less visual effects and a generally blurrier overall image, it's hard to take to this version after playing it on Switch.
There's something magical about projectors, and having the opportunity to play Nintendo Switch games on a screen as big as 120 inches seemed like a dream come true.
AWZ brilliantly switches things up by letting you go on the offensive, as you're forced to compile a squad of supply vehicles, robot - like crawlers, armored personnel carriers and even fire - spewing tanks before you then bring up a tactical screen where you have to plot different routes through the battlefield and then let them do their thing.
The Switch version of Namco Museum will include Pac - Man VS. Co-developed by Nintendo and Namco for GameCube in 2003, the 4 - player game has three players as ghosts and one player, on a separate screen, as Pac - Man.
Hollow Knight's deep gameplay seems perfect for portable play as much any TV or PC monitor, and I'm sure its fluid animations and vivid colors will pop on the Switch's screen.
As for the game itself, A Duel Hand Disaster: Trackher presents itself as a single player experience; having you control two ships in split - screen fashion, and making use of the Switch's dual analog sticks to maneuver them separately — but also simultaneouslAs for the game itself, A Duel Hand Disaster: Trackher presents itself as a single player experience; having you control two ships in split - screen fashion, and making use of the Switch's dual analog sticks to maneuver them separately — but also simultaneouslas a single player experience; having you control two ships in split - screen fashion, and making use of the Switch's dual analog sticks to maneuver them separately — but also simultaneously.
However, this switch doesn't necessarily make the game easy, as running out of health ended the entire mission and sent us back to base camp, which is a menu screen where you'll select different missions and other options.
Owners of brand new Nintendo Switch consoles — now the excitement of the actual launch has died down a little one thing is certain — you're going to want to put a screen protector on your Switch as soon as possible.
Everything as you would expect, is scaled down to fit on a smaller screen and the writing which isn't all that large when the game is in TV mode is now even smaller, with some like the words being uttered by a certain character, whilst out in the field is very hard to read and make out, so while you can take the game out on the go and play it wherever you want on the Switch, your best bet is to only ever play it when docked.
Graphics are crisp, especially so on the Switch's screen, and the music is just as bombastic and catchy as it was a few years ago.
Switching between weapons as you navigate bullet - hell bosses and jump over non-stop death traps will have you seeing the death screen over and over, but you'll love every second of it.
The animated main menu plays screen - filling clips and score based on what title is highlighted, switching almost seamlessly between the two as you navigate.
The game will come with a revamped user interface as well as revamped leveling mechanics for the console version, with the Nintendo Switch version offering motion controls and the ability to use 2 Joy - Con controllers in split - screen mode.
As for the performance, there is a slight lag to the inputs on the Nintendo Switch but it looks great on the portable screen, and honestly this is the best way to play the game since it is designed around playing in small chunks of time.
As for the state of the Nintendo Switch port, it plays beautifully in the portable mode while it is not too shabby on the big screen.
Online training that works across devices, irrespective of the screen size and orientation, improves learner engagement as learners can easily switch from one device to another.
The driver can call up just about any function via steering wheel buttons and scroll wheels, although there is still a familiar multi-function controller in the center console It's a neat piece of kit available only for the TT and the R8 that you can impress your friends with as you toggle among screens or switch the speedo and tach displays.
The center - mounted shift knob is surrounded by a large space that houses the HVAC controls, as well as switches for the spoiler and the rotary dial that selects the drive mode, while the center vents now sit below instead of above the 12.3 - inch screen.
As in every new Porsche, the familiar sloping center console is replete with analog switches, but they're more manageable than most screen - based menus.
Strictly limited to eight models the V12 Vantage S Spitfire 80 makes its excellence clear with unique Q by Aston Martin styling to match original Spitfire aircraft celebrating 80 years of this magnificent aircraft and Great British Engineering Seats In Kestral Tan stitched in Raven Black Corse Thread Dashboard In Pure Black Alcantara Stitched in Kestral Tan Corse Thread Carpets & Steering Wheel In Pure Black Exposed Satin Carbon Fibre Door cards with «Release» Graphic Door Armrest Pad Assembly in Kestral Tan Door Armrest Pull Strap In Red Webbing with «Remove Before Flight» print Interior Door Pull Finished In Satin Black Anodised Handbrake Grip In Spitfire Red Anodised Centre Rotary Switch With RAF roundel And «Spitfire 80» etching Rear Cabin Finisher — Aluminium Strip — Hole Punched to match strut behind pilot's head in Spitfire (part made by Aircraft Restoration Company Duxford) Tread Plates And C - Struts finished in «Cockpit Green» As Well As Under Bonnet Struts Spitfire 80 Logo Embroided Into Headrests Sat Nav «Splash Screen» With Spitfire 80 Logo Printed Leather Headlining Of Duxford Aerodro
This Honda Accord Coupe Comes Equipped with These Options Trunk Rear Cargo Access, Trip Computer, Transmission: 6 - Speed Automatic w / Sport Mode - inc: paddle shifters, Remote Engine Start, Tires: P235 / 45R18 94V AS, Systems Monitor, Strut Front Suspension w / Coil Springs, Steel Spare Wheel, Speed Sensitive Variable Intermittent Wipers, Side Impact Beams, Seats w / Leatherette Back Material, Remote Releases - Inc: Mechanical Cargo Access and Mechanical Fuel, Remote Keyless Entry w / Integrated Key Transmitter, Illuminated Entry, Illuminated Ignition Switch and Panic Button, Rear Cupholder, Radio: 360 - Watt AM / FM / CD Audio System - inc: 7 speakers, subwoofer, i - MID w / high - resolution WVGA (800x480) screen, Bluetooth HandsFreeLink and Bluetooth streaming audio, Pandora compatibility, SMS text message function, MP3 / Windows Media Audio (WMA) playback compatibility, Radio Data System (RDS), Speed - Sensitive Volume Control (SVC), USB audio interface w / 1.5 - amp charging port in front and 1.0 - amp charging port in center console, 7» Display Audio w / high - resolution WVGA (800x480) electrostatic touch - screen and customizable feature settings, HondaLink, SiriusXM radio and HD radio, Radio w / Seek - Scan, Clock and Steering Wheel Controls.
Yes, there are still the trademark dash area toggle switches, but the massive circular display screen no longer houses the speedometer (which is now right in front of the driver where it should be); it serves to illustrate various settings such as the rear parking sensor and the navigation screen.
The fully digital instrument display is optionally offered with a 12.3 - inch screen, with styles being switched according to the preference of the driver and with certain menus such as trip data or fuel consumption figures being displayed.
The first and most obvious thing is that we both have touch screen functionality as well as physical switch gear down below.
The dedicated audio display is nestled among the audio controls and never requires you to switch the main screen to see things such as what station or CD is playing.
As usual with new cars, when you hit the ignition button, an aurora borealis of switches, buttons and screens lights up.
In many ways, we prefer Discover Navigation to the more expensive (optional) Discover Navigation Pro, because while the top spec unit's 9.2 - inch screen in crisper, it loses the shortcut buttons down the sides — as well as the rotary switches that allow you to zoom in and out of the maps.
In addition to that good news, the ’18 3500 offers more new goodies such as an 8.4 - inch screen for the infotainment center that includes HD radio, 4G LTE, Android Auto / Apple CarPlay, USB Flip, and pinch - to - zoom and increased resolution on the screen; a standard back - up camera; and remote exterior switch in the bed for the LED bed lights.
Once the driver takes his seat, the lighting mood switches to electric blue, as the wide - screen display progressively builds up.
It's also annoying having to switch functions on the screen when you want to do something as simple as changing the temperature, then having to switch back to your original function.
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