Sentences with phrase «screen as a real person»

Your profile can also provide the kind of information that makes you «come alive» on the screen as a real person, with enthusiasm, dedication, unique abilities and interests.

Not exact matches

The crux of sexual addiction must begin by viewing the person behind the screen, or in our bed, as a real genuine person of God's Kingdom, beloved, prized and a child of someone and future spouse of someone else if not you.
The screen symbols aren't able to provide as full an experience for kids as the interactions they can have with real world people and things.
«The IASLC, being a global, multidisciplinary organization, is uniquely positioned to coordinate a harmonized strategy that can bring people together to show how the culture of lung cancer should reflect hope, as advances in lung cancer screening and early detection, personalized therapies, and immunotherapies are making a real impact in patients» lives.»
Some of the scenes take place on the screen, as we watch one side of a conversation between the character on screen and the person on the other side, in real time.
The film didn't do this, as it failed to get to the real person and spent all its time on surface material and marriage spats that looked like artificial acting devices even though the actors had a good screen chemistry together.
At the same time, the advanced buzz that has the film pegged as an awards contender for this year is looking like the real deal after people have actually screened the movie.
At the film's recent press day, McKay, Lewis, Bale, Carell, Gosling, Hamish Linklater, Jeremy Strong, producer Jeremy Kleiner, and screenwriter Charles Randolph talked about turning the book into a movie and adapting it to the screen, why McKay was the right person to direct, what drew them to the project, how the actors met their real - life counterparts in preparation for their roles, the decision to combine a cinema verite documentary approach with other stylized elements, breaking the fourth wall, and using celebrities and pop culture figures as an entertaining storytelling device to explain complex financial concepts to the audience.
Along with a whole slew of profanity (some of it seems a little excessive), there's also dozens of tweets from presumably real people who saw preview screenings of the comedy and called it «dope as fuck» and «frikkin hilarious.»
The real attraction for me, however — and the movie truly comes alive when he's on - screen — is Jemaine Clement (People Places Things) as the Fleshlumpeater.
I was going to people my scenes with real men, women and children, as we meet them every day in real life, in bad as well as in good taste, clean and dirty, faultless and ragged, but without exaggeration, without modification, and without the then currently popular concessions to the conventions of the stage and screen.
Movies may be fictional, but there are real people making everything on the screen look as real as possible.
I think there is validity to using real names online (at least part of one's name), as it holds people a tad more accountable for their actions — but a screen name can provide a little more comfort and anonymity.
People who have set up Amazon's video player as an app on their Internet - connected TVs or through game consoles can also follow along in real time on their tablets, getting information on actors and trivia related to the shows on the big screen.
Real life networking With sites such as LinkedIn and Twitter dominating the online professional network, it's easy to forget the significance of face - to - face networking that doesn't let people hide behind their computer screen or cellphone.
Having been a software developer myself for nearly two decades, I would ask that you allow me to paraphrase Khalaf's remarks: if you sell something using your app (be it virtual currency or physical merchandise) people will want to buy it, users are loyal but expectations are high (meaning you can create life - long customers if you support your app, and update it regularly to offer the features and functionality your users demand), and larger devices mean more screen real estate to play with (but not as much as tablets can offer, and you don't want to alienate users still stuck in a sub-5-inch-screened world).
In the absence of solid proof that LCDs are just as good as eInk when it comes to reading LCD lovers will just have to accept that a lot of people don't like reading on LCD screens, that they experience real eye strain when reading on LCD screens, and for them eInk is much better than LCDs.
this was the one thing with move that seemed to stand on its own... I don't mind the idea of HD wii sports either, as long as it really is 1:1... that was my only real complaint with the wii when it released... there was motion control, but it was gimmicky and registered «wiggles» into canned animations... not to mention the gamecube visuals... still not sold on Move though... for me to really want one, I want to see what they are doing with shooters... Socom 4 and killzone 3 could be very special for core gamers and motion controls if they are done right... if you can aim on screen in true 1:1 fashion while sitting comfortably at a «normal» gaming distance... it could rearrange how I play first person shooters on a console... developers are saying the Move has input latency of 21ms, which is roughly half of a DS3... and second only to a wired mouse / keyboard... need to see how it works though, as it is not always that simple... just saying that if it does what its supposed to... it could end up being the answer to shooters on a console... as much as I like playing shooters with 2 sticks... I can't argue that I miss the days of a mouse and keyboard (as well as PC being the only platform to get the best shooters on... no longer the case by any means)... but with a first person shooter, there is no wiggle room... pun intended... it has to register every mm of movement on screen... and do it quickly... not sure if it can yet...
FEAR 2 would be more scary if they made it look more real an add 3D to it, 3D as Alma jumping out of your screen to grab you (Only at the times she jump at you or something that wasn't easy to kill) that would make alot of people jump out of their shoes an chair.
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- the team has been adding weapons one by one because they want the same amount of attention for each weapon - the team learned that when they added two new weapons at once, one would end up getting overshadowed by the other - there were more new stages than returning stages because bringing back old stages would have little surprise - since they want to satisfy both new and returning players, they changed the order of stage additions - there weren't any major direction changes in balancing from Splatoon 1 - there have been more pattern combinations between weapons and stages, so there was more involved to balance them all - matchmaking is handled by getting 8 players with similar rank points, and then they're split by weapons - the rank point gap between S + players is bigger than ordinary players - only about one in 1,000 active players are in the S +40 to S +50 region in Ranked Battles - there's even less than one in 10 players that reach S +, while 80 % of the overall player base are in A or less - about 90 % of S + ranked players are within a + / -150 hidden ranked power range - rock was the popular genre in Splatoon, so they tried changing it for the sequel - they prioritized making good background music first before forming the band to play that music - the design team would make the CD jacket - like artwork afterwards - due to this, the band members would often change; some getting added while some others removed - Off the Hook is an exception, as they first decided they would be a DJ and rapper along with their visuals first - Off the Hook's song came afterwards - In Splatoon street fashion was the trend, but in Splatoon 2 they tried adding more uniqueness - the aim was to add Flow with ethnic clothing and Jelfonzo with high fashion - all Jellyfish in this world are born by splitting, which means Jelfonzo was born by splitting from Jelonzo - Jellyfish are like a hive mind - when they hold a wedding ceremony, they're just simply holding the ceremony - Jelonzo and Jelfonzo start gaining their own consciences so they can speak - Flow used her working holiday to go on a trip before reaching Inkopolis Square - during the trip, she met the owner of Headspace - the owner liked her, so she got hired to work there - Bisk has a unique way of speaking: anastrophe - the team tried to express him as an adult man - they made him into a giant spider crab because they wanted someone with high posture - he came from a cold country and broke up with his girlfriend to join a band - just like Flow, he became attracted to squids - Crusty Sean finally has his own shop, but he opened it because he's someone who follows the current trends - one of the trends happens to be people opening their own shops - drink tickets aren't stacked, but the probability is higher than a single brand - the music in Inkopolis Square changes depending on the player's location - sounds contribute to creating atmosphere in the location - the song at front of Grizzco Industries had an atmosphere that feels like some smell can radiate from the game screen - as for Salmon Run, they imagined it as a Japanese restaurant outside Japan that is not run by a Japanese person - each time the player moves between the shops, the game uses an arrange shift that shows the personality of each inhabitant - the arrangement in Shella Fresh is related to Bisk's guitar and mystery files that describe his past - with the Squid Sisters moved to Hero Mode, Off the Hook was put in charge in guiding battles and festivals - Bomb Rush Blush has an orchestra «because it would sound like the final boss» - the team wanted to express the feel of the story's real culprit with this music - the probability of each event occurring in Salmon Run is different - there are no specific requirements, meaning they're picked randomly - this means it's possible for fog to appear three times in a row - the Salmon have different appearances based on the environment they're raised in - if the environment is harsher, they would become large salmon - Steelheads and Maws have big bodies, while Scrappers and Steel Eels have high intelligence - Salmons basically wield kitchenware, but everybody else has a virtue in fighting to actually cook the Salmons - Grill is the ultimate form of this - when Salmons are fighting to the death, they can feel the same sense of unity - they would be one with the world if they were eaten by other creatures, and they also fight for the pride of their race - MakoMart is based on a large supermarket in America - the update also took place on Black Friday in America, which was why Squids are buying a lot of things in the trailer - Arowana Mall looks like it has more passages because there are changes in tenants and also renovation work - Walleye Warehouse has no changes at all, because the team wanted to have at least one map that stayed intact - the only thing different in this map is the graffiti, which is based on the winner of Famitsu's Squid Fashion Contest - all members in the band Ink Theory graduated from music university - they are well - educated girls who also do aggressive things - the band members wearing neckties are respecting the Hightide Era from the prequel - the team will continue adding weapons and stages for a year, and Splatfests for two years - the team will also continue to make more updates including balancing
As museums ponder ways to lure people from their little screens and social media apps to see some real art, the Cleveland Museum has a new strategy involving giant screens with lots of apps — with the express purpose, that is, of engaging with real objects in its collections.
I recently attended a Manhattan screening of «Promised Land,» a new feature film written by and starring Matt Damon and John Krasinski that aims to examine America's natural gas drilling boom as a case study in «what happens when real people and real money collide,» as Krasinski explained in publicity materials.
Details about the Jerusalem event: â — The event will take place at the JVP Media Center the night of Thursday Feb 12 for NIS 50 â — The event will feature real - time broadcasts of various Twitter feeds integrating text, video and photos from the event and events across the globe projected on walls / screens â — They will be broadcasting and offering «Tweetorials» to attendees (especially the cleantech companies) â — Selected cleantech companies will have tables around the room as part of a «micro-expo» â — They will have additional (fun) activities around the room and outside as well as live music and a cash wine bar â — The activities will not be formal in that people can come and go as they wish as they circulate around the room.
But when we began bringing real people into our usability labs to play with the redesigned Start screen — something we always do as part of the design process to double check our hunches — we saw that quite a few of them weren't finding the App list, which requires a quick left swipe to see.»
Considering, though, that only 25 percent make it through the initial electronic resume screening process, the good news is that your odds of standing out remain high — as long as you adopt resume writing tactics that will help you move past the resume screening process to make it into the hands of real people on the other side.
A professional background screening firm such as Employment Screening Resources (ESR) that provides real background checks would never report that a person was possibly a sexual offender without taking appropriate steps under the FCRA to evaluate the accuracy of screening firm such as Employment Screening Resources (ESR) that provides real background checks would never report that a person was possibly a sexual offender without taking appropriate steps under the FCRA to evaluate the accuracy of Screening Resources (ESR) that provides real background checks would never report that a person was possibly a sexual offender without taking appropriate steps under the FCRA to evaluate the accuracy of the data.
Amazon sees voice as the next interface for people to access technology — supplanting computer mouses and touch screens — and the benefits may be easier to demonstrate in a real - world setting.
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