The Nintendo DSi is the third incarnation of Nintendo's wildly successful dual -
screen handheld game system.
Not exact matches
In its transition from mobile to home
systems the
game has lost some of its appeal, too big for
handhelds, too small for big
screen TVs.
A charming action - adventure title from developers Project Siren who work within SCE Japan Studio, it was one of Sony's best first - party exclusive
games for the
handheld system, utilising the Vita's touch -
screen and gyroscope for zero gravity - related gameplay — a unique control setup that took advantage of the hardware.
It's the incredibly streamlined appeal of this
system that makes it a perfect party
game, and the
screen zooms in on the action close enough to make playing
handheld with friends a viable option (if you don't mind crowding around).
There's three play modes; «
Handheld Mode» sees the Joy - Cons attach to the base unit to be played on the go; «TV Mode» which connects the
system via a dock to a television, with controllers attaching to a central module - the Joy - Con Grip - or synced to a decided Xbox - style «Pro Controller» (available separately), and «Tabletop Mode», which uses a built - in stand so the
screen can be displayed upright anywhere, with the Joy - Cons detached controller (s) to play local multiplayer
games.
Named after Sony's latest
handheld game system, PlayStation Vita TV is designed to play PSP (PlayStation Portable) and PS Vita
games on a TV
screen.
The dual -
screen portable
handheld system boasts real 3D capabilities, a library of over 1,224
games, and is backward compatible with Nintendo DS
games.
The first
handheld gaming
system featured a black and white LCD
screen with simple block graphics, and long interchangeable
game cartridges.
2004 Post Coverage of Games and
Game Consoles •
Game and Software Reviews From The Post, Sorted by Title • Playing With TV: This Year's Hot Toys Take «Interactive» to a New Level • Dual
Screens Give
Gamers New Options • Video
Game Makers Rush To Cash In On Top Titles • Half - Life 2's Real Battle: Theft, Lawsuits Made Getting It to Market A Daunting Task • Halo 2 Ready to Run Rings Around Video
Game Industry •
Screen Sizzlers: Video Gaming Industry's Hottest New Titles Aim At Generation XXX • Problems You Can Shake a Joystick At: War Room to Sickroom, Video Games Are Red - Hot • He's Got Games: Bing Gordon Knows What Plays in the Interactive Video World • MTV,
Gamers Hope Video Clicks With Young Voters • Addicted
Gamers, Losing Their Way • Madden NFL Scores Again • A New Player at The Video
Screen: Gaming Industry Discovers Girls • Play Fast And Loose: New Portable
Game Systems Are Close at Hand • Virtual War, Among Friends: With Cyber Cafes, Games Are No Longer a Solitary Pursuit • GameSpy Sees Room to Play • Video Cards Are Big Players •
Handheld Lets Kids Leap Into Learning • Redesigns Add Variety To Games • Games Go Boom: Electronic Entertainment Exposition Showcases A $ 10 Billion Industry •
Game Firms Think Small: In a Recent First, No Hot New Console Is Part of E3 • Welcome (Back?)
With a large display and both external and headphone - enabled sound options, it's almost like a
handheld game system, though the lower - resolution
screen is a compromise you'll have to make for the sake of portability.
Today, we have the Nintendo 3DS, a
handheld gaming console with two
screens and a display that allows stereoscopic 3D effects without the need for 3D glasses, giving the
system a life of its own with impressive
games for every type of
gamer.
From the menu
screens to playing
games, the visuals pop with a clarity that if you are used to 3DS or Wii U visuals, are an order of magnitude more impressive and really hammer home that this really is a super powerful gaming
system when taken
handheld.