Sentences with phrase «screen mayhem»

Already a feast for the eyes, the game recently received another major visual upgrade in the form of support for NVIDIA HBAO +, which brings more realistic shadows to the on - screen mayhem.
Throw into the mix another three players and the on - screen mayhem ensues.
Completing mid-mission objective adds to the number of time you can initiate Rush Mode, which amplifies the on - screen mayhem.
Since the game is cross-buy, if you intend to play it on the PS3 / PS4 with a friend for some split - screen mayhem, then there might be some fun to be had here.
The pictures clearly show scrolling levels (as opposed to the single - screen mayhem of Mutant Storm Reloaded), as well as simultaneous multiplayer (likely / hopefully across Xbox Live!)
In a marvelously old school twist, Brian Schmidt, remembered for his work on classic games such as Crue Ball, Madden 93 — 96 and Jungle Strike will be providing sound design and ferocious rock - driven music tracks, along with a bunch of Indie bands perfectly fitting for the on - screen mayhem.
And what interesting timing for the Funny Games US DVD to act as a primer for on - screen mayhem of The Dark Knight and what it means for families to bring their children to such casual and brutal murder.
At its best, Skull Island delivers colossal big screen mayhem with the big guy standing tall.

Not exact matches

A giant screen TV kept race fans happy with live coverage of the French round of Moto GP, contrasting neatly with the sidecar racing, vintage speedway and the ever - popular Moped Mayhem running in the adjacent arena.
The balance between human interaction and mechanical mayhem works well until the end, when flying suits and exploding bodies fill the screen.
The hypnotic quality created by phrases repeated, building up with slight modifications, gradual additions and then the nearly out - of - control spiralling crescendo best exemplified in my opinion on the shamanistic «Screen Shot» which, had the words been different, could well make for an incitement to ritual mayhem.
Almost every scene depicts some sort of mayhem, and many of the on - screen shootings include unsuspecting bystanders.
On the graphical front things look and run solid with some stuttering and visual gaffes happening occasionally during the major moments of mayhem when multiple characters are on the screen.
Like when you're charging around an abandoned factory on Golmund Railway, trying to fend off three tanks at once, mortar fire raining down on you from above, shaking your screen and creating unbelievable mayhem.
Among the movies showing in town that can be broadly categorized as thrillers, two represent murder and mayhem with particular enthusiasm: the neatly constructed Funny Games, a home - invasion fable playing at Facets Multimedia Center for one week, and the erratic effects vehicle The Beyond, a supernatural horror rerelease screening midnight Friday and Saturday at the Music Box.
for screen violence but it alternated its scenes of mayhem with lyrical interludes and jaunty slapstick sequences accompanied by spirited banjo music.
His violent behavior still seems to be condonable though, as evidenced in the dozens of on - screen and off - screen shootings, hard - hitting hand - to - hand confrontations and car chases — all of which place no value on the lives of innocent background civilians who become collateral casualties amidst the mayhem.
It's difficult not to gain at least a smidgen of pleasure from seeing Plaza — finally finding her big - screen footing with this and pitch - black Instagram comedy Ingrid Goes West — as a foul - mouthed nun causing mayhem.
This is particularly true for the Starfighter Assault and Galactic Assault modes, where a lot of mayhem results in particles and weapon fire flying all over the screen space.
From smashing real life cars in the early 80's to CGI spectacles of today, it's been quite the road for vehicular mayhem on the big screen.
As you blaze through boosts and ram through shields while jets rain down bombs the screen can become a blur of color and mayhem that makes it a bit tricky to see what the hell is going on.
The setting that plays host to all this mayhem is a beautiful world to live in, with colours assaulting your screen from orange rooftops, and pretty flowers all about.
Havok's Managing Director David O'Meara said the new products will add both «depth and breadth» to their software line - up while David Coghlan, Vice President of Development, added that Havok Cloth will «significantly enhance the visual impact of on - screen characters» and that Havok Destruction will deliver «unprecedented levels of physics mayhem
Volition and Deep Silver have announced the release date for their upcoming title, Agents of Mayhem, along side this announcement there's also a trailer and some screens which you can check out below.
You can find more information on Agents of Mayhem below along with the aforementioned trailer and screens.
As you'd expect, more players means more mayhem and it quickly becomes a messy blur of pixels flashing all over the screen.
It's nothing that a little trial and error won't be able to solve, and children will enjoy any excuse to cause a little mayhem on screen, but that being said sometimes the abilities just don't seem to work.
There is also local multiplayer for up to four player that, while running surprisingly well given the levels of mayhem on screen, soon becomes incredibly messy once power - ups are thrown into the mix.
It is touted as being «a unique destructive vehicle combat game, featuring over 30 unique concept customisable cars, 10 massive destructible circuits, an innovative single player campaign, split screen and multiplayer mayhem as players battle it out with up to five others via Sony Entertainment Network.»
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