Sentences with phrase «screen on a console game»

Not exact matches

But again, Kinect, which could also be used to send voice commands to the console in addition to controlling on - screen games, fell flat among most Xbox users.
Nintendo Switch owners have reported that they have scratched the screens of their video game consoles when putting it into the accompanying Dock to play on their televisions.
Google's YouTube is aiming for a bigger part of the $ 70 billion annual TV ad budget, as more viewers turn toward watching YouTube on television screens through devices like digital media players, Google Chromecast, and video game consoles.
Says Piers Harding - Rolls, head of games at U.K. - based IHS Screen Digest, in an e-mail, «I expect to see increasing downloads over this generation and on to the next generation of devices as it is in the interest of console manufacturers to act as a retailer.»
The TSA said in July it was imposing new security rules requiring U.S. domestic airline travelers to remove all electronic items larger than mobile phones such as tablets, e-readers and video game consoles from carry - on baggage for screening.
The first home video game consoles, like the Nintendo Entertainment System (NES), couldn't store or display much data, so not that many pixels could be shown on the screen at a time.
Nintendo launched its Wii U, complete with a tablet - like game controller that doubles as a second screen, last November, well ahead of Microsoft and Sony in order to get a jump on rivals and boost its sagging console fortunes.
@Snacze mmm on consoles that's covered and pc you can bind key to take screen or did you mean moving camera as well + pause game?
Note: I'm assuming they have a command console], Blizzard has released a slew of screens of the game running on the Xbox 360 and the Playstation 3.
The combat is the highlight of the game as you get the free flow combat that is identical from the console game and it manages to feel quick to your command and actually looks nice on the 3DS screen.
PlayStation 4 provides multiple couch co-op games which can be played on the same console with split screen.
After becoming available on PlayStation Vita, Steam, iOS, and Android, the developer will challenge your strength and agility in their 2D arcade games that will take advantage of the portable home console's touch screen.
Something clicked for me on the console's smaller screen, with the graphics looking good and crisp, and the game feeling tight and responsive to play.
Fast forward to 2016 and players are given the option of competing in events such as swimming and soccer but in classic video game fashion, the gameplay has been spiced up in «Plus» events to make it even more enjoyable and more importantly, the controls work quite well on the 3DS console that include the buttons, touch screen and even gyro capabilities (for archery) as you make your way through a plethora of events like swimming, golf, hurdles and even rhythmic gymnastics.
It's a beautiful game with a likeable art style, and although it'll never look as comfortable on the 3DS as games that were made with the console in mind, it has downgraded well to the smaller screen.
For the most part though, bringing traditional console and arcade style games to mobile meant dealing with virtual buttons overlain on the screen.
Graeme Robertson on whether The Last of Us needs a film adaptation... Video game adaptations are nothing new; with Hollywood in its infinite wisdom thinking that whatever works on the games console, must surely work on the big screen, churning out video game movie after video game movie.
Ultra Street Fighter II: The Final Challengers is perhaps the definitive version of the game that is released on Nintendo's new shiny handheld / console hybrid offering an experience that is not only playable on the go, but also on the big screen.
Donkey Kong Country Tropical Freeze, a game for the Nintendo home console that is all about putting a second screen in your hands, only displays its graphics on a single screen.
Also, you can't use the console's wifi to connect to the internet, as it is used to connect to your 3DS, so you need a wired LAN adapter for the Wii U. All in all, once you buy a Wii U, I see no reason why NOT to also buy the Wii U version of the game and play it properly on the TV screen, but hey!
With all of the connections made, I powered on the gaming console and was greeted by the game's title screen and within minutes I was piloting a Hyundai Genesis Coupe around the Hockenheimring in Germany.
People who have set up Amazon's video player as an app on their Internet - connected TVs or through game consoles can also follow along in real time on their tablets, getting information on actors and trivia related to the shows on the big screen.
The game's controls are very easy to get the hang of and can be repositioned on the screen to accommodate your preference between one or two - handed play (which works well for those of us who cut our teeth on console games with a more traditional controller).
Sony also released the PlayStation TV, a short - lived, re-purposed version of the Vita that allowed for the play of PS Vita games on a television screen similar to a home video game console, though the PS TV variant was discontinued by the end of 2015.
That said they are very cheap compared to console games, so while I may not want to sit down and play an Android game on my big screen, maybe kids wouldn't mind.
The Novo 8 Discovery features a Quad Core processor, a MicroSD slot, WiFi, and is also one of the first Android tablets to offer Miracast HD Wireless capability, similar to Apple's AirPlay system to provide wireless connection to any HDTV with high resolution 1080p HD — ideal for streaming movies (including NetFlix), and to play 3G games on a Big Screen TV using the tablet as a motion control device, as well as to display any other tablet and web content in HD... essentially turning an HDTV into a multimedia computer console — T abletSprint also offers the new CloudNetGo Miracast adapter ($ 45) which became available last week, which is less than half the price of most other Miracast HD Wireless systems on the market, which are priced around $ 100.
While it's true that the Wii U's screen has been neglected or underutilized on the majority of games, in my opinion, it still plays a much betterr role in the overall console experience than the dualshock's touchpad.
games are created, crafted, designed, coded, scripted and entirely build on pc and then PORTED to console even console exculsives are made on a gaming rig, then shrunk down to work on consoles, thats why devs always have those nice screenshots to show you months before release and then the game comes out on console and looks nothing like the up - rezzed, highly anti aliasied screens of the pc shots they showed that is why, when there is a pc version, it is always far superior sleeping dogs and hitman absolution are perfect examples, the pc versions look two generations beyond the console versions
starting with «DMG» — Sharp was approached to manufacture the screens of the DMG because it already supplied the Game & Watch displays — Sharp was unable to produce the screens at a price low enough for Nintendo so that development of the console reached a dead point — R&D 1 learned about the «Chip on Glass» technique which would make a cheap production possible and approached TV maker Citizen to produce the Game Boy's screens using this technique — in the end, Sharp was also able to use the CoG technique and was thus chosen to produce the screens and made a four billion yen investment for that — the screens Sharp produced at the beginning were of a wrong type and were next to useless for the Game Boy project — Yokoi remembers Hiroshi Yamauchi's reaction on Game Boy prototype with wrong screen type: «What the hell is this?
The Switch won't be the first Nintendo console with a thin launch line - up, of course, and knowing the Big N, it has plenty of games in the pipeline: the great - looking Super Mario Odyssey was conspicuous by its absence at the event we attended, save for a trailer playing on a screen in front of a Mario diorama.
The following details come from a Nintendo - Online article... — developed by the 40 - man R&D 1 team with Gunpei Yokoi handling the system's design and Satoru Okada working on the hardware — goal was to combine the concepts behind Game & Watch and NES — system had to be small, technically on par with the NES and cheaper than the NES — to archive this, the team had to use a black & white LCD display; a color screen would have increased the power consumption and thus made the system more expensive — system was codenamed «Dot Matrix Game», hence the console's model no.
Start playing the game, then push Select on the Atari 2600 console in order to see the game selection screen.
Seriously, just look at the size of the game world — Ubisoft were able to create it with almost no loading screens on a console with 512mb of Ram.
The contrast between the base and enhanced consoles is quite remarkable - Xbox One X works nicely on a 4K screen despite its shifting sub-native pixel count, but the lower resolutions on the base model leads to a very soft looking game.
In this feature, we're going to take a look at what we feel are the fifteen most addictive games on Nintendo's handheld - console hybrid - the ones that keep you glued to the screen, the ones that keep you coming back for me, the ones you just can't stop playing.
this was the one thing with move that seemed to stand on its own... I don't mind the idea of HD wii sports either, as long as it really is 1:1... that was my only real complaint with the wii when it released... there was motion control, but it was gimmicky and registered «wiggles» into canned animations... not to mention the gamecube visuals... still not sold on Move though... for me to really want one, I want to see what they are doing with shooters... Socom 4 and killzone 3 could be very special for core gamers and motion controls if they are done right... if you can aim on screen in true 1:1 fashion while sitting comfortably at a «normal» gaming distance... it could rearrange how I play first person shooters on a console... developers are saying the Move has input latency of 21ms, which is roughly half of a DS3... and second only to a wired mouse / keyboard... need to see how it works though, as it is not always that simple... just saying that if it does what its supposed to... it could end up being the answer to shooters on a console... as much as I like playing shooters with 2 sticks... I can't argue that I miss the days of a mouse and keyboard (as well as PC being the only platform to get the best shooters on... no longer the case by any means)... but with a first person shooter, there is no wiggle room... pun intended... it has to register every mm of movement on screen... and do it quickly... not sure if it can yet...
8800 gtx came out same time ps3 did, it STOMPS the ps3 into the dirt to this day... and its even worse for «next gen» consoles, a cheap, 3 year old $ 120 gtx 560 CRAPS on the entire ps4 get real man last of us looks about on par with half life 2 from 2004 last of us is COVERED in jaggies, and has gross low res textures everywhere, like every ps3 / xbox360 game ever made http://i1.wp.com/www.theref... zoom that into full screen, it looks like ass HL2 lost coast from 2005 looks far better actually... lol... everyone is so delusional with this «last of us» crap, the game looks horrible compared to any pc game from 2007 and beyond sure, it looks great for a 9 year old console, but it looks like crap comparatively just like every ps4 and xbox1 game looks like crap compared to pc games maxed out like crysis 3 or metro last light http://images.bit-tech.net/...
Icons, buttons, and some graphics differ between two versions as prescribed by the console in which the game is being played onon - screen instructions will feature different pictures of the corresponding controls, for example.
Its controller is rumoured to feature a touch - screen that enables the streaming of games played on the console.
If you fell in love with Minecraft on the PC like I did, then the Xbox version will feel inferior, however being on the console does give the game one feature you won't get on the computer: split screen.
With this toy - con, you insert various blocks into the side of the house and interact with different critters, feeding them and playing games with them on the console's screen.
Turns out the Switch just might be my console because I managed to do way better on the smaller screen than I ever did playing on my PC or other times I've demoed the game.
We had a blast playing the Switch in both portable and console modes, thanks to its innovative Joy - Con controllers and a sharp screen that makes Nintendo's games look great on the go.
The program is broadcast globally, free - of - charge, on all gaming screens and digital platforms, and recognizes video games across PC, mobile, console, VR / AR, and also eSports.
Following the success of Super Mario Maker on the Wii U — a game that let players create their own stages using visual styles from various Mario titles and play through others creations, it was only natural that the game be ported over to Nintendo's handheld, thanks to the portable console's touch screen.
In other words, you won't even need the Xbox 720 console to access Xbox games and media, which will be delivered from the cloud «instantly and on any screen,» as the copy reads.
Those wanting a group experience on par with the console versions of the same game might be disappointed in its less - accessible multiplayer and being limited to two people, in addition to the logistical problems presented by the touch screen - based play style.
Its addictive game style is a noticeable departure from console versions with the same title; whereas those used motion controllers (Wiimote, PlayStation Move) or full body detection with a camera (Kinect), the PS Vita's iteration is played by properly timing one's swipes, swirls, and taps on the touch screen.
Edit, although I game on PC for all multi's, I'm also a console fan & enjoyed playing exclusives on both consoles, but jaggies & screen tearing on a new # 430 console is unacceptable to me.
While local multiplayer was once mostly limited to consoles or LAN parties, PC gamers looking for a dose of that old - school same - screen nostalgia now have more options than ever, and by streaming games to the TV you can play on the couch even while your PC is in another room.
a b c d e f g h i j k l m n o p q r s t u v w x y z