Not exact matches
But again, Kinect, which could also be used to send voice commands to the
console in addition to controlling
on -
screen games, fell flat among most Xbox users.
Nintendo Switch owners have reported that they have scratched the
screens of their video
game consoles when putting it into the accompanying Dock to play
on their televisions.
Google's YouTube is aiming for a bigger part of the $ 70 billion annual TV ad budget, as more viewers turn toward watching YouTube
on television
screens through devices like digital media players, Google Chromecast, and video
game consoles.
Says Piers Harding - Rolls, head of
games at U.K. - based IHS
Screen Digest, in an e-mail, «I expect to see increasing downloads over this generation and
on to the next generation of devices as it is in the interest of
console manufacturers to act as a retailer.»
The TSA said in July it was imposing new security rules requiring U.S. domestic airline travelers to remove all electronic items larger than mobile phones such as tablets, e-readers and video
game consoles from carry -
on baggage for
screening.
The first home video
game consoles, like the Nintendo Entertainment System (NES), couldn't store or display much data, so not that many pixels could be shown
on the
screen at a time.
Nintendo launched its Wii U, complete with a tablet - like
game controller that doubles as a second
screen, last November, well ahead of Microsoft and Sony in order to get a jump
on rivals and boost its sagging
console fortunes.
@Snacze mmm
on consoles that's covered and pc you can bind key to take
screen or did you mean moving camera as well + pause
game?
Note: I'm assuming they have a command
console], Blizzard has released a slew of
screens of the
game running
on the Xbox 360 and the Playstation 3.
The combat is the highlight of the
game as you get the free flow combat that is identical from the
console game and it manages to feel quick to your command and actually looks nice
on the 3DS
screen.
PlayStation 4 provides multiple couch co-op
games which can be played
on the same
console with split
screen.
After becoming available
on PlayStation Vita, Steam, iOS, and Android, the developer will challenge your strength and agility in their 2D arcade
games that will take advantage of the portable home
console's touch
screen.
Something clicked for me
on the
console's smaller
screen, with the graphics looking good and crisp, and the
game feeling tight and responsive to play.
Fast forward to 2016 and players are given the option of competing in events such as swimming and soccer but in classic video
game fashion, the gameplay has been spiced up in «Plus» events to make it even more enjoyable and more importantly, the controls work quite well
on the 3DS
console that include the buttons, touch
screen and even gyro capabilities (for archery) as you make your way through a plethora of events like swimming, golf, hurdles and even rhythmic gymnastics.
It's a beautiful
game with a likeable art style, and although it'll never look as comfortable
on the 3DS as
games that were made with the
console in mind, it has downgraded well to the smaller
screen.
For the most part though, bringing traditional
console and arcade style
games to mobile meant dealing with virtual buttons overlain
on the
screen.
Graeme Robertson
on whether The Last of Us needs a film adaptation... Video
game adaptations are nothing new; with Hollywood in its infinite wisdom thinking that whatever works
on the
games console, must surely work
on the big
screen, churning out video
game movie after video
game movie.
Ultra Street Fighter II: The Final Challengers is perhaps the definitive version of the
game that is released
on Nintendo's new shiny handheld /
console hybrid offering an experience that is not only playable
on the go, but also
on the big
screen.
Donkey Kong Country Tropical Freeze, a
game for the Nintendo home
console that is all about putting a second
screen in your hands, only displays its graphics
on a single
screen.
Also, you can't use the
console's wifi to connect to the internet, as it is used to connect to your 3DS, so you need a wired LAN adapter for the Wii U. All in all, once you buy a Wii U, I see no reason why NOT to also buy the Wii U version of the
game and play it properly
on the TV
screen, but hey!
With all of the connections made, I powered
on the gaming
console and was greeted by the
game's title
screen and within minutes I was piloting a Hyundai Genesis Coupe around the Hockenheimring in Germany.
People who have set up Amazon's video player as an app
on their Internet - connected TVs or through
game consoles can also follow along in real time
on their tablets, getting information
on actors and trivia related to the shows
on the big
screen.
The
game's controls are very easy to get the hang of and can be repositioned
on the
screen to accommodate your preference between one or two - handed play (which works well for those of us who cut our teeth
on console games with a more traditional controller).
Sony also released the PlayStation TV, a short - lived, re-purposed version of the Vita that allowed for the play of PS Vita
games on a television
screen similar to a home video
game console, though the PS TV variant was discontinued by the end of 2015.
That said they are very cheap compared to
console games, so while I may not want to sit down and play an Android
game on my big
screen, maybe kids wouldn't mind.
The Novo 8 Discovery features a Quad Core processor, a MicroSD slot, WiFi, and is also one of the first Android tablets to offer Miracast HD Wireless capability, similar to Apple's AirPlay system to provide wireless connection to any HDTV with high resolution 1080p HD — ideal for streaming movies (including NetFlix), and to play 3G
games on a Big
Screen TV using the tablet as a motion control device, as well as to display any other tablet and web content in HD... essentially turning an HDTV into a multimedia computer
console — T abletSprint also offers the new CloudNetGo Miracast adapter ($ 45) which became available last week, which is less than half the price of most other Miracast HD Wireless systems
on the market, which are priced around $ 100.
While it's true that the Wii U's
screen has been neglected or underutilized
on the majority of
games, in my opinion, it still plays a much betterr role in the overall
console experience than the dualshock's touchpad.
games are created, crafted, designed, coded, scripted and entirely build
on pc and then PORTED to
console even
console exculsives are made
on a gaming rig, then shrunk down to work
on consoles, thats why devs always have those nice screenshots to show you months before release and then the
game comes out
on console and looks nothing like the up - rezzed, highly anti aliasied
screens of the pc shots they showed that is why, when there is a pc version, it is always far superior sleeping dogs and hitman absolution are perfect examples, the pc versions look two generations beyond the
console versions
starting with «DMG» — Sharp was approached to manufacture the
screens of the DMG because it already supplied the
Game & Watch displays — Sharp was unable to produce the
screens at a price low enough for Nintendo so that development of the
console reached a dead point — R&D 1 learned about the «Chip
on Glass» technique which would make a cheap production possible and approached TV maker Citizen to produce the
Game Boy's
screens using this technique — in the end, Sharp was also able to use the CoG technique and was thus chosen to produce the
screens and made a four billion yen investment for that — the
screens Sharp produced at the beginning were of a wrong type and were next to useless for the
Game Boy project — Yokoi remembers Hiroshi Yamauchi's reaction
on Game Boy prototype with wrong
screen type: «What the hell is this?
The Switch won't be the first Nintendo
console with a thin launch line - up, of course, and knowing the Big N, it has plenty of
games in the pipeline: the great - looking Super Mario Odyssey was conspicuous by its absence at the event we attended, save for a trailer playing
on a
screen in front of a Mario diorama.
The following details come from a Nintendo - Online article... — developed by the 40 - man R&D 1 team with Gunpei Yokoi handling the system's design and Satoru Okada working
on the hardware — goal was to combine the concepts behind
Game & Watch and NES — system had to be small, technically
on par with the NES and cheaper than the NES — to archive this, the team had to use a black & white LCD display; a color
screen would have increased the power consumption and thus made the system more expensive — system was codenamed «Dot Matrix
Game», hence the
console's model no.
Start playing the
game, then push Select
on the Atari 2600
console in order to see the
game selection
screen.
Seriously, just look at the size of the
game world — Ubisoft were able to create it with almost no loading
screens on a
console with 512mb of Ram.
The contrast between the base and enhanced
consoles is quite remarkable - Xbox One X works nicely
on a 4K
screen despite its shifting sub-native pixel count, but the lower resolutions
on the base model leads to a very soft looking
game.
In this feature, we're going to take a look at what we feel are the fifteen most addictive
games on Nintendo's handheld -
console hybrid - the ones that keep you glued to the
screen, the ones that keep you coming back for me, the ones you just can't stop playing.
this was the one thing with move that seemed to stand
on its own... I don't mind the idea of HD wii sports either, as long as it really is 1:1... that was my only real complaint with the wii when it released... there was motion control, but it was gimmicky and registered «wiggles» into canned animations... not to mention the gamecube visuals... still not sold
on Move though... for me to really want one, I want to see what they are doing with shooters... Socom 4 and killzone 3 could be very special for core
gamers and motion controls if they are done right... if you can aim
on screen in true 1:1 fashion while sitting comfortably at a «normal» gaming distance... it could rearrange how I play first person shooters
on a
console... developers are saying the Move has input latency of 21ms, which is roughly half of a DS3... and second only to a wired mouse / keyboard... need to see how it works though, as it is not always that simple... just saying that if it does what its supposed to... it could end up being the answer to shooters
on a
console... as much as I like playing shooters with 2 sticks... I can't argue that I miss the days of a mouse and keyboard (as well as PC being the only platform to get the best shooters
on... no longer the case by any means)... but with a first person shooter, there is no wiggle room... pun intended... it has to register every mm of movement
on screen... and do it quickly... not sure if it can yet...
8800 gtx came out same time ps3 did, it STOMPS the ps3 into the dirt to this day... and its even worse for «next gen»
consoles, a cheap, 3 year old $ 120 gtx 560 CRAPS
on the entire ps4 get real man last of us looks about
on par with half life 2 from 2004 last of us is COVERED in jaggies, and has gross low res textures everywhere, like every ps3 / xbox360
game ever made http://i1.wp.com/www.theref... zoom that into full
screen, it looks like ass HL2 lost coast from 2005 looks far better actually... lol... everyone is so delusional with this «last of us» crap, the
game looks horrible compared to any pc
game from 2007 and beyond sure, it looks great for a 9 year old
console, but it looks like crap comparatively just like every ps4 and xbox1
game looks like crap compared to pc
games maxed out like crysis 3 or metro last light http://images.bit-tech.net/...
Icons, buttons, and some graphics differ between two versions as prescribed by the
console in which the
game is being played
on —
on -
screen instructions will feature different pictures of the corresponding controls, for example.
Its controller is rumoured to feature a touch -
screen that enables the streaming of
games played
on the
console.
If you fell in love with Minecraft
on the PC like I did, then the Xbox version will feel inferior, however being
on the
console does give the
game one feature you won't get
on the computer: split
screen.
With this toy - con, you insert various blocks into the side of the house and interact with different critters, feeding them and playing
games with them
on the
console's
screen.
Turns out the Switch just might be my
console because I managed to do way better
on the smaller
screen than I ever did playing
on my PC or other times I've demoed the
game.
We had a blast playing the Switch in both portable and
console modes, thanks to its innovative Joy - Con controllers and a sharp
screen that makes Nintendo's
games look great
on the go.
The program is broadcast globally, free - of - charge,
on all gaming
screens and digital platforms, and recognizes video
games across PC, mobile,
console, VR / AR, and also eSports.
Following the success of Super Mario Maker
on the Wii U — a
game that let players create their own stages using visual styles from various Mario titles and play through others creations, it was only natural that the
game be ported over to Nintendo's handheld, thanks to the portable
console's touch
screen.
In other words, you won't even need the Xbox 720
console to access Xbox
games and media, which will be delivered from the cloud «instantly and
on any
screen,» as the copy reads.
Those wanting a group experience
on par with the
console versions of the same
game might be disappointed in its less - accessible multiplayer and being limited to two people, in addition to the logistical problems presented by the touch
screen - based play style.
Its addictive
game style is a noticeable departure from
console versions with the same title; whereas those used motion controllers (Wiimote, PlayStation Move) or full body detection with a camera (Kinect), the PS Vita's iteration is played by properly timing one's swipes, swirls, and taps
on the touch
screen.
Edit, although I
game on PC for all multi's, I'm also a
console fan & enjoyed playing exclusives
on both
consoles, but jaggies &
screen tearing
on a new # 430
console is unacceptable to me.
While local multiplayer was once mostly limited to
consoles or LAN parties, PC
gamers looking for a dose of that old - school same -
screen nostalgia now have more options than ever, and by streaming
games to the TV you can play
on the couch even while your PC is in another room.