Sentences with phrase «screen while»

This is where you'll really need to master aiming with the GamePad Screen while watching the TV to fly.
The game had players rafting in 3 - D on the DS» top screen while simultaneously controlling a bird on the bottom screen that was flying over a 2 - D version of the river.
Game Pick: «Ceramic Shooter» (Theta Games, freeware) «An abstract scrolling shooter with a unique concept - players will have to actively avoid destroying objects on screen while attempting to pilot a malfunctioning ship.
Despite the extra spending, I'm ready to pay the proper price, as long as my friend doesn't get to watch my screen while I blast him in Twisted Metal.
First, the Xbox One X definitely brings the processing power, and it's immediately noticeable right on the home screen while flipping through menus.
Some third - party docks also offer more functionality, letting you look at the screen while it charges, in the case of the Nyko dock.
Most of the story was told through audio narratives that played in the corner of the screen while still letting the player explore and battle.
Users get a shortcut and favorite row at the bottom screen while the always visible bottom buttons include the back, home and recent apps (going left to right).
A driver's skill gauge is displayed on the screen while driving.
Imagine plotting out your strategy on the touch screen while the TV shows the action in full HD 3D.
It won't be a problem when 3 feet from the screen while on a plane, but it's something that will only continue to irritate players when sitting on the couch across the room from their televisions.
Just Dance Now is streamed to any Internet - connected screen while the free app transforms the player's smartphone into a motion controller.
Fixed an issue where the game would sometimes get stuck in the loading screen while loading the campaign.
Seeing through the eyes of your favorite video game character dates back to Wolfenstein, but strapping a 1080p screen while in the first - person perspective should make this experience a little much more up - close - and - personal.
Most notably, it uses the Wii U Gamepad functionality to force players to look away from the screen while browsing -LSB-...]
With Off - TV Play on, the action is presented on the GamePad's screen while the TV screen merely points the player to the GamePad with the occasional Pikmin running across the bottom of the screen.
Displayed along the bottom of the screen while you are dancing are the song lyrics which enables your audience to join in by singing along, adding to the party potential.
It was possible to run from one end of the world to another without seeing a single loading screen while shifting between two map states.
Don't forget to throw out the analog «stick» and bigger top screen while you're at it.
BOX UP (RCMADIAX, $ 1.49)-- RCMADIAX returns with yet another endless runner that looks like it was made over the course of a single weekend, this time tasking players with guiding a tiny square up a screen while trying to avoid platforms.
Your team of 1 - 3 heroes backpedals on the right side of the screen while hordes of enemies approach from the left.
Two anthropomorphic popsicle shaped sheets of paper running around simple scenarios that completely fit onto a small screen while trying to solve puzzles by snipping pieces off one another to change their shapes.
The way it looks is nice and clean too with a transparent set of words appearing on the left side of the screen while the action is paused.
But then you see things like enemies that chase you into the screen while firing missiles and laser beams in your general direction, or enemies that you have to hit by firing into the background, and you realise that combat in this game is far closer to that in an action RPG rather than just your typical turn based title.
Nex Machina combines booming electronica beats with a fast - paced action - adventure that has you running scared of bullets flying across the screen while you strafe and shoot back while pressing on and triggering various extra walkways.
It's like the game is still loading up the character screen while viewing it.
You know how Metal Gear Solid took years upon years to finally kick its habit of locking you in a featureless menu screen while characters talk your ear off?
The main gameplay takes place on the bottom screen while the top screen displays a character's move list.
You can play on your big screen while docked, in tabletop mode with the Pro Controller, and on the go in handheld mode using either Joy - Con controller, or by taking advantage of the full touch screen functions.
This feature is implemented flawlessly the timer is placed on the right side of your screen while every other part of your UI is on the left side.
It's really neat how one can simply play CPU opponents while waiting for a new challenger instead of having to watch a fight on the screen while waiting.
One note though: It doesn't use the accelerometers to do this, it uses the IR, so make sure your still pointing the wiimote @ the screen while you do it.
Finally, the game will feature a two - player mode in which one person uses the Gamepad, relegating all the action to it's own screen while a second player will use the remote and nunchuck combo on the TV, freeing up space without the need for split - screen confusion.
However, when the player taps the screen while directly over a Goomba, they can stomp on it, allowing them to jump higher.
Once you're finally into the game you could be mid-race and have your screen go black momentarily then flash to a load screen while you're informed that you're migrating hosts.
Nintendo Switch notifications — The Nintendo Switch will show notifications from the exposed part of the screen while docked.
You can capture screen while playing and share it.
He appears on the main menu screen of Mario Golf: Toadstool Tour as well as in the corner of the screen while golfing in any mode.
It's a lot more than delivering those eight - million - plus pixels to the screen while playing games,» says Kevin Gammill, Group Program Director of the Xbox Core platform.
The beginning of the game, where you make some text choices over a black screen while ambient music plays, gave me more emotions than all the blockbuster games out there.
As soon as the young boy enters the rain world to go on his journey, he is now subject to its rules; what this means is that you, your obstacles, and your enemies are only visible on screen while those items are being rained on.
Even just watching over someone's shoulder, looking at the screen while they play, you can tell what's going on and know what you'll need to do.
Both these problems can lead to incredibly frustrating moments where you need to quickly build something important and are left staring helplessly at the screen while your builders cock around.
To spin, you can tap the screen while in midair, which will cause Mario to attack nearby enemies and keep him in the air a little longer — something that will prove crucial for clearing long jumps.
So, for example, you could be browsing through the web in one screen while working on a project of some kind on another, with a game running in an additional window.
Plus you get those pretty visuals to stare at while you aerially juggle enemies before charging up a special attack that fills the screen while erupting in devastation like a BioWare fanboy who just heard Dragon Age 3 will be getting a trailer soon.
The first video shows the Ninja Info card screen while the second shows the main menu which was also shown from in PS3 form.
This is actually a good thing, because the game quite simply can not handle anymore than that, as there is a ton of slowdown when you are fighting enemies on screen while your dragon is firing down fire on the battlefield.
Something I do wish they'd change is that when you're waiting to match up with a player you'll be tossed into a room with an AI to pummel on; it'd be really helpful if I could access a character's move - list and display the combos on - screen while waiting so I could practice a specific combo while I'm there.
Players hit B or X to attack on the right and left sides of the screen while trying not to get hit or attack too early.
a b c d e f g h i j k l m n o p q r s t u v w x y z