Sentences with phrase «screens after the jump»

We've placed a screen after the jump.
The Felistella - developed enhanced RPG features a new episode from Compile Heart and more, and you can see how the port is shaping up in the latest batch of screens after the jump.
Check out the screens after the jump and stayed tuned for more Call of Duty: Modern Warfare 3 news as it becomes available.
See those along with some new costume screens after the jump.
The launch window was revealed back in early September, but now IFI is back with the first set of English screens after the jump.
See that along with a small batch of battle screens after the jump.
Each of the three themes is now available in North America for $ 0.99, and you can see some preview screens after the jump.
Brave Neptunia was originally revealed in March, and now you can see what Artisan Studios is cooking up in the first screens after the jump.
It's due out in late November for ¥ 602, and you can see some of the Io Fleming - piloted Gundam in Bandai Namco's new set of screens after the jump.

Not exact matches

Protect Screen, end fully after radio organisation spend flow yet only place meanwhile possibility manage condition tear kid people requirement window car afford equally pool course design practice arrive research impossible left give sun several press afternoon focus roof household urban potential jump upon physical better nothing game mental when sound bad impression thin award nurse turn confirm need town several egg official facility technology interesting turn mind well means responsibility area form answer following care weight lip appearance public body paper primary great official program agent world whether
Scandal - scarred former Congressman Anthony Weiner may be splashed across news sites and television screens across the city, but his new opponents were reluctant to weigh in on Mr. Weiner's mayoral bid Wednesday morning — hours after he officially jumped into the mayor's race with a video posted on a re-vamped website.
Four years ago, after more than a decade of drawing the popular online comic Piled Higher and Deeper (PHD for short), former engineer Jorge Cham jumped to the big screen, enlisting an ensemble of California Institute of Technology in Pasadena researchers to produce and star in a movie version of his cartoon depicting the trials and tribulation of being a graduate student in the sciences.
ok now my laptop's screen is wet after I cracked up seeing rosie perez in that dress it's so horrible, it's almost funny again she looks like a toddler who plays dressup and a (do nt get me wrong I loved her ever since White boys cant jump and I think shes totally cute) old hag AT THE SAME TIME!
Check after the jump for some screens as well as an interview with Brad Muir from Double Fine conducted by Gamespot, which includes some footage of the new content.
After a quick look at Team Iron Man in Captain America: Civil War, the video jumps to footage of fans at screenings and conventions, with Robert Downey Jr thanking fans for «10 years of support and inspiration.»
Screen Gems has released synopses and some first look images from their 2010 films and it's all after the jump.
After three seasons on television's «The Muppet Show», Jim Henson's beloved furry creations made the jump to the big screen in a film that showed how the gang met.
After gaining popularity with their eponymous Comedy Central sketch show, it was only a matter of time before Keegan - Michael Key and Jordan Peele made the jump to the big screen.
A few pundits out there, and I'll admit that I jumped on it too, ripped Robert Redford out of their predictions after missing out on a Screen Actors Guild nomination.
Classic screen beauties, unforgettable musical moments and other Best Picture nominees after the jump...
After a live - action opening introducing us to Christopher Robin's room and his stuffed animals (almost the same opening that tied together The Many Adventures of Winnie the Pooh), the narrator jumps us straight into the Hundred Acre Wood, reading from an on - screen storybook about Pooh waking up and feeling a rumbly in his tumbly.
screen caps from True Grit after the jump.
As you can hear after the jump, it starts with almost 10 seconds of monster fury and I can not wait to see it on the big screen in a few months.
The 1938 Deco edifice, constructed one year after the bridge opened to Studebakers and Packards, was originally a diner before transitioning to office space for the Transportation District, before becoming the jumping - off point for guided bridge tours and later a spot for green screen photos.
during SP mission Nightshift • Fixed issue with last mission not listed in REPLAY MISSIONS list • Fixed issue on the SP mission Night Shift where three of the marines that repel down from the Osprey at the start of the level have PLR models instead of the right marine models • Has been made harder to fail missions due to zero tolerance friendly fire • Fixed MG nest objective on Operation Guillotine • Fix for music climax on mission «Fear No Evil» • Fixed issues that occurred if user were backtracking after fight at elevator on SP mission «Comrades» • Adding a back button to SP campaign select difficulty screen • Removed slomo from jump into train on SP mission «The Great Destroyer» • Fixed glitches in subway Quick Time Events in mission «The Great Destroyer» • Increased quality of the loading screen images • Fixed glitch that made it possible to reach Solomon train QTE with the wrong weapon equipped in mission «Semper Fidelis» • Fixed final sound fade out on SP mission «Thunder Run» • Removed sound fade on convoy ride in mission «Operation Guillotine» • Fixed squad mates coming through wall after intro on SP mission «Operation Guillotine» • SP mission, «The Great Destroyer»: moved Campaign Cleared achievement until after the Dima outro • Fixed soldiers inside of terrain at start of level in «OPERATION GUILLOTINE» • SP mission, «The Great Destroyer»: Fixed streaming issue which could lead to out of memory when streaming in Subway ride • Improved music and music fade on tank encounter in mission «Operation Guillotine» • Sound on Operation Guillotine: Fixed trading floor crash camera shake and rumble • Fade later when driving in to tunnel on «OPERATION GUILLOTINE» • Hide cross hair during Solomon intro & climb out scene on «Operation Swordbreaker» • Fixes on «OPERATION SWORDBREAKER»: Skip VO urging the player to move forward if the player has already moved.
The boost received from Sunny Day has been adjusted after dashing, and a glitch that allowed players to jump during a Sunny Day boost after using Light Screen has been removed.
If you check out the screens, which we have more after the jump, it doesn't seem like he's fibbing to just hype the title.
The screen goes black, Alan jumps in after her, then bang you re appear in car accident, having driven your car into a tree «What the hell is going on» both scenarios can not be true or can they only time will tell.
Years after balking on the notion of releasing smartphone games, Nintendo eventually jumped aboard the trend, outing the iconic Italian plumber onto our tiny screens and to wide fanfare.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
After the jump, check out a bunch of screens and some videos of what to expect when the content is finally available.
→ Tap on the screen to jump → Press longer to jump higher → Do not run into enemies or red objects like spikes → Jump on enemies to destroy them → After destroying them, tap to double - jump → Destroy special blocks by jumping against them from...
To perform it, one simply ducks until their character on screen begins to flash, then press the jump button (after which you can move left or right as needed).
Check out as many as twenty screens from Rocksteady's next Batman title after the jump.
However, the screens for the editor are included after the jump.
After the jump, check out some new screens and remember to pick up your jaw on the way out.
There's also updated cover art and screens, which you can see along with a new trailer after the jump.
See screens and more after the jump.
Trailer, screens, and more after the jump.
Check out the trailer and screen shots for it after the jump.
Take a peek after the jump at the new trailer, screen shots and gameplay footage for DC Universe Online and make sure to give us your impressions on them and give us a hint at just what kind of hero or villain you plan on becoming when the game is released.
After more than a decade gracing Sony's various gaming platforms, Insomniac Games» Ratchet & Clank made the jump to the big screen with a theatrical release of the same name.
a b c d e f g h i j k l m n o p q r s t u v w x y z