Sentences with phrase «screenshots from the game as»

Check out below for screenshots from the game as well as the trailer presented on Thursday.

Not exact matches

Jumping into your photo album of screenshots from games, for instance, is incredibly quick, as is jumping back out.
As you can see from the Bet Labs screenshot above, we were able to cut down the number of previous game matches to just under 500 while increasing our overall units won to +54.1.
As you can see from the screenshot below, there have been two Bet Signals triggered on this game including one on the spread and one on the total.
As you can see from the screenshot below, there have been three Bet Signals on this game — all of which were triggered at different numbers.
As you can see from the screenshot below, there has been a reverse line movement alert and steam move triggered on this game at Pinnacle.
As you can see from the screenshot below, there have been three profitable Reverse Line Movement alerts triggered on this game at two different numbers.
As you can see from the Bet Labs screenshot below, road underdogs have provided value in games with low totals.
The screenshot below is taken from our Bet Labs software and displays the performance of playoff teams who lost their previous game as a favorite.
Although not mentioned on the website, I believe there will be an easy shortcut in - game for this sharing as well, check out this screenshot below from last weekend's Hyper Japan video demonstration.
See the first screenshots from games such as Metroid Prime and Sonic Adventure 2 and new GameCube screens from Wave Race: Blue Storm, Pikmin, and Donkey Kong Racing, among others.
From the sharpness of the decals on the vehicles to the bloom affect from the sun's glare and even the modelling of the vehicles themselves, CARS is as much pretty in - game as it has appeared in the screenshots to dFrom the sharpness of the decals on the vehicles to the bloom affect from the sun's glare and even the modelling of the vehicles themselves, CARS is as much pretty in - game as it has appeared in the screenshots to dfrom the sun's glare and even the modelling of the vehicles themselves, CARS is as much pretty in - game as it has appeared in the screenshots to date.
If you haven't yet, beneath this paragraph we will be sharing a bunch of Sonic Mania screenshots and the Sonic Mania pre-order trailer and just in case you'd rather buy physical as opposed to purchasing the Sonic Mania: Collector's Edition for $ 70 US dollars, you can of course just get the game from the Switch eShop for $ 20 US dollars.
As you can see from the screenshots, if the finished game looks that good it'll be mind - blowing.
From the screenshots Urban Empire presents itself as a city builder in the vein of Cities Skylines, but in reality it's more a political game infused with the story of your chosen family through their decades of rule.
You can view the game's teaser website below as well as pictures from the event in the screenshot gallery.
From the screenshots Urban Empire presents itself as a city builder in the vein of Cities Skylines, but in reality it's more a political game infused with the story of your chosen family thro...
Each page is colored using the games red, white and black visual style that dominated its advertising and scattered with screenshots and advertisements taken from within the game itself, as well as artwork.
There's the occasional moment when Demonicon actually manages to look pretty, as you can see from a couple of the screenshots adorning this page, but overall this is a visually weak game with stiff movement and facial animations.
Of course I know about as much about the quality of the game as you do but the platforming / puzzle genre has always been one of my favorites and from the videos and screenshots I'm definitely getting a Lost Vikings / Lemmings vibe.
Pokémon fans have also noted a recent tweet from Game Freak's Junichi Masuda highlighting Pikachu and Eevee, as well as this supposed screenshot circulating across the internet.
Touch Arcade deciphered the announcement from Square's Tokyo Game Show event, which debuted a screenshot for the game as well as its full title: Final Fantasy Legends: Hikari to Yami no Senshi (translating to Warriors of Light and DarkneGame Show event, which debuted a screenshot for the game as well as its full title: Final Fantasy Legends: Hikari to Yami no Senshi (translating to Warriors of Light and Darknegame as well as its full title: Final Fantasy Legends: Hikari to Yami no Senshi (translating to Warriors of Light and Darkness).
As you can see in the screenshot, the game is from a bird's eye perspective and the game seems reminiscent of the earlier Ultima games.
There had only been one trailer to go off of, as well as the information we could glean from the games official site and few screenshots.
As you can see from the trailer and screenshots, the game has a cutesy, lovable art style and the game is full of tiny little touches e.g. the sound effects when moving through a menu go up in pitch (No, YOU spent 5 minutes making a little Ditto Ditty with this).
A few things we can conclude from these screenshots is there is a new HUD (the meter display in the Kakashi screenshots), there will be a new item (for the UP button on the D - pad), and Kakashi has been updated (he has two different awakening actions and water dragon as part of his arsenal in the game)!
Namco Bandai Australia have given us a bounty of HD screenshots from the remastered version, as they will be publishing the game in Australia.
While this may come as a surprise, the above piece of art is not a screenshot from the game and is actually early concept art for the popular platformer Ori and the Blind Forest.
Games now have their own homepages known as Game Hubs - from here you flit between captures screenshots or video, see your Achievements and more.
Although not mentioned on the website, I believe there will be an easy shortcut in - game for this sharing as well, check out this screenshot below from last weekend's Hyper Japan video demonstration.
- the eight protagonists won't have similar stories to each other because the team wants players to enjoy different experiences - the other six protagonists will have jobs different from Orberic (Swordsman) and Primrose (Dancer)- Orberic and Primrose were chosen for the demo because their starting points are closer to other party members - each protagonist will have different starting points, so there may be a gap in the progress difficulty - the team is trying to even things out, but they don't want every character to have the same difficulty, as that would be boring - the demo has surpassed 1 million downloads worldwide - a demo was released because they thought simply publishing screenshots and trailers wouldn't convey this game's fun factor - more than 80 % of the overseas player base found the game interesting - there was one player who won against a high - leveled NPC in a Duel, and another who defeated all bar customers - the team had expected the former, they didn't expect the latter - the music was received very well, which comes from composer Yasunori Nishiki - overseas players complained of hard - to - read text, because the UI was based on the Japanese version, which will be adjusted - the biggest complaints were about slow map movement, and the lack of fast - travel - both of these features have been implemented, with faster movement and fast - travel between cities - players also found the screen too dark, so devs are adding waypoints for paths and also bigger roads - there will be an Event Skip feature, as well as the ability to freely watch events that have been already seen.
The jury is still out on gameplay but the first two screenshots have been released and as you can see from the image above, the game looks very nice indeed.
Fresh from winning the «Best Sports Game» award at Gamescom 2014, Konami have today released three brand new screenshots for the game, as well as a brief description of some of the incentives available when preordering the gGame» award at Gamescom 2014, Konami have today released three brand new screenshots for the game, as well as a brief description of some of the incentives available when preordering the ggame, as well as a brief description of some of the incentives available when preordering the gamegame.
Low - tech graphical experiences, delivered as a persistent social experience You may notice from all of these screenshots that these games are very, very basic.
As is the norm, there's a range of comparison screenshots accompanying each game, acquired digitally and losslessly at full 24 - bit precision from the HDMI ports of the Xbox 360 Elite and the PlayStation 3 respectively, courtesy of a Digital Foundry HD high - definition capture box.
From the footage that has been released, as well as all the screenshots, it definitely looks like it can be the poster boy for horror games.
I have just collected character renders, as well as high resolution logos, artwork, and over 20 screenshots of the Gameplay, Historia Crux System, and Etro's Shrine from the Final Fantasy XIII - 2 game.
It also makes for taking screenshots and sharing pictures from the game really easy, and quite fun as well.
Moreover, based on the screenshots, it is likely hero units, heavy units / walker vehicles (such as the Space Marine Dreadnaught) will also return, and I am fairly confident that the scale will be more in line with the first game given this tidbit from the website: «Prepare for more epic action as you wage war with massive armies across landscapes full of volcanic terrain or on battlecruisers in space.»
But as screenshots of the First person puzzle game started to surface, many took notice at what are possibly some of the best looking screens from an Indie Ggame started to surface, many took notice at what are possibly some of the best looking screens from an Indie GameGame.
Yesterday Origins will be their first 3D game, allowing many new effects like dynamic shadowing and realistic physics for objects, though the graphic style will remain stylized as you can see from the screenshots.
Yep, as the title suggests, actual artwork, screenshots and details have now been leaked from this game showing it to be an actual thing.
As you can tell from the screenshots below Project Cars is a graphically demanding game; Slightly Mad Studios suggests that there is hidden potential behind the Wii U hardware which is confirmed to be less powerful than its next - gen counterparts.
The screenshots that alluded to a potential system were apparently from a much older build of the game and don't reflect the project as it stands now.
Stay tuned as we move closer to the September 4th release date, and check out the screenshots from the game below for a visual comparison between the original and the new and improved version.
As you can see below it has the image from the box art of Naruto and Sasuke at the top along with screenshots and art from the game at the bottom.
The latest post from Famitsu has revealed some new screenshots from the game, as well as the official game title.
Below you will find a group shot we've put together of all the Minis as well as a series of in - game screenshots from Skylanders Trap Team, available in stores October 5 in North America.
My initial impressions from the game's screenshots gave off more than a little of The Legend of Zelda: The Wind Waker, and Nye says that the game is «definitely inspired by non-photorealistic games in general» — although as he points out, the game actually has a lot more in common with the studio's previous stylings.
The icon for the game looked legit, the screenshots looked like they were pulled directly from the popular indie title and the developer was listed as «StudioMDHR Entertainment Inc..»
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